Difference between revisions of "Random Options"

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Random options appear as additional boxes in between the item window and its card information.
 
Random options appear as additional boxes in between the item window and its card information.
  
[[https://alfheimragnarok.com/wiki/images/randomoptionsexample.jpg|options|caption]]
+
[[File:https://alfheimragnarok.com/wiki/images/randomoptionsexample.jpg|options|caption]]
  
 
On AlfheimRO, gear drops from any monster, old/blue box, socket enchant NPCs, or received from quest will have 2-3 random options attached to it, depending on gear type. For weapons, the level of the weapon (e.g. 1 to 4) determines the strength of the floor and ceiling of the options granted.
 
On AlfheimRO, gear drops from any monster, old/blue box, socket enchant NPCs, or received from quest will have 2-3 random options attached to it, depending on gear type. For weapons, the level of the weapon (e.g. 1 to 4) determines the strength of the floor and ceiling of the options granted.

Revision as of 13:48, 9 December 2021

Random Options are additional effects that are added to equipment through a variety of processes. Unlike an enchant or card, they do not require a card slot on the equipment.

Random options appear as additional boxes in between the item window and its card information.

caption

On AlfheimRO, gear drops from any monster, old/blue box, socket enchant NPCs, or received from quest will have 2-3 random options attached to it, depending on gear type. For weapons, the level of the weapon (e.g. 1 to 4) determines the strength of the floor and ceiling of the options granted.

Armor

1st Option 2nd Option
ATK +5~25 Neutral Element Resist +3~10%
MATK +5~25 Wind Element Resist +3~10%
HP +150~350 Fire Element Resist +3~10%
SP +30~100 Water Element Resist +3~10%
HP Recovered every 10 Seconds +25~50 Earth Element Resist +3~10%
SP Recovered every 10 seconds +3~10 Shadow Element Resist +3~10%
VIT +1~3 Holy Element Resist +3~10%
DEX +1~3 Ghost Element Resist +3~10%
Freeze Resist +20~35% Poison Element Resist +3~10%
Stone Curse Resist +20~35% Undead Element Resist +3~10%

Garment

1st Option 2nd Option
ATK +5~25 Undead Race Resist +1~5%
MATK +5~25 Brute Race Resist +1~5%
HP +150~350 Plant Race Resist +1~5%
SP +30~100 Insect Race Resist +1~5%
Flee +3~10 Fish Race Resist +1~5%
HIT +5~15 Demon Race Resist +1~5%
AGI +1~3 Demi-Human Race Resist +1~5%
LUK +1~3 Angel Race Resist +1~5%
Freeze Resist +20~35% Dragon Race Resist +1~5%
Stone Curse Resist +20~35%

Footgear

1st Option 2nd Option
ATK +5~25 Ranged Damage Resist +1~5%
MATK +5~25 Small Size Resist +3~10%
HP +150~350 Medium Size Resist +3~10%
SP +30~100 Large Size Resist +3~10%
Perfect Dodge +2~8 Boss Monster Resist +3~10%
Critical Chance +3~10 HP +2~8%
STR +1~3 SP +2~8%
INT +1~3 Critical Damage +3~10%
Freeze Resist +20~35% Heal Effectiveness (Casting) +10~20%
Stone Curse Resist +20~35%

Weapons

Each weapon class falls under the given categories:

Melee Special Ranged Magic
Sword Books Bow Rods
Spear Bazerald Instrument
Knuckle Elemental Sword Whip
Dagger Mighty Staff
Katar Asura
Axe

Melee

Level 1 Weapon Options (Melee)

