Talisman of White Tiger

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Talisman of White Tiger.png Talisman of White Tiger
No Image Info.gif
Type: Supportive Skill
Levels: 5
SP Cost: (50 + 4 x Skill Level)
Cast Time: 2 seconds
Cast Delay: ASPD
Cooldown: 10 seconds (shared with other Talisman skills)
Duration: 350 seconds
15 seconds for Blessing
Target: Self
Also applies to tethered ally
Status Icon: File:I TalismanWhiteTiger.png
Prerequisites
(Soul Linker) Spirit Link Lv. 1

Description

Talisman of White Tiger is a 2nd class supportive skill available as Soul Linker and Soul Ascetic. It imbues the player and their tethered ally with the Spirit of the White Tiger, which makes it possible to trigger the White TIger's Blessing. When the White Tiger's Blessing is triggered the player and their tethered ally gain immunity negative status effects and Dispell and also increase the duration of all their buffs. The skill has a 10 second cooldown which is shared with the other Talisman skills. This means that if a different Talisman skill is cast, this skill also goes on cooldown. Only one Talisman buff can be active at a time, so if a new Talisman skill is cast the effects of the previous one are removed (both the Spirit and the Blessing).

Skill Level Buff duration increase
1 1 second
2 2 seconds
3 3 seconds
4 4 seconds
5 5 seconds
  • Buffs from Gospel are extended only by half the amount.
  • The following buffs can be extended:
      • Endure
      • Energy Coat
      • Improve Concentration
      • Adrenaline Rush
      • Dubious Salesmanship
      • Crazy Uproar
      • Angelus
      • Blessing
      • Increase AGI
      • Kyrie Eleison
      • Two-Hand Quicken
      • One-Hand Quicken
      • Full Adrenaline Rush
      • Over Thrust
      • Weapon Perfection
      • Enchant Poison
      • Aspersio
      • B.S Sacramenti
      • Gloria
      • Impositio Manus
      • Magnificat
      • Defender
      • Auto Guard
      • Providence
      • Devotion
      • Reflect Shield
      • Spear Quicken
      • Shrink
      • Endow Blaze
      • Endow Quake
      • Endow Tornado
      • Endow Tsunami
      • Hindsight
      • Chemical Protection Armor
      • Chemical Protection Helm
      • Chemical Protection Shield
      • Chemical Protection Weapon
      • Alchemy Efficiency
      • Explosion Spirits
      • Steel Body
      • Aura Blade
      • Frenzy
      • Parry
      • Tension Relax
      • Concentration
      • True Sight
      • Wind Walker
      • Cart Boost
      • Maximum Over Thrust
      • Melt Down
      • Cart Efficiency
      • Enchant Deadly Poison
      • Assumptio
      • Duple Light
      • Gospel effects - these are at half effectiveness
      • Double Cast
      • Full Chemical Protection
      • Sprint status
      • Mild Wind
      • Kaupe
      • Kaizel
      • Kaahi
      • Kaite
      • Spirit status
      • Talisman of White Tiger
      • Blessing of White Tiger
      • Cicada Skin Shed
      • Mirror Image
      • Ninja Aura
      • Adjustment
      • Increase Accuracy
      • Madness Canceller
      • Magical Bullet
      • Gatling Fever
      • Platinum Altar
      • Gatling Berserk
      • Intensive Aim active effect
      • Unleashed Spirit
      • Talisman of Magician
      • Food/consumable buffs with the exception of EXP manuals and Life Insurance
      • Provoke (only from Aloevera)

Triggering a Talisman's Blessing

To trigger a Talisman's Blessing, the caster and their tethered ally must hit the same monster within 3 seconds. The Blessings last 15 seconds and have a 10-second global cooldown, but also a 15-second cooldown for that specific monster.

  • This means if you are consistently hitting the same monster, you can only trigger the Blessing every 15 seconds.
  • If you are instead consistently switching monsters, you can trigger the Blessing every 10 seconds.

AoE skills can only trigger the Blessing once, regardless of the number of monsters hit.