Niflheim Dungeon
Contents
Introduction
Niflheim Dungeon (niflheim 164,125) is a custom dungeon created for Project Alfheim. The dungeon is designed around high level party play.
In order to encourage party play, teleport is disabled on the maps, Enchant Deadly Poison and Asura Strike are less effective. Taekwon Masters also cannot select the maps, or trigger Miracle.
The loot in this particular dungeon is unique in that everyone in the party rolls their own loot. This is not applied to killing the MVP.
Floor 1
Niflheim Dungeon Floor 1 features some of the normal field Niflheim monsters, but also features 4 new monsters. With hit points between 265,000 and 315,000 the new monsters are a lategame opponent for large parties to handle. They drop Rough Shadowdecon and Rough Zelunium at a rate of 44.86% each.
Monsters
Lude Gal (20939) | ||||||||
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HP: | 265,000 | Hit (100%): | 169 | Base EXP: | 198,750 | |||
Level: | 99 | Flee (95%): | 364 | Job EXP: | 223,500 | |||
Race: | Demon | Attack: | 1266-1666 | STR: | 1 | AGI: | 50 | |
Element: | Ghost 3 | DEF: | 49 | INT: | 120 | DEX: | 190 | |
Size: | Small | MDEF: | 40 | VIT: | 16 | LUK: | 75 | |
Fabric (100%) | Fabric (100%) | Fabric (100%) | Costume Lude Hood (0.3%) | Oridecon (11.53%) | Old Purple Box (3%) | Rough Shadowdecon (44.86%) | Zelunium (44.86%) | Lude Gal Card (0.05%) |
Ghost Cube (20938) | ||||||||
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HP: | 265,000 | Hit (100%): | 169 | Base EXP: | 198,750 | |||
Level: | 99 | Flee (95%): | 364 | Job EXP: | 223,500 | |||
Race: | Undead | Attack: | 1066-1466 | STR: | 1 | AGI: | 50 | |
Element: | Undead 1 | DEF: | 40 | INT: | 150 | DEX: | 190 | |
Size: | Small | MDEF: | 40 | VIT: | 16 | LUK: | 75 | |
Yummy Meat (100%) | Piece of Black Cloth (99.9%) | Ectoplasm (99.9%) | Elunium (11.53%) | Old Purple Box (3%) | Rough Shadowdecon (44.86%) | Rough Zelunium (44.86%) | Ghost Cube Card (0.05%) |
Gan Ceann (20935) | ||||||||
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HP: | 290,000 | Hit (100%): | 174 | Base EXP: | 228,000 | |||
Level: | 99 | Flee (95%): | 364 | Job EXP: | 288,000 | |||
Race: | Undead | Attack: | 1133-1700 | STR: | 1 | AGI: | 55 | |
Element: | Earth 1 | DEF: | 39 | INT: | 150 | DEX: | 190 | |
Size: | Medium | MDEF: | 38 | VIT: | 16 | LUK: | 75 | |
Yummy Meat (100%) | Helm of Dullahan (99.9%) | Armor Piece of Dullahan (99.9%) | Eye of Dullahan (1.49%) | Oridecon (11.53%) | Old Purple Box (3%) | Rough Shadowdecon (44.86%) | Rough Zelunium (44.86%) | Gan Ceann Card (0.05%) |
Brutal Murderer (20937) | ||||||||
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HP: | 315,000 | Hit (100%): | 169 | Base EXP: | 237,000 | |||
Level: | 99 | Flee (95%): | 364 | Job EXP: | 287,250 | |||
Race: | Demi Human | Attack: | 1300-1800 | STR: | 1 | AGI: | 50 | |
Element: | Neutral 4 | DEF: | 35 | INT: | 150 | DEX: | 190 | |
Size: | Large | MDEF: | 5 | VIT: | 16 | LUK: | 75 | |
Yummy Meat (100%) | Old Manteau (99.9%) | Rusty Kitchen Knife (99.9%) | Elunium (11.53%) | Old Purple Box (3%) | Ginnungagap [1] (1.76%) | Rough Shadowdecon (44.86%) | Rough Zelunium (44.86%) | Brutal Murderer Card (0.05%) |
Floor 2
Niflheim Dungeon Floor 2 features some of the monsters from floor 1, but also 4 new monsters. These monsters have between 400,000 and 750,000 health each and are designed for an endgame party to fight. The drop Shadowdecon and Zelunium at 100% rate. The regular monsters on this floor will teleport if they enter the stage. The stage is where Death Witch, the MVP, spawns. She cannot leave the stage, giving you an arena to face the boss without interruptions, as well as an easy way to back off and regroup away from her.
