Difference between revisions of "Night Watch"

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==Jobchange Guide==
 
==Jobchange Guide==
  
''See [[First_Expanded_Change_Guides#Gunslinger|Gunslinger Job Change Guide]] for information.''
+
''See [[Gunslinger_Job_Change_Guide|Gunslinger Job Change Guide]] for information.''
  
 
==Skills==
 
==Skills==
{| class="wikitablec sortable"
+
{| class="wikitable sortable"
 
|-
 
|-
 
! Skill !! Description !! Levels !! Type
 
! Skill !! Description !! Levels !! Type
 
|-
 
|-
| {{Skill List|skill=Single Action}}
+
| {{Skill List|skill=Rich's Coin}}
|| The most basic Gunslinger skill. Increases [[HIT]] and [[ASPD]] when equipped with a gun. || 10
+
|| Consume 10 zeny to generate 10 coins. || 1
|style="background:#cccccc"| Passive
+
|style="background:#cccccc"| Active
 
|-  
 
|-  
| {{Skill List|skill=Snake Eyes}}
+
| {{Skill List|skill=Platinum Altar}}
|| Increases [[HIT]] and attack range when using guns. || 10
+
|| Consume 5 coins to create a protective barrier. || 5
|style="background:#cccccc"| Passive
+
|style="background:#cccccc"| Supportive
 
|-  
 
|-  
| {{Skill List|skill=Coin Flip}}
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| {{Skill List|skill=Fallen Angel}}
|| Flips a coin, and upon success, the user will gain a coin. Upon failure, the user loses a coin. || 5
+
|| Consume 1 coin to move to targeted location immediately. Range doubles when swapping guns. || 1
|style="background:#ccffff"| Supportive
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|style="background:#ccffff"| Active
|-
 
| {{Skill List|skill=Increase Accuracy}}
 
|| Consumes 4 coins to boost the caster's [[HIT]] by 20, as well as [[DEX]] and [[AGI]] by 4 for one minute. || 1
 
|style="background:#ccffff"| Supportive
 
|-
 
| {{Skill List|skill=Last Stand}}
 
|| Consumes 4 coins to increase the caster's [[ATK]] by 100, and [[ASPD]] by 15% for one minute. || 1
 
|style="background:#ccffff"| Supportive
 
|-
 
| {{Skill List|skill=Gunslinger's Panic}}
 
|| A buff skill that consumes 2 coins. Reduces [[HIT]] by 30, damage dealt by long-range attacks by 20% and increases [[FLEE]] by 30. Lasts 20 seconds. || 1
 
|style="background:#ccffff"| Supportive
 
|-
 
| {{Skill List|skill=Bull's Eye}}
 
|| Uses 1 Coin to deal 500% damage to [[Demi Human]] and [[Brute]] enemies. Has a 0.1% chance to inflict [[Coma]] status. || 1
 
|style="background:#ffcccc"| Offensive
 
|-
 
| {{Skill List|skill=Triple Action}}
 
|| Uses 1 coin to shoot an enemy three times, dealing 450% total damage. || 1
 
|style="background:#ffcccc"| Offensive
 
|-
 
| {{Skill List|skill=Magical Bullet}}
 
|| Uses 1 coin to launch a Ghost-property attack that does not consume any bullets. || 1
 
|style="background:#ffcccc"| Offensive
 
|-
 
| {{Skill List|skill=Cracker}}
 
|| Uses a single coin to [[Stun]] an enemy. The closer the enemy, the higher the success rate. || 1
 
|style="background:#ccffff"| Supportive
 
|-
 
| {{Skill List|skill=Coin Fling}}
 
|| Use up to 5 coins to deal damage to an enemy while reducing the target's [[DEF]] stat. || 1
 
|style="background:#ccffff"| Supportive
 
|-
 
| {{Skill List|skill=Chain Action}}
 
|| When normally attacking, adds the chance of dealing double damage. || 10
 
|style="background:#cccccc"| Passive
 
|-
 
| {{Skill List|skill=Trigger Happy Shot}}
 
|| Rapidly fires 5 bullets at an enemy. || 10
 
|style="background:#ffcccc"| Offensive
 
|-
 
| {{Skill List|skill=Desperado}}
 
|| Sprays a surrounding area full of lead, hitting enemies anywhere from 0 to 10 times. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
| {{Skill List|skill=Gatling Fever}}
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| {{Skill List|skill=Gatling Berserk}}
|| Greatly boosts ASPD when casted, at the cost of movement speed and Flee. Must be used with a Gatling-type weapon. || 1
+
|| Channel for 1 second, then root self in place for 1 minute. Gain 10% ASPD, and raise Chain Action chance to 100%. ASPD Cap is raised to 193 temporarily. || 1
 
|style="background:#ccffff"| Supportive
 
|style="background:#ccffff"| Supportive
 
|-
 
|-
| {{Skill List|skill=Tracking}}
+
| {{Skill List|skill=Rapid Fire}}
|| Take aim with a Pistol or Rifle on a target to deal significant target. || 10
+
|| Channel for a fixed time of 1 seconds, then fire 5 bullets at a target that can critically strike at a 200% ATK ratio. These bullets fire in a line and stop on first enemy hit individually. || 5
 
