Patch A.3.1
A couple weird bugs that had to be immediately fixed in a follow up from Patch A3. That's it. Nothing else to say.
Bug Fixes
1.) Fixed a bug where Enchant Deadly Poison would apply itself twice when cast.
2.) Fixed an issue where Brasilis dungeon mobs were doubled in spawns.
3.) Fixed a bug with acid terror where it was no longer ignoring status based (VIT) defense.