Monsters
Blue Moon Loli Ruri (20940) | ||||||||
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HP: | 750,000 | Hit (100%): | 168 | Base EXP: | 450,000 | |||
Level: | 99 | Flee (95%): | 404 | Job EXP: | 412,500 | |||
Race: | Demon | Attack: | 3200-5200 | STR: | 1 | AGI: | 49 | |
Element: | Water 1 | DEF: | 56 | INT: | 150 | DEX: | 230 | |
Size: | Large | MDEF: | 49 | VIT: | 25 | LUK: | 150 | |
Black Cat Doll (100%) | Striped Sock (100%) | Old Purple Box (5.91%) | Elunium (19.59%) | Loki's Whisper (0.27%) | Crescent Scythe [1] (1.76%) | Memory of Gyoll (1.20%) | Zelunium (100%) | Shadowdecon (100%) | Blue Moon Loli Ruri Card (0.05%) |
Pierrotzoist (20942) | ||||||||
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HP: | 400,000 | Hit (100%): | 179 | Base EXP: | 256,800 | |||
Level: | 99 | Flee (95%): | 404 | Job EXP: | 235,402 | |||
Race: | Demon | Attack: | 1700-1900 | STR: | 1 | AGI: | 60 | |
Element: | Shadow 1 | DEF: | 29 | INT: | 90 | DEX: | 230 | |
Size: | Small | MDEF: | 5 | VIT: | 25 | LUK: | 150 | |
Broken Needle (100%) | Spool (100%) | Old Purple Box (3%) | Elunium (19.59%) | Zelunium (27.1%) | Shadowdecon (27.1%) | Memory of Gyoll (1.2%) | Costume Bear Backpack (0.15%) | Pierrotzoist Card (0.05%) |
Grote (20941) | ||||||||
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HP: | 750,000 | Hit (100%): | 179 | Base EXP: | 450,000 | |||
Level: | 99 | Flee (95%): | 404 | Job EXP: | 412,500 | |||
Race: | Undead | Attack: | 4500-6000 | STR: | 1 | AGI: | 60 | |
Element: | Earth 1 | DEF: | 35 | INT: | 90 | DEX: | 230 | |
Size: | Large | MDEF: | 30 | VIT: | 25 | LUK: | 150 | |
Hung Doll (100%) | Decomposed Rope (100%) | Ruby (14.26%) | Bloody Branch (0.39%) | Old Purple Box (5.91%) | Oridecon (19.59%) | Memory of Gyoll (1.2%) | Zelunium (100%) | Shadowdecon (100%) | Grote Card (0.05%) |
Disguiser (20936) | ||||||||
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HP: | 750,000 | Hit (100%): | 169 | Base EXP: | 472,500 | |||
Level: | 99 | Flee (95%): | 404 | Job EXP: | 433,125 | |||
Race: | Undead | Attack: | 4000-6000 | STR: | 1 | AGI: | 50 | |
Element: | Poison 3 | DEF: | 40 | INT: | 100 | DEX: | 230 | |
Size: | Medium | MDEF: | 35 | VIT: | 25 | LUK: | 150 | |
Red Muffler (100%) | Tangled Chains (100%) | Old Purple Box (5.91%) | Oridecon (19.59%) | Poison Bottle (2.97%) | Rider Insignia [1] (1.76%) | Memory of Gyoll (1.2%) | Zelunium (100%) | Shadowdecon (100%) | Disguiser Card (0.05) |
MVP
Death Witch (20943) | ||||||||
---|---|---|---|---|---|---|---|---|
HP: | 15,000,000 | Hit (100%): | 309 | Base EXP: | 22,421,370 | |||
Level: | 99 | Flee (95%): | 394 | Job EXP: | 19,532,001 | |||
Race: | Demon | Attack: | 27,000-35,000 | STR: | 1 | AGI: | 190 | |
