Scratchpad

From Project Alfheim Wiki
Revision as of 23:39, 6 December 2024 by Alfheim (talk | contribs)
Jump to navigation Jump to search
Skill Changes
Increase AGI
  • Skill Points: 10 → 5 (same strength at 5 as it was previously at 10, although AGI per point scales slightly differently).
  • HP cost requirement removed.
  • SP Costs are now the Level 1-5 requirements (effective SP cost buff).
Blessing
  • Skill Points: 10 → 5 (same strength at 5 as it was previously at 10).
  • SP Costs are now the Level 1-5 requirements (effective SP cost buff).
Warp Portal
  • Skill Points: 4 → 2.
  • SP Costs are now the Level 3/4 requirements (effective SP cost buff).
  • Works the same, but now you get all 3 memos with Level 2 in addition to your save point memo at Level 1, clearing up 2 skill points.
Heal
  • Skill Points: 10 → 5 (same strength at 5 as it was previously at 10).
  • SP Costs are now the Level 1-5 requirements (effective SP cost buff).
Kyrie Eleison
  • Moved to the Acolyte Skill Tree (requires Angelus Level 2).
  • Skill Points: 10 → 5 (same strength at 5 as it was previously at Level 10, albeit scaling is different now).
  • SP Costs are now the Level 1-5 requirements (effective SP cost buff).
Angelus
  • Skill Points: 10 → 5 (same strength at 5 as it was previously at 10).
  • Now grants 100 flat HP per skill rank (maxes out at 500 HP at Level 5).
Increase SP Recovery
  • Moved from Priest to Acolyte Skill Tree.
  • Skill Points: 10 → 5 (same strength at 5 as it was previously at Level 10, albeit scaling is different now).
Status Recovery
  • Moved from Priest to Acolyte Skill Tree.
Resurrection
  • Moved from Priest to Acolyte Skill Tree (pre-requisites remain the same: Level 4 Increase SP Recovery and Status Recovery).
Decrease AGI
  • Base success rate increased from 50% → 70%.
  • At Level 10, it has a base success rate of 100%, but success still considers Base Level and INT for additional percentage and is reduced by enemy MDEF.
Holy Light
  • No longer requires a quest to learn and is now learned automatically upon becoming an Acolyte.
  • Base cast time reduced from 2 seconds → 1 second.