Difference between revisions of "Former Cash Shop Headgears"

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On official servers, over the years many strong and interesting headgears were added into the game. These were usually implemented through a pay to win means through the cash shop. Despite that, they still are part of the game and our perspective is that the game was made with these gears in mind. To exclude them from the server would be a disservice to players. However, we do not intend to have any form of pay to win in our cash shop so our solution is to implement these gears through a variety of monster drops and quests. Below you will find the complete list of former cash shop headgears available on AlfheimRO and how to acquire them.  
+
On official servers, over the years many strong and interesting headgears were added into the game. These were usually implemented through a pay to win means through the cash shop. Despite that, they still are part of the game and our perspective is that the game was made with these gears in mind. To exclude them from the server would be a disservice to players. However, we do not intend to have any form of pay to win in our cash shop so our solution is to implement these gears through a variety of monster drops and quests. Below you will find the complete list of former cash shop headgears available on Project Alfheim and how to acquire them.  
  
 
Please note that all former cash shop Lower Headgears (like Well-Chewed Pencil) are [[Silvervine_Exchange_System|Silvervine Exchange]] exclusives and you can find them on the list there.
 
Please note that all former cash shop Lower Headgears (like Well-Chewed Pencil) are [[Silvervine_Exchange_System|Silvervine Exchange]] exclusives and you can find them on the list there.
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To exchange your items or check quests in games, talk to Airi in the main office:
 
To exchange your items or check quests in games, talk to Airi in the main office:
 
[[File:Headgearquestsairi.png]]
 
  
 
<hr>
 
<hr>
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{|class="wikitable"
 
{|class="wikitable"
 
! style="background-color:orange" | Item
 
! style="background-color:orange" | Item
! style="background-color:orange" | Sprite
 
 
! style="background-color:orange" | Slot
 
! style="background-color:orange" | Slot
 
! style="background-color:orange" | Effect
 
! style="background-color:orange" | Effect
Line 21: Line 18:
 
|-
 
|-
 
|Black Frame Glasses
 
|Black Frame Glasses
|[[File:Blackframeglasses.png|center]]
 
 
|Middle
 
|Middle
 
|INT +1, MDEF +2
 
|INT +1, MDEF +2
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|-
 
|-
 
|Filir's Pinions
 
|Filir's Pinions
|[[File:Filirspinions.png|center]]
 
 
|Middle
 
|Middle
 
|Attack Speed +2%, Cast Time -2%
 
|Attack Speed +2%, Cast Time -2%
Line 33: Line 28:
 
|-
 
|-
 
|Ifrit's Ears
 
|Ifrit's Ears
|[[File:Ifritsears.png|center]]
 
 
|Middle
 
|Middle
 
|STR +1, MDEF +3, Fire Resist +5%, Water Resist -5%, Increase Damage of Fire Bolt, Fire Pillar, and Meteor storm by 2%, Increase Damage of Bash, Pierce, and Magnum Break by 2%
 
|STR +1, MDEF +3, Fire Resist +5%, Water Resist -5%, Increase Damage of Fire Bolt, Fire Pillar, and Meteor storm by 2%, Increase Damage of Bash, Pierce, and Magnum Break by 2%
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|-
 
|-
 
|Mischievous Fairy
 
|Mischievous Fairy
|[[File:Mischievousfairy.png|center]]
 
 
|Middle
 
|Middle
 
|Perfect Dodge +3
 
|Perfect Dodge +3
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|-
 
|-
 
|Robo Eye
 
|Robo Eye
|[[File:roboeye.png|center]]
 
 
|Middle
 
|Middle
 
|DEX +1, ATK +2%, MATK +2%
 
|DEX +1, ATK +2%, MATK +2%
Line 51: Line 43:
 
|-
 
|-
 
|Sigrun's Wings
 
|Sigrun's Wings
|[[File:sigrunswings.png|center]]
 