Element: | Shadow 4 | DEF: | 70 | INT: | 300 | DEX: | 220 | |
Size: | Medium | MDEF: | 12 | VIT: | 15 | LUK: | 300 | |
Yggdrasil Berry (100%) | Immortal Stew (14.44%) | Witch's Robe [1] (40%) | Witch's Broomstick [1] (50%) | Witch's Shoes [1] (50%) | Witch's Hat (5%) | HD Elunium (75%) | HD Oridecon (51%) | Death Witch Card (0.01%) | ||||||||
Old Card Album (70%) | Old Purple Box (21%) | Mystical Card Album (4.5%) |
Custom Drops
Cards
Brutal Murderer Card Inflict 20% more physical damage on Undead race monsters. Compound on: Weapon | |
Gan Ceann Card Attack +5 Increases physical damage on Shadow monsters by 10%. Compound on: Garment | |
Ghost Cube Card Mas HP +8% Max SP -5% If user is equipped with an item compounded to the Quve Card, it adds Max HP +7% Compound on: Armor | |
Lude Gal Card Max HP -8% Max SP +5% If the user is equipped with an item compounded to the Lude Card, it adds Max SP +5% Compound on: Armor | |
Blue Moon Loli Ruri INT +2 Increases effectiveness of Healing skills by 10% when they are cast by the wearer. Increases SP consumption by 10%. Compound on: Headgear | |
Disguiser Card DEX +1 Long Range Physical Damage +5% if the Headgear is upgraded to +9 or higher. Compound on: Headgear | |
Grote Card Inflict 20% more physical damage on Undead element monsters. Compound on: Weapon | |
Pierrotzoist Card When compounded into a Level 3 or 4 weapon: Increase magical damage against Ghost element monsters by 5%. When compounded into a Level 1 or 2 weapon: Increase magical damage against Ghost element monsters by 2% Compound on: Weapon | |
Death Witch Card Max SP -50% Increase magic damage to Demon and Formless monsters by 50% Compound on: Footgear |
Witch's Set
Witch's Robe [1] |
MDEF +5 [Mage, Acolyte, Soul Linker, Ninja, Super Novice] INT +2 MATK +3% [Swordsman, Merchant, Thief, Taekwon] STR +2 ATK +3% [Archer, Gunslinger] DEX +2 Long Range Damage +3% Class: Armor DEF: 7 Level Requirement: 70 Jobs: All |
Witch's Broomstick [1] |
INT +1 MDEF +5 +Witch's Shoes: After Cast Delay -15% Class: Garment DEF: 3 Level Requirement: 70 Jobs: All |
Witch's Hat |
MDEF +10 Reduces Magic Damage from Medium and Large enemies by 10% Class: Headgear DEF: 3 Position: Upper Level Requirement: 70 Jobs: All |
Witch's Shoes [1] |
DEX +1 MDEF +5 +Witch's Broomstick: After Cast Delay -15% Class: Footgear DEF: 2 Level Requirement: 70 Jobs: All |
Craftable Gear
The NPC to craft the gear can be found at Niflheim 144, 131. Each item requires 1,000,000 zeny in addition to the crafting materials. You can reroll the random options using 25 Shadowdecon, or Zelunium based on what type it uses for crafting. The items will retain their upgrades and cards when rerolled.
