Difference between revisions of "Mild Wind"
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(Created page with "{{Skill Info | class = Taekwon | class2 = | class3 = | type = Active | levels = 7 (Selectable) | prereqs = Kihop Lv. 5, Peaceful Rest Lv. 5, Enjoyable Rest Lv. 5...") |
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{| class="wikitable" | {| class="wikitable" | ||
| − | ! Level !! SP Cost !! Element | + | ! Level !! SP Cost !! Element !! Icon |
|- | |- | ||
| − | | 1 || 20 || Earth | + | | 1 || 20 || Earth || [[Image:I_MWEarth.png|right]] |
|- | |- | ||
| − | | 2 || 20 || Wind | + | | 2 || 20 || Wind || [[Image:I_MWWind.png|right]] |
|- | |- | ||
| − | | 3 || 20 || Water | + | | 3 || 20 || Water || [[Image:I_MWWater.png|right]] |
|- | |- | ||
| − | | 4 || 20 || Fire | + | | 4 || 20 || Fire || [[Image:I_MWFire.png|right]] |
|- | |- | ||
| − | | 5 || 50 || Ghost | + | | 5 || 50 || Ghost || [[Image:I_MWGhost.png|right]] |
|- | |- | ||
| − | | 6 || 50 || | + | | 6 || 50 || Shadow || [[Image:I_MWShadow.png|right]] |
|- | |- | ||
| − | | 7 || 50 || Holy | + | | 7 || 50 || Holy || [[Image:I_MWHoly.png|right]] |
|- | |- | ||
Revision as of 00:40, 3 March 2023
| |
| Type: | Active Skill |
| Levels: | 7 (Selectable) |
| SP Cost: | 20/50 |
| Duration: | 10 min |
| Target: | Self |
| Prerequisites | |
| Kihop Lv. 5, Peaceful Rest Lv. 5, Enjoyable Rest Lv. 5 | |
Skill Description
Endows players weapon (or fists) with an element based on the level of Mild Wind used. Also effects the element of Soul Linker's Estun, Estin, and Esma.
| Level | SP Cost | Element | Icon |
|---|---|---|---|
| 1 | 20 | Earth | |
| 2 | 20 | Wind | |
| 3 | 20 | Water | |
| 4 | 20 | Fire | |
| 5 | 50 | Ghost | |
| 6 | 50 | Shadow | |
| 7 | 50 | Holy |
Notes
- This skill activates like Endure, where using the skill automatically endows the level you used (instead of enchant poison, which forces you to choose a target). Thus, to endow different elements, you must hotkey the different levels of Warm Wind.
- Overrides Enchant Poison element change but keeps its chance of inflicting poison status. However, if enchant poison expires before Warm Wind does, your element returns to neutral.
