Difference between revisions of "Chain Crush Combo"
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| prereqs = ([[Champion]]) [[Tiger Fist]] Lv. 2 | | prereqs = ([[Champion]]) [[Tiger Fist]] Lv. 2 | ||
| quest = | | quest = | ||
− | | spcost = (2 + 2 | + | | spcost = (2 + 2 x Skill Level) |
| hpcost = | | hpcost = | ||
| time = | | time = | ||
− | | delay = | + | | delay = 0.2 seconds |
| duration = | | duration = | ||
| target = Enemy ([[Monk#Combo|via Combo]]) | | target = Enemy ([[Monk#Combo|via Combo]]) | ||
Line 24: | Line 24: | ||
== Description == | == Description == | ||
− | + | '''Chain Crush Combo''' is a 2nd class offensive skill available as [[Champion]]. It is a combo skill that can be used after [[Tiger Fist]] or [[Combo Finish]]. The skill level affects the number of hits and the damage dealt. [[Asura Strike]] can still be used after this skill as long as you have [[Explosion Spirits|Fury]] status. This skill requires one Spirit Sphere to cast. | |
{| class="wikitable" | {| class="wikitable" | ||
− | !Level || | + | !Skill Level || [[ATK]] ratio || Hits |
|- | |- | ||
− | + | !1 | |
+ | |800% || 1 | ||
|- | |- | ||
− | + | !2 | |
+ | |900% || 1 | ||
|- | |- | ||
− | + | !3 | |
+ | |1000% || 2 | ||
|- | |- | ||
− | + | !4 | |
+ | |1100% || 2 | ||
|- | |- | ||
− | + | !5 | |
+ | |1200% || 3 | ||
|- | |- | ||
− | + | !6 | |
+ | |1300% || 3 | ||
|- | |- | ||
− | + | !7 | |
+ | |1400% || 4 | ||
|- | |- | ||
− | + | !8 | |
+ | |1500% || 4 | ||
|- | |- | ||
− | + | !9 | |
+ | |1600% || 5 | ||
|- | |- | ||
− | + | !10 | |
+ | |1700% || 5 | ||
|} | |} |
Latest revision as of 22:22, 15 May 2024
Chain Crush Combo | |
---|---|
Type: | Offensive Skill |
Levels: | 10 (Selectable) |
SP Cost: | (2 + 2 x Skill Level) |
Cast Delay: | 0.2 seconds |
Target: | Enemy (via Combo) |
Range: | Melee |
Prerequisites | |
(Champion) Tiger Fist Lv. 2 |
Description
Chain Crush Combo is a 2nd class offensive skill available as Champion. It is a combo skill that can be used after Tiger Fist or Combo Finish. The skill level affects the number of hits and the damage dealt. Asura Strike can still be used after this skill as long as you have Fury status. This skill requires one Spirit Sphere to cast.
Skill Level | ATK ratio | Hits |
---|---|---|
1 | 800% | 1 |
2 | 900% | 1 |
3 | 1000% | 2 |
4 | 1100% | 2 |
5 | 1200% | 3 |
6 | 1300% | 3 |
7 | 1400% | 4 |
8 | 1500% | 4 |
9 | 1600% | 5 |
10 | 1700% | 5 |