1st Option 2nd Option 3rd Option
ATK +5~10 Cast Time -1~5% Physical Damage to Shadow +1~5%
STR +1 HP +100~200 Physical Damage to Fire +1~5%
DEX +1 SP +25~50 Physical Damage to Earth +1~5%
INT +1 HIT +4~6 Physical Damage to Neutral +1~5%
VIT +1 Crit Damage +1~4% Physical Damage to Poison +1~5%
AGI +1 Physical Damage to Boss +1~4% Physical Damage to Holy +1~5%
LUK +1 Physical Damage to Small +1~4% Physical Damage to Ghost +1~5%
Crit Chance +2~4 Physical Damage to Medium +1~4% Physical Damage to Undead Ele +1~5%
SP Consumption -4~6% Physical Damage to Large +1~4% Physical Damage to Water +1~5%
ASPD +1~5% Physical Damage to Wind +1~5%
Physical Damage to Angel +1~5%
Physical Damage to Brute +1~5%
Physical Damage to Demon +1~5%
Physical Damage to Dragon +1~5%
Physical Damage to Fish +1~5%
Physical Damage to Demi-Human +1~5%
Physical Damage to Insect +1~5%
Physical Damage to Formless +1~5%
Physical Damage to Plant +1~5%
Physical Damage to Undead Race +1~5%

Level 2 Weapon Options (Melee)

1st Option 2nd Option 3rd Option
ATK +10~20 Cast Time -2~6% Physical Damage to Shadow +2~6%
STR +1 HP +150~300 Physical Damage to Fire +2~6%
DEX +1 SP +40~75 Physical Damage to Earth +2~6%
INT +1 HIT +4~8 Physical Damage to Neutral +2~6%
VIT +1 Crit Damage +3~6% Physical Damage to Poison +2~6%
AGI +1 Physical Damage to Boss +2~6% Physical Damage to Holy +2~6%
LUK +1 Physical Damage to Small +2~6% Physical Damage to Ghost +2~6%
Crit Chance +3~6 Physical Damage to Medium +2~6% Physical Damage to Undead Ele +2~6%
SP Consumption -4~8% Physical Damage to Large +2~6% Physical Damage to Water +2~6%
ASPD +2~6% Physical Damage to Wind +2~6%
Physical Damage to Angel +2~6%
Physical Damage to Brute +2~6%
Physical Damage to Demon +2~6%
Physical Damage to Dragon +2~6%
Physical Damage to Fish +2~6%
Physical Damage to Demi-Human +2~6%
Physical Damage to Insect +2~6%
Physical Damage to Formless +2~6%
Physical Damage to Plant +2~6%
Physical Damage to Undead Race +2~6%

Level 3 Weapon Options (Melee)

1st Option 2nd Option 3rd Option
ATK +15~30 Cast Time -3~8% Physical Damage to Shadow +10~15%
STR +1~2 HP +200~400 Physical Damage to Fire +10~15%
DEX +1~2 SP +50~100 Physical Damage to Earth +10~15%
INT +1~2 HIT +6~10 Physical Damage to Neutral +10~15%
VIT +1~2 Crit Damage +5~10% Physical Damage to Poison +10~15%
AGI +1~2 Physical Damage to Boss +5~10% Physical Damage to Holy +10~15%
LUK +1~2 Physical Damage to Small +5~10% Physical Damage to Ghost +10~15%
Crit Chance +4~8 Physical Damage to Medium +5~10% Physical Damage to Undead Ele +10~15%
SP Consumption -5~10% Physical Damage to Large +5~10% Physical Damage to Water +10~15%
ASPD +3~8% Physical Damage to Wind +10~15%
Physical Damage to Angel +10~15%
Physical Damage to Brute +10~15%
Physical Damage to Demon +10~15%
Physical Damage to Dragon +10~15%
Physical Damage to Fish +10~15%
Physical Damage to Demi-Human +10~15%
Physical Damage to Insect +10~15%
Physical Damage to Formless +10~15%
Physical Damage to Plant +10~15%
Physical Damage to Undead Race +10~15%

Level 4 Weapon Options (Melee)