Armor
Cursed Knight's Shield [1] |
STR +1 If refined to +7 or higher: ATK +10 Class: Shield Level Requirement: 70 Jobs: All |
300 x Zelunium 2 x Shield [1] 2 x Mirror Shield [1] 2 x Buckler [1] |
Black Rosary [1] |
Long Range Damage Resistance +5% Class: Accessory Level Requirement: 90 Jobs: Swordsman, Thief, Acolyte, and Merchant classes. |
300 x Zelunium 3 x Rosary [1] 1 x Safety Ring 5 x Armor Charm |
Drooping Neko Crew [1] |
INT +1 MDEF +5 If refined to +7 or higher: Adds MATK +4% and 12% MDEF pierce. Class: Headgear DEF: 0 Position: Upper Level Requirement: 70 Jobs: All |
300 x Zelunium 1 x Drooping Cat 1 x Magical Moon Cat Hat 3 x Piercing Staff |
Evil Marching Hat [1] |
STR +2 If refined to +7 or higher: Critical Damage +10% Class: Headgear DEF: 1 Position: Upper Level Requirement: 70 Jobs: All |
300 x Zelunium 1 x Majestic Goat [1] 1 x Dullahan Card 5 x Magni's Cap |
Boots of Evil Spirits [1] |
STR +1 INT +1 Increase physical damage to Ghost property enemies by 5%. Increase magical damage to Ghost property enemies by 5%. Combo with Dagger of Evil Spirits [1]: INT+ 5 Class: Footgear DEF: 1 Level Requirement: 70 Jobs: All |
300x Zelunium 1 x Boots of Evil Spirit 10 x Boots [1] 1 x Valkyrie's Shoes [1] |
Skeleton Manteau [1] |
DEX +1 If refined to +7 or higher: Long Range Physical Damage +5% Class: Garment DEF: 3 Level Requirement: 65 Jobs: Bard and Dancer |
300 x Zelunium 10 x Muffler [1] 10 x Manteau [1] 1 x Heavenly Maiden's Robe [1] |
Adventurer's Spirit [1] |
INT +1 If refined to +7 or higher: Increase the damage of Esma by 5% Class: Garment Level Requirement: 55 Jobs: Soul Linker |
300 x Zelunium 10 x Morpheus Shawl 10 x Muffler [1] 1 x Heavenly Maiden's Robe [1] |
Evil Jester Hat [1] |
Combo with Clown Nose: Reduces Skill Delay of Soul Breaker by 25% Attack Speed +5% ATK +5 If an Upper or Lower costume is worn: Attack - 300 Double the Skill Delay of Soul Breaker Class: Headgear DEF: 3 Position: Upper Jobs: Assassin Cross |
300 x Zelunium 1 x Joker Jester 5 x Clown Nose 5 x Wig |
Weapons
Cursed Jackknife [1] |
INT +5 ASPD+5% Increases damage of Falcon Assault by 15% If refined to +7 or higher: Reduces After Cast Delay by 10% INT +3 Class: Dagger ATK: 70 Weapon Level: 4 Level Requirement: 60 Jobs: Hunter |
300 x Shadowdecon 1 x Bazerald 10 x Raksasa Dagger 10 x Ashura [3] |
Blood Moon Axe [2] |
If refined to +7 or higher: Gain a 3% chance to drain 15% of damage as HP when attacking Class: One-Handed Axe ATK: 170 Weapon Level: 4 Level Requirement: 33 Jobs: Transcendent Merchant Classes |
300 x Shadowdecon 1 x War Axe [1] 10 x Orcish Axe 5 x Wind Hawk |
Tome of Evil [1] |
MATK +20% For every 10 Base AGI, +1% attack speed. For every 15 Base INT, +1% MATK. Has a 6% chance to auto cast Level 5 Dark Soul Strike Class: Book ATK: 90 Weapon Level: 4 Level Requirement: 60 Jobs: Sage |
300 x Shadowdecon 1 x Sage's Diary [2] 10 x Principles of Magic [2] 3 x Encyclopedia [2] |
Demon Slayer [1] |
