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  • | weapon = Knuckle Increases the damage dealt with [[Knuckle]] type weapons or bare hands based on skill level.
    982 bytes (115 words) - 20:08, 16 February 2023
  • ...Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2 ...ve around the theme of self-buffing to increase damage. The main offensive skills are [[Mammonite]] and [[Cart Revolution]], which both can be learned as a [
    6 KB (729 words) - 13:29, 7 December 2023
  • |skills=15 ...enarios. Most builds are damage-dealers, focusing on maximizing damage via skills such as [[Investigate]] and their [[Monk#Combo|Combo]] abilities. Specializ
    5 KB (670 words) - 03:24, 1 March 2023
  • |skills=34 === Skills ===
    5 KB (684 words) - 10:27, 14 May 2024
  • ...s generally used for cards or equipment that give a certain chance to cast skills when attacking or taking damage. Autocasting does not have any cast time, n | [[Knuckle]]
    17 KB (1,985 words) - 15:02, 24 February 2024
  • ...[[Smith Sword]], [[Smith Two-handed Sword]], [[Smith Axe]], [[Smith Brass Knuckle]], [[Smith Mace]] or [[Smith Spear]]. * Forging success rate is decided by Forging Equipment, [[Blacksmith#Skills|Skills]], [[Stats#DEX|DEX]], [[Stats#LUK|LUK]] and [[Levels#Job_Level| Job]] Level
    6 KB (977 words) - 16:54, 24 February 2024
  • ...till retains a 2-second After Cast Delay that cannot be reduced by gear or skills. | Permanently learn active skills passively that are used by players/monsters on the user's screen. Can chang
    13 KB (1,848 words) - 23:17, 2 May 2024
  • ...sing and Increase AGI. They also both require level 10 of their respective skills to learn. Additionally Knuckle type weapons have had their size modifiers adjusted from 100/75/50 > 100/10
    21 KB (3,730 words) - 03:55, 11 May 2022