Magical Bullet

From Project Alfheim Wiki
Jump to navigation Jump to search


Magical Bullet.png Magical Bullet
No Image Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 7
Cast Time: None
Cast Delay: ASPD
Cooldown: 6 seconds
Target: Self
Catalyst: 1 Coin and Little Ghost Doll
Prerequisites
(Gunslinger) Coin Flip Lv. 1

Description

Magical Bullet is an expanded class supportive skill available as Gunslinger and Night Watch. It consumes 1 Coin and Little Ghost Doll to endow yourself with Ghost element. Unlike most other element endows, this persists through weapon swaps. You can remove the endow by recasting the skill while the endow is active. This will not consume another Little Ghost Doll when the skill is being used to cancel the endow, however, it will still consume a Coin.

Gunslinger
Skills Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Desperado • Disarm • Dust • Full Buster • Gatling Fever • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Piercing Shot • Rapid Fire • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action
Quests Gunslinger Job Change Guide • Gunslinger Weapon Quests
Weapons Bullets • Guns