Fallen Angel
Revision as of 16:07, 3 February 2023 by Alfheim (talk | contribs) (Created page with "{{Skill Info |class=Rebel |type=Active |levels=1 |prereqs=(Gunslinger) Desperado Lv. 10 |spcost=10 |target=Ground |range=9 |weapon=Pistol |cf_name=Coin Flip|<span st...")
Fallen Angel | |
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Type: | Active Skill |
Levels: | 1 |
SP Cost: | 10 |
Target: | Ground |
Range: | 9 cells |
Weapon: | Pistol |
Coins: | 1 |
Prerequisites | |
(Gunslinger) Desperado Lv. 10 |
Fallen Angel (Alt: Fallen Angel) is an Expanded 2nd class offensive skill available as Rebel.
Effect
Immediately move to the targeted location. If there is an obstacle between the caster and the target cell, this skill will fail to activate. Within 2 seconds of activation, increase Desperado damage by 100%.
History
This page has the previous version of this skill before the 2017 Rebel Awakening updates.
Changelog
- November 30th, 2017
- 0.5 seconds fixed casting time removed.
- Cooldown reduced.
- Old: [12 - (Skill Level x 2)] seconds.
- New: 0 seconds at all skill levels.
- Global delay of skills reduced.
- Old: [3.5 − (Skill Level x 0.5)] seconds.
- New: 0 seconds at all skill levels.
- Levels reduced from 5 to 1.
- Desperado auto activation removed.
- Within 2 seconds of activation, Desperado damage is increased by 100%.