1st Option 2nd Option 3rd Option
ATK +25~50 Cast Time -5~10% Physical Damage to Shadow +15~25%
STR +1~3 HP +250~500 Physical Damage to Fire +15~25%
DEX +1~3 SP +75~150 Physical Damage to Earth +15~25%
INT +1~3 HIT +10~20 Physical Damage to Neutral +15~25%
VIT +1~3 Crit Damage +10~15% Physical Damage to Poison +15~25%
AGI +1~3 Physical Damage to Boss +10~15% Physical Damage to Holy +15~25%
LUK +1~3 Physical Damage to Small +10~15% Physical Damage to Ghost +15~25%
Crit Chance +6~12 Physical Damage to Medium +10~15% Physical Damage to Undead Ele +15~25%
SP Consumption -10~15% Physical Damage to Large +10~15% Physical Damage to Water +15~25%
ASPD +5~10% Physical Damage to Wind +15~25%
Physical Damage to Angel +15~25%
Physical Damage to Brute +15~25%
Physical Damage to Demon +15~25%
Physical Damage to Dragon +15~25%
Physical Damage to Fish +15~25%
Physical Damage to Demi-Human +15~25%
Physical Damage to Insect +15~25%
Physical Damage to Formless +15~25%
Physical Damage to Plant +15~25%
Physical Damage to Undead Race +15~25%

Ranged

Level 1 Weapon Options (Ranged)

1st Option 2nd Option 3rd Option
ATK +5~10 Cast Time -1~5% Physical Damage to Shadow +1~5%
STR +1 HP +100~200 Physical Damage to Fire +1~5%
DEX +1 SP +25~50 Physical Damage to Earth +1~5%
INT +1 HIT +4~6 Physical Damage to Neutral +1~5%
VIT +1 Crit Damage +1~4% Physical Damage to Poison +1~5%
AGI +1 Physical Damage to Boss +1~4% Physical Damage to Holy +1~5%
LUK +1 Physical Damage to Small +1~4% Physical Damage to Ghost +1~5%
Crit Chance +2~4 Physical Damage to Medium +1~4% Physical Damage to Undead Ele +1~5%
SP Consumption -4~6% Physical Damage to Large +1~4% Physical Damage to Water +1~5%
ASPD +1~5% Long Range Damage +1~4% Physical Damage to Wind +1~5%
Physical Damage to Angel +1~5%
Physical Damage to Brute +1~5%
Physical Damage to Demon +1~5%
Physical Damage to Dragon +1~5%
Physical Damage to Fish +1~5%
Physical Damage to Demi-Human +1~5%
Physical Damage to Insect +1~5%
Physical Damage to Formless +1~5%
Physical Damage to Plant +1~5%
Physical Damage to Undead Race +1~5%

Level 2 Weapon Options (Ranged)

1st Option 2nd Option 3rd Option
ATK +10~20 Cast Time -2~6% Physical Damage to Shadow +2~6%
STR +1 HP +150~300 Physical Damage to Fire +2~6%
DEX +1 SP +40~75 Physical Damage to Earth +2~6%
INT +1 HIT +4~8 Physical Damage to Neutral +2~6%
VIT +1 Crit Damage +3~6% Physical Damage to Poison +2~6%
AGI +1 Physical Damage to Boss +2~6% Physical Damage to Holy +2~6%
LUK +1 Physical Damage to Small +2~6% Physical Damage to Ghost +2~6%
Crit Chance +3~6 Physical Damage to Medium +2~6% Physical Damage to Undead Ele +2~6%
SP Consumption -4~8% Physical Damage to Large +2~6% Physical Damage to Water +2~6%
ASPD +2~6% Long Damage +2~6% Physical Damage to Wind +2~6%
Physical Damage to Angel +2~6%
Physical Damage to Brute +2~6%
Physical Damage to Demon +2~6%
Physical Damage to Dragon +2~6%
Physical Damage to Fish +2~6%
Physical Damage to Demi-Human +2~6%
Physical Damage to Insect +2~6%
Physical Damage to Formless +2~6%
Physical Damage to Plant +2~6%
Physical Damage to Undead Race +2~6%

Level 3 Weapon Options (Ranged)