 
|Middle
 
|Middle
 
|Swordman/Merchant/Thief: STR +1, Mage/Acolyte/Ninja/Soul Linker: INT +1, Archer/Gunslinger: DEX +1, Novice: HP +80, SP +30
 
|Swordman/Merchant/Thief: STR +1, Mage/Acolyte/Ninja/Soul Linker: INT +1, Archer/Gunslinger: DEX +1, Novice: HP +80, SP +30
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|-
 
|-
 
|Helm of Abyss[1]
 
|Helm of Abyss[1]
|[[File:helmofabyss.png|center]]
 
 
|Upper
 
|Upper
 
|Boss Monster Resist +10%, -10% Demi-Human Resist
 
|Boss Monster Resist +10%, -10% Demi-Human Resist
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|-
 
|-
 
|Alice Doll[1]
 
|Alice Doll[1]
|[[File:Alicedoll.png|center]]
 
 
|Upper
 
|Upper
 
|STR +1, Physical Damage to Demi-Human +10%, Low chance of inflicting sleep on self when attacking
 
|STR +1, Physical Damage to Demi-Human +10%, Low chance of inflicting sleep on self when attacking
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|-
 
|-
 
|Brown Deviruchi Hat
 
|Brown Deviruchi Hat
|[[File:Browndeviruchihat.png|center]]
 
 
|Upper
 
|Upper
 
|STR +1, INT +1
 
|STR +1, INT +1
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|-
 
|-
 
|Bunny Ears Hat
 
|Bunny Ears Hat
|[[File:Bunnyearshat.png|center]]
 
 
|Upper
 
|Upper
 
|AGI +3, chance to cast Increase AGI, Level 5 when receiving physical damage.
 
|AGI +3, chance to cast Increase AGI, Level 5 when receiving physical damage.
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|-
 
|-
 
|Chick Hat
 
|Chick Hat
|[[File:Chickhat.png|center]]
 
 
|Upper
 
|Upper
 
|LUK +2, Max HP/SP + 50, Enables Level 2 Double Attack, Brute/Demi-Human Resist +3%
 
|LUK +2, Max HP/SP + 50, Enables Level 2 Double Attack, Brute/Demi-Human Resist +3%
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|-
 
|-
 
|Dark Randgris Helm [1]
 
|Dark Randgris Helm [1]
|[[File:Darkrandgrishelm.png|center]]
+
|Upper/Middle
|Upper
 
 
|DEX +3, MDEF +1
 
|DEX +3, MDEF +1
 
|Headgear Quest in Main Office: Valhalla's Flower x 25, Helm[1], Bloody Edge x 1
 
|Headgear Quest in Main Office: Valhalla's Flower x 25, Helm[1], Bloody Edge x 1
 
|-
 
|-
 
|Dress Hat[1]
 
|Dress Hat[1]
|[[File:Dresshat.png|center]]
 
 
|Upper
 
|Upper
 
|STR/INT +1, ATK/MATK +2%, MDEF +7, Increase Healing by 5%, If +7: ATK/MATK +1%, Healing +1%
 
|STR/INT +1, ATK/MATK +2%, MDEF +7, Increase Healing by 5%, If +7: ATK/MATK +1%, Healing +1%
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|-
 
|-
 
|Evil Snake Lord Hat[1]
 
|Evil Snake Lord Hat[1]
|[[File:Evilsnakelordhat.png|center]]
 
 
|Upper
 
|Upper
 
|STR/INT +1, AGI +2
 
|STR/INT +1, AGI +2
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|-
 
|-
 
|Hermode Cap[1]
 
|Hermode Cap[1]
|[[File:Hermodecap.png|center]]
 
 
|Upper
 
|Upper
 
|ASPD +10%, ATK -20, MATK -10%
 
|ASPD +10%, ATK -20, MATK -10%
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|-
 
|-
 
|Hunting Cap[1]
 
|Hunting Cap[1]
|[[File:Huntingcap.png|center]]
 
