Einbech Dungeon 3

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Introduction

Ein dun03.png

Einbech Dungeon 3 is a custom addition on Alfheim to the traditional Einbech Dungeon. It introduces new versions of the original minerals and gasses from Einbech Dungeon, as well as a new MVP. The map has individual loot for up to 4 players.

There is just one restriction placed on the map:

  • Reflect based autocasts will deal 1 damage.

Below you'll find details of the monsters, new custom items, and how to craft them.

Monsters

Toxious (20593)
Toxious.gif
HP: 55,500 Hit (100%): 143 Base EXP: 108,225
Level: 80 Flee (95%): 223 Job EXP: 72,150
Race: Formless Attack: 814-954 STR: 1 AGI: 43
Element: Fire 1 DEF: 60 INT: 70 DEX: 68
Size: Medium MDEF: 18 VIT: 80 LUK: 47
Toxic Gas (100%) | White Herb (100%) | White Herb (100%) | Opal (14.13%) | Elunium (14.13%) | Dynite (100%) | Rough Shadowdecon (4.9%) | Rough Zelunium (4.9%) | Toxious Card (0.05%)
Green Mineral (20594)
GreenMineral.gif
HP: 60,000 Hit (100%): 141 Base EXP: 134,520
Level: 80 Flee (95%): 218 Job EXP: 92,040
Race: Formless Attack: 834-984 STR: 1 AGI: 41
Element: Earth 2 DEF: 57 INT: 74 DEX: 63
Size: Large MDEF: 18 VIT: 96 LUK: 68
Dark Crystal Fragment (100%) | Blue Herb (100%) | Emerald (14.13%) | Elemental Converter [Earth] (4.42%) | Elunium (14.13%) | Dynite (100%) | Rough Zelunium (4.9%) | Rough Shadowdecon (4.9%) | Neo Mineral Card (0.05%)
Red Mineral (20595)
RedMineral.gif
HP: 57,000 Hit (100%): 134 Base EXP: 116,964
Level: 80 Flee (95%): 223 Job EXP: 98,496
Race: Formless Attack: 830-957 STR: 1 AGI: 34
Element: Fire 1 DEF: 63 INT: 73 DEX: 68
Size: Large MDEF: 20 VIT: 96 LUK: 75
Dark Crystal Fragment (100%) | Blue Herb (100%) | Garnet (14.13%) | Elemental Converter [Fire] (4.42%) | Oridecon (14.13%) | Dynite (100%) | Rough Zelunium (4.9%) | Rough Shadowdecon (4.9%) | Neo Mineral Card (0.05%)

MVP

Jewel Ungoliant (20601)
JewelUngoliant.gif
HP: 3,847,096 Hit (100%): 282 Base EXP: 1,000,000
Level: 97 Flee (95%): 362 Job EXP: 900,000
Race: Insect Attack: 7264-7782 STR: 30 AGI: 165
Element: Neutral 4 DEF: 45 INT: 158 DEX: 190
Size: Medium MDEF: 50 VIT: 123 LUK: 64
Dynite (100%) | Steamed Desert Scorpions (19%) | Peridot (100%) | HD Oridecon (3.96%) | HD Elunium (7.84%) | Safety Whip [2] (10%) | Detecting Staff [3] (10%) | Claw Sword [1] (10%) | Ice Pick (0.5%) | Jewel Ungoliant Card (0.01%)
MVP.png Old Purple Box (50%) | Old Blue Box (25%) | Yggdrasil Berry (25%)

Custom Drops

Cards

ToxiousCard.png
Toxious Card
Reduce damage from Earth element monsters by 25%.
Compound on: Shield
NeoMineralCard.png
Neo Mineral Card
Inflict 20% more physical damage on Neutral element monsters.
Compound on: Weapon
JewelUngoliantCard.png
Jewel Ungoliant Card
Inflict 40% more physical damage on Formless and Plant race monsters.
Compound on: Armor

Craftable Gear

Similar to Niflheim Dungeon you can craft items by collecting Dynite and then adding in various items based on what you are trying to craft with Sally, whom you can find at ein_in0120895. Each item requires 1,000,000 zeny in addition to the crafting materials.

You can also re-roll random options on the gears that have them just like with Niflheim Dungeon as well for 50 Dynite per reroll.

Safety Whip [2]
SafetyWhip.png
Enables use of Level 1 Barrier
This skill reduces incoming damage by 50% for 1.5 seconds when activated and has a 30 second cooldown.
It cannot be used in PVP, BGs, WOE, or RWC maps and modes.
If refined to +7 or higher:
Lowers the cast time of Severe Rainstorm by 100%.
Class: Whip
ATK: 200
Weapon Level: 4
Level Requirement: 70
Jobs: Dancer
300 x Dynite
3 x Queen's Whip [2]
3 x Sea Witch's Foot [1]
3 x Lariat Whip
Claw Sword [1]
ClawSword.png
CRIT +20
ASPD +5%
For every refine:
CRIT +2
If refined to +9 or higher:
Critical Damage +5%
Class: Two-Handed Sword
ATK: 220
Weapon Level: 4
Level Requirement: 70
Jobs: Knight Classes
300 x Dynite
3 x Muramasa
3 x Two-Handed Sword [2]
3 x Claymore [2]
Rubber Hammer [2]
RubberHammer.png
Max HP +600
Increases resistance against all elements by 5%
For every 3 VIT:
Increase Heal Power by 1%
If refined to +10:
Nullify the gemstone cost of all skills.
Class: Mace
ATK: 80
Weapon Level: 3
Level Requirement: 70
Jobs: Acolyte Classes
300 x Dynite
3 x Healing Staff
3 x Chain [3]
1 x Long Mace
Detecting Staff [3]
DetectingWand.png
MATK +20%
DEX +2
INT +2
Adds a cooldown of 4 seconds to Meteor Storm, Storm Gust, and Lord of Vermillion.
For every refine:
Reduces the after-cast delay of Meteor Storm by 0.6 seconds.
Reduces the after-cast delay of Storm Gust by 0.4 seconds.
Reduces the after-cast delay of Lord of Vermillion by 0.4 seconds.
Class: Two-Handed Staff
ATK: 80
Weapon Level: 3
Level Requirement: 50
Jobs: Wizard Classes
300 x Dynite
3 x Mental Stick [1]
3 x Wizardry Staff
3 x Staff [3]
Safety Pendant [1]
SafetyPendant.png
ATK +10
MATK +10
Neutral Resistance +1%
All other elemental resistance +3%
Class: Accessory
DEF: 0
Level Requirement: 70
Jobs: All
1500 x Dynite
2 x Cute Grass Necklace [1]
2 x Necklace
2 x Clip [1]