Hatred
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| |
| Type: | Passive Skill |
| Levels: | 10 |
| Prerequisites | |
| None | |
Description
Hatred is a 2nd class passive skill available as Star Gladiator and Sky Emperor. Each time a monster is killed on a map, your damage towards that monster is increased. This caps after 10 of that monster is killed. When leaving the map, the damage increase is reset. Casting the skill will show the current damage increase for the monsters that spawn on your current map. Slaves and non-naturally spawned monsters do not count towards the bonus.
| Skill Level | Damage increase per kill |
Total damage increase at 10 kills |
|---|---|---|
| 1 | 0.2% | 2% |
| 2 | 0.4% | 4% |
| 3 | 0.6% | 6% |
| 4 | 0.8% | 8% |
| 5 | 1.0% | 10% |
| 6 | 1.2% | 12% |
| 7 | 1.4% | 14% |
| 8 | 1.6% | 16% |
| 9 | 1.8% | 18% |
| 10 | 2.0% | 20% |