 
|Upper
 
|Upper
 
|LUK +1, Physical Damage to Brute +10%, Magic Damage to Brute +5%
 
|LUK +1, Physical Damage to Brute +10%, Magic Damage to Brute +5%
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|-
 
|-
 
|Ifrit's Mask[1]
 
|Ifrit's Mask[1]
|[[File:Ifritsmask.png|center]]
+
|Upper/Middle/Lower
|Upper
 
 
|STR/INT +1, MDEF +5, Fire Resist +10%, Water Resist -10%, Enables use of Sight, Autocast Meteor Storm when attacked, Autocast Firebolt when dealing physical damage
 
|STR/INT +1, MDEF +5, Fire Resist +10%, Water Resist -10%, Enables use of Sight, Autocast Meteor Storm when attacked, Autocast Firebolt when dealing physical damage
|Headgear Quest in Main Office: Essence of Fire x 25 (exclusive drop from Ifrit at 100%)
+
|Headgear Quest in Main Office: Essence of Fire x 10 (exclusive drop from Ifrit at 100%)
 
|-
 
|-
 
|Imp Hat[1]
 
|Imp Hat[1]
|[[File:Imphat.png|center]]
 
 
|Upper
 
|Upper
 
|Low chance to autocast Level 1 endow blaze when dealing a physical attack
 
|Low chance to autocast Level 1 endow blaze when dealing a physical attack
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|-
 
|-
 
|Kettle Hat
 
|Kettle Hat
|[[File:Kettlehat.png|center]]
 
 
|Upper
 
|Upper
 
|Autocasts Deluge/Waterball on attack
 
|Autocasts Deluge/Waterball on attack
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|-
 
|-
 
|Koneko Hat
 
|Koneko Hat
|[[File:Konekohat.png|center]]
 
 
|Upper
 
|Upper
 
|After Cast Delay -3%, MATK +3%, Max SP +3%, MDEF +3, INT +1
 
|After Cast Delay -3%, MATK +3%, Max SP +3%, MDEF +3, INT +1
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|-
 
|-
 
|Lady Tanee Doll
 
|Lady Tanee Doll
|[[File:Ladytaneedoll.png|center]]
 
 
|Upper
 
|Upper
 
|AGI +2, Flee +3, Wind Resist +5%, low chance to drop Banana on kill
 
|AGI +2, Flee +3, Wind Resist +5%, low chance to drop Banana on kill
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|-
 
|-
 
|Leaf Cat Hat
 
|Leaf Cat Hat
|[[File:Leafcathat.png|center]]
 
 
|Upper
 
|Upper
 
|AGI +2, low chance to cast Heal, Level 3 when attacked
 
|AGI +2, low chance to cast Heal, Level 3 when attacked
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|-
 
|-
 
|Lunatic Hat
 
|Lunatic Hat
|[[File:Lunatichat.png|center]]
 
 
|Upper
 
|Upper
 
|LUK +3, Crit +5, Damage to Plant +20%
 
|LUK +3, Crit +5, Damage to Plant +20%
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|-
 
|-
 
|Magic Eyes
 
|Magic Eyes
|[[File:Magiceyes.png|center]]
 
 
|Upper
 
|Upper
 
|MDEF +5, Cast Time -10%, SP Consumption +20%
 
|MDEF +5, Cast Time -10%, SP Consumption +20%
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|-
 
|-
 
|Moonlight Flower Hat
 
|Moonlight Flower Hat
|[[File:Moonlightflowerhat.png|center]]
 
 
|Upper
 
|Upper
 
|DEX +2, autocast Increase AGI, Level 1 when attacking
 
|DEX +2, autocast Increase AGI, Level 1 when attacking
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|-
 
|-
 
|Necromancer's Hood
 
|Necromancer's Hood
|[[File:Necromancershood.png|center]]
 
 
|Upper/Middle
 
|Upper/Middle
 
|5% chance to autocast Dark Soul Strike when receiving Physical Damage
 
|5% chance to autocast Dark Soul Strike when receiving Physical Damage
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|-
 