|style="background:#ffcccc"| Offensive
 
|style="background:#ffcccc"| Offensive
 
|-
 
|-
| {{Skill List|skill=Disarm}}
+
| {{Skill List|skill=Mass Spiral}}
|| Aim at an enemy's appendages to reduce their offensive capabilities. || 5
+
|| Fires at a target to deal more damage based on targets defense and VIT. || 5
|style="background:#ccffff"| Supportive
+
|style="background:#ccffff"| Offensive
|-
 
| {{Skill List|skill=Wounding Shot}}
 
|| Fires a bullet that is capable of piercing defenses while causing the Bleeding status. || 5
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
| {{Skill List|skill=Crowd Control Shot}}
+
| {{Skill List|skill=Hasty Fire in the Hole}}
|| Fires a blast strong enough to knock back a target 5 cells. || 10
+
|| Deals 850% ATK ratio at a ground targeted location after a short cast. || 5
 
|style="background:#ffcccc"| Offensive
 
|style="background:#ffcccc"| Offensive
 
|-
 
|-
| {{Skill List|skill=Full Blast}}
+
| {{Skill List|skill=Mission Bombard}}
|| Sprays a round of 10 bullets at a single target. || 10
+
|| After a long channel deal 750% or 500% ATK over 4 seconds in an 11x11 AOE. Apply status effects based on rank. || 4
 
|style="background:#ffcccc"| Offensive
 
|style="background:#ffcccc"| Offensive
 
|-
 
|-
| {{Skill List|skill=Spread Shot}}
+
| {{Skill List|skill=Intensive Aim}}
|| Cover an area with intense fire. Uses 5 bullets. || 10
+
|| Quest skill. Gain stacks of Intensive Aim each time a new Gun exclusive skill is used with a new type of gun. Stacks up to 10 for unique buffs that are consumed once stacked. || 1
|style="background:#ffcccc"| Offensive
+
|style="background:#ffcccc"| Supportive
|-
 
| {{Skill List|skill=Gunslinger Mine}}
 
|| Launches a grenade onto the ground that acts like a mine. || 10
 
|style="background:#ffcccc"| Offensive
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Job Bonuses ===
 
=== Job Bonuses ===
The bonus to stats given for each job level are listen in the below table.
+
The bonus to stats given for each job level are listen in the below table. The maximum Job Level for Night Watch is 85.  
  
 
{|class="wikitable"
 
{|class="wikitable"
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|}
 
|}
  
== External Links ==
+
===Carry Weight===
  
{{Navbox Gunslinger}}
+
Night Watch have an increased carry weight compared to Gunslingers with a base of 4030 carry weight.
{{Navbox Classes}}
 

Latest revision as of 17:35, 3 February 2023

Night Watch
Night Watch.png
Job Base: Novice
Job Type: Exp. Transcendent
Changes At: Einbroch
Number of Skills: 9
Total Skill Points: 135
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +6 +6 +6 +12 +10


Overview

Nightwatchart.jpg

Night Watches are ranged damage dealers with style! They take the flair of Gunslinger and take it one step further with rebirth. Night Watches are most powerful when utilizing the full arsenal of guns at their disposal and excel at dashing around while firing from afar. Night Watches can excel in solo play or provide steady dps or utility for parties.

Jobchange Guide

See Gunslinger Job Change Guide for information.

Skills

Skill Description Levels Type
Rich's Coin.png Rich's Coin
Consume 10 zeny to generate 10 coins. 1 Active
Platinum Altar.png Platinum Altar
Consume 5 coins to create a protective barrier. 5 Supportive
Fallen Angel.png Fallen Angel
Consume 1 coin to move to targeted location immediately. Range doubles when swapping guns. 1 Active
Gatling Berserk.png Gatling Berserk
Channel for 1 second, then root self in place for 1 minute. Gain 10% ASPD, and raise Chain Action chance to 100%. ASPD Cap is raised to 193 temporarily. 1 Supportive
Rapid Fire.png Rapid Fire
Channel for a fixed time of 1 seconds, then fire 5 bullets at a target that can critically strike at a 200% ATK ratio. These bullets fire in a line and stop on first enemy hit individually. 5 Offensive
Mass Spiral.png Mass Spiral
Fires at a target to deal more damage based on targets defense and VIT. 5 Offensive
Hasty Fire in the Hole.png Hasty Fire in the Hole
Deals 850% ATK ratio at a ground targeted location after a short cast. 5 Offensive
Mission Bombard.png Mission Bombard
After a long channel deal 750% or 500% ATK over 4 seconds in an 11x11 AOE. Apply status effects based on rank. 4 Offensive
Intensive Aim.png Intensive Aim
Quest skill. Gain stacks of Intensive Aim each time a new Gun exclusive skill is used with a new type of gun. Stacks up to 10 for unique buffs that are consumed once stacked. 1 Supportive

Job Bonuses

The bonus to stats given for each job level are listen in the below table. The maximum Job Level for Night Watch is 85.

Job Bonus
Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 15 32 41 50 64              
AGI 8 23 59 65 70 79            
VIT 28 60 66 72 80 84            
INT 38 52 61 67 74 81            
DEX 1 6 11 17 25 35 45 48 55 62 75 83
LUK 2 4 12 21 31 43 51 63 68 77    

Carry Weight

Night Watch have an increased carry weight compared to Gunslingers with a base of 4030 carry weight.