Difference between revisions of "Full Adrenaline Rush"
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| hpcost = | | hpcost = | ||
| time = None | | time = None | ||
− | | delay = | + | | delay = ASPD |
| duration = 150 seconds | | duration = 150 seconds | ||
− | | target = Self | + | | target = Self & Party Members |
| range = | | range = | ||
− | | area = | + | | area = Screen-wide |
| knock = | | knock = | ||
| element = | | element = | ||
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== Description == | == Description == | ||
− | + | '''Full Adrenaline Rush''' (Alt: ''Advanced Adrenaline Rush'') is a 2nd class supportive skill available as [[Blacksmith]] and [[Whitesmith]], if they are under the effects of [[Blacksmith Spirit]]. The smith must have learned [[Adrenaline Rush]] Level 5 in order for this skill to appear. It increases [[ASPD]] of the caster and all party members except those using long-range weapons. Blacksmiths get a 30% increase reduction, while other classes get 25%. | |
{{Navbox Blacksmith}} | {{Navbox Blacksmith}} |
Revision as of 00:03, 21 May 2024
Full Adrenaline Rush | |
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Type: | Active Skill |
Levels: | 1 |
SP Cost: | 64 |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | 150 seconds |
Target: | Self & Party Members |
Area of Effect: | Screen-wide |
Status Icon: | |
Prerequisites | |
(Blacksmith) Adrenaline Rush Lv. 5 |
Description
Full Adrenaline Rush (Alt: Advanced Adrenaline Rush) is a 2nd class supportive skill available as Blacksmith and Whitesmith, if they are under the effects of Blacksmith Spirit. The smith must have learned Adrenaline Rush Level 5 in order for this skill to appear. It increases ASPD of the caster and all party members except those using long-range weapons. Blacksmiths get a 30% increase reduction, while other classes get 25%.