|-
 
|Power of Thor[1]
 
|Power of Thor[1]
|[[File:Powerofthor.png|center]]
 
 
|Upper
 
|Upper
 
|INT +1, DEX +1, MDEF +3, FLEE +5
 
|INT +1, DEX +1, MDEF +3, FLEE +5
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|-
 
|-
 
|Rideword Hat[1]
 
|Rideword Hat[1]
|[[File:Ridewordhat.png|center]]
 
 
|Upper
 
|Upper
 
|Randomly absorb 8% of physical damage as HP, Randomly Absorb 4% of physical damage as SP, Drains 10 HP every 5 seconds
 
|Randomly absorb 8% of physical damage as HP, Randomly Absorb 4% of physical damage as SP, Drains 10 HP every 5 seconds
|Headgear Quest in Main Office: Rideword Card, Deathword Card, Worn Out Page x 300, Book Clip in Memory x 100, Bloody Page x 100
+
|Headgear Quest in Main Office: Rideword Card, Deathword Card, Worn Out Page x 600, Book Clip in Memory x 50, Bloody Page x 100
 
|-
 
|-
 
|Skull Cap[1]
 
|Skull Cap[1]
|[[File:Skullcap.png|center]]
 
 
|Upper
 
|Upper
 
|MATK +2%, If +5, MATK +3%, If +7, MATK +3%, With Elven Ears: SP Consumption -3%, With Evil Bone Wand and Thorn Staff of Darkness, each refine adds MATK +1% and if +10: Cast Time -10%
 
|MATK +2%, If +5, MATK +3%, If +7, MATK +3%, With Elven Ears: SP Consumption -3%, With Evil Bone Wand and Thorn Staff of Darkness, each refine adds MATK +1% and if +10: Cast Time -10%
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|-
 
|-
 
|Sleeper Hat
 
|Sleeper Hat
|[[File:Sleeperhat.png|center]]
 
 
|Upper
 
|Upper
 
|Low chance to autocast level 1 Endow quake when attacking
 
|Low chance to autocast level 1 Endow quake when attacking
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|-
 
|-
 
|Snake Head[1]
 
|Snake Head[1]
|[[File:Snakehead.png|center]]
 
 
|Upper
 
|Upper
 
|Enables use of Level 5 Double Attack
 
|Enables use of Level 5 Double Attack
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|-
 
|-
 
|Telling Doll Hat[1]
 
|Telling Doll Hat[1]
|[[File:Tellingdollhat.png|center]]
 
 
|Upper
 
|Upper
 
|Demi-Human Resist +5%, 10% more healing from White Potions/Condensed White Potions
 
|Demi-Human Resist +5%, 10% more healing from White Potions/Condensed White Potions
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|-
 
|-
 
|Wanderer's Sakkat[1]
 
|Wanderer's Sakkat[1]
|[[File:Wandererssakkat.png|center]]
 
 
|Upper
 
|Upper
 
|AGI +2
 
|AGI +2
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|-
 
|-
 
|Witch's Pumpkin Hat
 
|Witch's Pumpkin Hat
|[[File:Witchspumpkinhat.png|center]]
 
 
|Upper
 
|Upper
 
|MDEF +10%, Physical and Magic Damage to Demon/Undead +15%, With Mr Smile: chance to drop pumpkin Pies,  With: Hahoe Mask: ASPD +1, With Alarm Mask: healing of Pumpkin and Well-Baked Cookies increased, With Opera Mask: Flee +10
 
|MDEF +10%, Physical and Magic Damage to Demon/Undead +15%, With Mr Smile: chance to drop pumpkin Pies,  With: Hahoe Mask: ASPD +1, With Alarm Mask: healing of Pumpkin and Well-Baked Cookies increased, With Opera Mask: Flee +10
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|-
 
|-
 
|Yoyo Hat
 
|Yoyo Hat
|[[File:Yoyohat.png|center]]
 