Increases physical damage to Demon monsters by 10% After Cast Delay -10% If refined to +7 or higher: After Cast Delay -5% Class: Shotgun ATK: 190 Level Requirement: 70 Jobs: Gunslinger |
300 x Shadowdecon 3 x Gate Keeper-DD 3 x Thunder-P [2] 3 x Gate Keeper |
Bloody Bow [1] |
LUK +3 If refined to +7 or higher: Increases the damage of Blitz Beat by 30% Class: Bow ATK: 130 Weapon Level: 4 Level Requirement: 60 Jobs: Hunter |
300 x Shadowdecon 10 x Gakkung [2] 1 x Luna Bow [2] 10 x Arbalest [2] |
Kagekiri [2] |
Max HP +15% Nullify reduction in damage on monsters resulting from monster's size If refined to +7 or higher: HP +10% Class: Dagger ATL: 150 Weapon Level: 4 Level Requirement: 55 Jobs: Ninja |
300 x Shadowdecon 10 x Khukri 10 x Murasame [2] 10 x Murasame [1] |
Purifying Trumpet [2] |
Immunity to the Curse status. +For every 20 Base VIT: INT +1 +Silver or Holy Arrow Increases long range physical damage by 15% Class: Musical Instrument ATK: 180 Element: Holy Weapon Level: 4 Level Requirement: 70 Jobs: Bard |
300 x Shadowdecon 10 x Harp [2] 10 x Oriental Lute OR Oriental Lute [2] 10 x Violin [4] |
Hellfire Whip [2] |
Adds a 3% chance of inflicting Curse status on a target when attacking. +For every 20 Base VIT: AGI +1 +Fire or Shadow Arrow: Increases long range physical damage by 15% ATK: 180 Element: Shadow Weapon Level: 4 Level Requirement: 70 Jobs: Dancer |
300 x Shadowdecon 10 x Carrot Whip 10 x Queen's Whip OR Queen's Whip [2] 10 x Red Flame Whip |
Spirit Claw [2] |
Reduces damage of Asura Strike by 25% HIT +10 Have a 10% chance of gaining a Spirit Sphere when attacking. Class: Claw ATK: 170 Weapon Level: 4 Level Requirement: 70 Jobs: Monk |
300 x Shadowdecon 1 x Hatii Claw 1 x Berserk OR Berserk [1] 10 x Combo Battle Gloves |
Undead Shot [1] |
Increases physical damage to Neutral monsters by 10% Increases the proc chance of all AutoSpell effects by 25% MATK +15% If refined to +7 or higher: Attack Speed +5% Class: Bow ATK: 130 Weapon Level: 4 Level Requirement: 70 Jobs: Rogue |
300 x Shadowdecon 1 x Rudra Bow 10 x Frozen Bow [1] 10 x Composite Bow [4] |
Spear of Lucifer [2] |
Long Range Physical Damage +15% Max HP -5% Extends the range of Clashing spiral by 4 cells. Class: One-Handed Spear ATK: 180 Weight: 420 Weapon Level: 4 Level Requirement: 70 Jobs: Transcendent Swordsman Classes |
300 x Shadowdecon 1 x Hunting Spear 1 x Cardo [1] 1 x Pole Axe [1] |
Dagger of Evil Spirits [1] |
MATK +20% For each refine past +4: DEX +1 +Boots of Evil Spirits [1]: INT +5 Class: Dagger ATK: 90 Weapon Level: 4 Level Requirement: 70 Jobs: Ninja |
300 x Shadowdecon 1 x Bazerald 10 x Raksasa Dagger 10 x Asura [3] |
Shadow Staff [1] |
MATK +25% Increases magic damage against Holy element monsters by 20% DEX +3 If the user has learned Level 10 Soul Strike: Enables the use of Level 10 Dark Soul Strike Class: One-Handed Staff ATK: 60 Weapon Level: 4 Level Requirement: 60 Jobs: Super Novice |
300 x Shadowdecon 10 x Evil Bone Wand 10 x Hypnotist Staff 3 x Gentleman Staff |