 
|Upper
 
|Upper
 
|Enables use of Level 1 Hiding
 
|Enables use of Level 1 Hiding
 
|Drop from Yoyo at 0.10%
 
|Drop from Yoyo at 0.10%
 +
|-
 +
|Turtle Hat
 +
|Upper
 +
|AGI +1, 0.5% chance of auto casting level 3 decrease agi on an enemy when hit by a physical attack.
 +
|Drop from Permeter at 0.10%
 +
|-
 +
|Shrine Maiden Hat[1]
 +
|Upper
 +
|Priest/High Priest Only: INT +1, After Cast Delay -15%, Cast time of Magnus Exorcismus -15%, Magnus Exorcismus damage +10%
 +
|Headgear Quest in Main Office: Big Ribbon 1, Stellar x 5, Wedding Veil x 3, Brigan x 500
 +
|-
 +
|Benevolent Guardian[1]
 +
|Upper
 +
|Heal Power +2%, Healing Received +5%, At +7: Additional Heal Power +3%, Combo with Healing Staff: +1% Heal Power per refine.
 +
|Headgear Quest in Main Office: Biretta[1] x 3, Celebrant's Mitten x 1, Worn-out Prison Uniform x 500
 +
|-
 +
|Mercury Riser[1]
 +
|Upper
 +
|ASPD +3%, Critical Chance +3, Critical Damage +3%, At +5: Additional ASPD +1%, Critical Chance +1, Critical Damage+ 1%, At +7: Additional ASPD +1%, Critical Chance +1, Critical Damage+ 1%
 +
|Headgear Quest in Main Office: Gold x 3, Bone Helm[0] x 1, Goddess of Fortune's Cursed Brooch x 5
 +
|-
 +
|Ascendant Crown[1]
 +
|Upper
 +
|Super Novice Only, All Stats +1, HP +300, SP +100, MDEF +5, MATK +2%, ATK +10, Critical Chance +5, HIT +5, FLEE +5
 +
|Headgear Quest in Main Office: Super Novice Hat [1] x 20, Sticky Webfoot x 200, Resin x 200, Feather of Birds x 200, Blue Hair x 200, Rotten Bandage x 200, Talon x 200
 
|}
 
|}
  

Revision as of 15:21, 19 August 2022

On official servers, over the years many strong and interesting headgears were added into the game. These were usually implemented through a pay to win means through the cash shop. Despite that, they still are part of the game and our perspective is that the game was made with these gears in mind. To exclude them from the server would be a disservice to players. However, we do not intend to have any form of pay to win in our cash shop so our solution is to implement these gears through a variety of monster drops and quests. Below you will find the complete list of former cash shop headgears available on Project Alfheim and how to acquire them.

Please note that all former cash shop Lower Headgears (like Well-Chewed Pencil) are Silvervine Exchange exclusives and you can find them on the list there.

Also important is that not all headgears will be available at Launch as the appropriate monsters/items to do their quests or receive their drops are not yet available.

To exchange your items or check quests in games, talk to Airi in the main office:


List of Former Cash Shop Headgears

Item Slot Effect How to Acquire
Black Frame Glasses Middle INT +1, MDEF +2 Drop from Kiel D-01 at 2%
Filir's Pinions Middle Attack Speed +2%, Cast Time -2% Drop from Gryphon at 1.05%
Ifrit's Ears Middle STR +1, MDEF +3, Fire Resist +5%, Water Resist -5%, Increase Damage of Fire Bolt, Fire Pillar, and Meteor storm by 2%, Increase Damage of Bash, Pierce, and Magnum Break by 2% Drop from Ifrit at 5%
Mischievous Fairy Middle Perfect Dodge +3 Drop from Bacsojin at 2%
Robo Eye Middle DEX +1, ATK +2%, MATK +2% Drop from Vesper at 2%
Sigrun's Wings Middle Swordman/Merchant/Thief: STR +1, Mage/Acolyte/Ninja/Soul Linker: INT +1, Archer/Gunslinger: DEX +1, Novice: HP +80, SP +30 Drop from Chepet at 1.75%
Helm of Abyss[1] Upper Boss Monster Resist +10%, -10% Demi-Human Resist Drops from Abysmal Knight at 0.25%
Alice Doll[1] Upper STR +1, Physical Damage to Demi-Human +10%, Low chance of inflicting sleep on self when attacking Head Gear Quest in Main Office: Magestic Goat[0], Feather Beret, Soft Apron x 3, Alice's Apron x 500
Brown Deviruchi Hat Upper STR +1, INT +1 Drop from Mini-Demon at 0.25%
Bunny Ears Hat Upper AGI +3, chance to cast Increase AGI, Level 5 when receiving physical damage. Drop from Spring Rabbit at 0.10%
Chick Hat Upper LUK +2, Max HP/SP + 50, Enables Level 2 Double Attack, Brute/Demi-Human Resist +3% Head Gear Quest in Main Office: Picky Card, Picky Egg Card, Magnolia Card, Feather of Bird x 300
Dark Randgris Helm [1] Upper/Middle DEX +3, MDEF +1 Headgear Quest in Main Office: Valhalla's Flower x 25, Helm[1], Bloody Edge x 1
Dress Hat[1] Upper STR/INT +1, ATK/MATK +2%, MDEF +7, Increase Healing by 5%, If +7: ATK/MATK +1%, Healing +1% Drop from High Priest MVP at 10%
Evil Snake Lord Hat[1] Upper STR/INT +1, AGI +2 Head Gear Quest in Main Office: Ba Gua x 25, Ph.D Hat
Hermode Cap[1] Upper ASPD +10%, ATK -20, MATK -10% Drop from Eremes Guile at 2.5%
Hunting Cap[1] Upper LUK +1, Physical Damage to Brute +10%, Magic Damage to Brute +5% Headgear Quest in Main Office: Boy's Cap, Leopard Skin x 200, Bear's Footskin x 200
Ifrit's Mask[1] Upper/Middle/Lower STR/INT +1, MDEF +5, Fire Resist +10%, Water Resist -10%, Enables use of Sight, Autocast Meteor Storm when attacked, Autocast Firebolt when dealing physical damage Headgear Quest in Main Office: Essence of Fire x 10 (exclusive drop from Ifrit at 100%)
Imp Hat[1] Upper Low chance to autocast Level 1 endow blaze when dealing a physical attack Drop from Imp at 1%
Kettle Hat Upper Autocasts Deluge/Waterball on attack Headgear Quest in Main Office: Battered Kettle x 300
Koneko Hat Upper After Cast Delay -3%, MATK +3%, Max SP +3%, MDEF +3, INT +1 Headgear Quest in Main Office: Ornament Hairpin x 25 (exclusive drop from Bacsojin at 100%)
Lady Tanee Doll Upper AGI +2, Flee +3, Wind Resist +5%, low chance to drop Banana on kill Headgear Quest in Main Office: Broken Banana Juice x 25 (exclusive drop from Lady Tanee at 100%)
Leaf Cat Hat Upper AGI +2, low chance to cast Heal, Level 3 when attacked Drop from Leaf Cat at 0.10%
Lunatic Hat Upper LUK +3, Crit +5, Damage to Plant +20% Drop from Eclipse at 1%
Magic Eyes Upper MDEF +5, Cast Time -10%, SP Consumption +20% Drop from Kathryne Keyron at 10%
Moonlight Flower Hat Upper DEX +2, autocast Increase AGI, Level 1 when attacking Headgear Quest in Main Office: Symbol of Fox x 25 (exclusive drop from Moonlight Flower at 100%)
Necromancer's Hood Upper/Middle 5% chance to autocast Dark Soul Strike when receiving Physical Damage Drop from Necromancer at 1%
Power of Thor[1] Upper INT +1, DEX +1, MDEF +3, FLEE +5 Drop from Valkyrie (mini) at 1%
Rideword Hat[1] Upper Randomly absorb 8% of physical damage as HP, Randomly Absorb 4% of physical damage as SP, Drains 10 HP every 5 seconds Headgear Quest in Main Office: Rideword Card, Deathword Card, Worn Out Page x 600, Book Clip in Memory x 50, Bloody Page x 100
Skull Cap[1] Upper MATK +2%, If +5, MATK +3%, If +7, MATK +3%, With Elven Ears: SP Consumption -3%, With Evil Bone Wand and Thorn Staff of Darkness, each refine adds MATK +1% and if +10: Cast Time -10% Drop from Dark Lord at 2%
Sleeper Hat Upper Low chance to autocast level 1 Endow quake when attacking Drop from Sleeper at 0.10%
Snake Head[1] Upper Enables use of Level 5 Double Attack Drop from Evil Snake Lord at 2%
Telling Doll Hat[1] Upper Demi-Human Resist +5%, 10% more healing from White Potions/Condensed White Potions Drop from Aliza at 0.10%
Wanderer's Sakkat[1] Upper AGI +2 Headgear Quest in Main Office: Sakkat x 3, Skull x 100
Witch's Pumpkin Hat Upper MDEF +10%, Physical and Magic Damage to Demon/Undead +15%, With Mr Smile: chance to drop pumpkin Pies, With: Hahoe Mask: ASPD +1, With Alarm Mask: healing of Pumpkin and Well-Baked Cookies increased, With Opera Mask: Flee +10 Headgear Quest in Main Office: Pumpkin Lantern x 200, Hung Doll x 100, Helm of Dullahan x 100, Loki's Whispers x 1, Contorted Self Portrait x 50, Needle Packet x 100, Wizard Hat x 10
Yoyo Hat Upper Enables use of Level 1 Hiding Drop from Yoyo at 0.10%
Turtle Hat Upper AGI +1, 0.5% chance of auto casting level 3 decrease agi on an enemy when hit by a physical attack. Drop from Permeter at 0.10%
Shrine Maiden Hat[1] Upper Priest/High Priest Only: INT +1, After Cast Delay -15%, Cast time of Magnus Exorcismus -15%, Magnus Exorcismus damage +10% Headgear Quest in Main Office: Big Ribbon 1, Stellar x 5, Wedding Veil x 3, Brigan x 500
Benevolent Guardian[1] Upper Heal Power +2%, Healing Received +5%, At +7: Additional Heal Power +3%, Combo with Healing Staff: +1% Heal Power per refine. Headgear Quest in Main Office: Biretta[1] x 3, Celebrant's Mitten x 1, Worn-out Prison Uniform x 500
Mercury Riser[1] Upper ASPD +3%, Critical Chance +3, Critical Damage +3%, At +5: Additional ASPD +1%, Critical Chance +1, Critical Damage+ 1%, At +7: Additional ASPD +1%, Critical Chance +1, Critical Damage+ 1% Headgear Quest in Main Office: Gold x 3, Bone Helm[0] x 1, Goddess of Fortune's Cursed Brooch x 5
Ascendant Crown[1] Upper Super Novice Only, All Stats +1, HP +300, SP +100, MDEF +5, MATK +2%, ATK +10, Critical Chance +5, HIT +5, FLEE +5 Headgear Quest in Main Office: Super Novice Hat [1] x 20, Sticky Webfoot x 200, Resin x 200, Feather of Birds x 200, Blue Hair x 200, Rotten Bandage x 200, Talon x 200

Headgear Suggestions

Have a favorite headgear that we don't have? Was it found on officials? Make a suggestion for it in our discord in #suggestions . A fair caveat though that we would like to keep the headgears to those that were around in pre-renewal and not some of the newer renewal headgears. We are technically open to anything, but if an item seems blatantly overpowered and unbalanced it likely will be rejected on that premise. Still, don't be afraid to try!