1st Option 2nd Option 3rd Option
ATK +15~30 Cast Time -3~8% Physical Damage to Shadow +10~15%
STR +1~2 HP +200~400 Physical Damage to Fire +10~15%
DEX +1~2 SP +50~100 Physical Damage to Earth +10~15%
INT +1~2 HIT +6~10 Physical Damage to Neutral +10~15%
VIT +1~2 Crit Damage +5~10% Physical Damage to Poison +10~15%
AGI +1~2 Physical Damage to Boss +5~10% Physical Damage to Holy +10~15%
LUK +1~2 Physical Damage to Small +5~10% Physical Damage to Ghost +10~15%
Crit Chance +4~8 Physical Damage to Medium +5~10% Physical Damage to Undead Ele +10~15%
SP Consumption -5~10% Physical Damage to Large +5~10% Physical Damage to Water +10~15%
ASPD +3~8% Long Range Damage +3~8% Physical Damage to Wind +10~15%
Physical Damage to Angel +10~15%
Physical Damage to Brute +10~15%
Physical Damage to Demon +10~15%
Physical Damage to Dragon +10~15%
Physical Damage to Fish +10~15%
Physical Damage to Demi-Human +10~15%
Physical Damage to Insect +10~15%
Physical Damage to Formless +10~15%
Physical Damage to Plant +10~15%
Physical Damage to Undead Race +10~15%

Level 4 Weapon Options (Ranged)

1st Option 2nd Option 3rd Option
ATK +25~50 Cast Time -5~10% Physical Damage to Shadow +15~25%
STR +1~3 HP +250~500 Physical Damage to Fire +15~25%
DEX +1~3 SP +75~150 Physical Damage to Earth +15~25%
INT +1~3 HIT +10~20 Physical Damage to Neutral +15~25%
VIT +1~3 Crit Damage +10~15% Physical Damage to Poison +15~25%
AGI +1~3 Physical Damage to Boss +10~15% Physical Damage to Holy +15~25%
LUK +1~3 Physical Damage to Small +10~15% Physical Damage to Ghost +15~25%
Crit Chance +6~12 Physical Damage to Medium +10~15% Physical Damage to Undead Ele +15~25%
SP Consumption -10~15% Physical Damage to Large +10~15% Physical Damage to Water +15~25%
ASPD +5~10% Long Range Damage +8~12% Physical Damage to Wind +15~25%
Physical Damage to Angel +15~25%
Physical Damage to Brute +15~25%
Physical Damage to Demon +15~25%
Physical Damage to Dragon +15~25%
Physical Damage to Fish +15~25%
Physical Damage to Demi-Human +15~25%
Physical Damage to Insect +15~25%
Physical Damage to Formless +15~25%
Physical Damage to Plant +15~25%
Physical Damage to Undead Race +15~25%

Magic

Level 1 Weapon Options (Magic)

1st Option 2nd Option 3rd Option
MATK +5~10 Cast Time -1~5% MDEF Pierce to Shadow +5~10%
STR +1 HP +1~3% MDEF Pierce to Fire +5~10%
DEX +1 SP +1~3% MDEF Pierce to Earth +5~10%
INT +1 ASPD +1~5% MDEF Pierce to Neutral +5~10%
VIT +1 Magic Damage to Boss +1~5% MDEF Pierce to Poison +5~10%
AGI +1 After Cast Delay -1~5% MDEF Pierce to Holy +5~10%
LUK +1 SP Consumption -4~6% MDEF Pierce to Ghost +5~10%
HP +100~200 MDEF Pierce to Undead Ele +5~10%
SP +25~50 MDEF Pierce to Water +5~10%
MDEF Pierce to Wind +5~10%
MDEF Pierce to Angel +5~10%
MDEF Pierce to Brute +5~10%
MDEF Pierce to Demon +5~10%
MDEF Pierce to Dragon +5~10%
MDEF Pierce to Fish +5~10%
MDEF Pierce to Demi-Human +5~10%
MDEF Pierce to Insect +5~10%
MDEF Pierce to Formless +5~10%
MDEF Pierce to Plant +5~10%
MDEF Pierce to Undead Race +5~10%

Level 2 Weapon Options (Magic)

1st Option 2nd Option 3rd Option
MATK +10~20 Cast Time -2~6% MDEF Pierce to Shadow +10~15%
STR +1 HP +2~4% MDEF Pierce to Fire +10~15%
DEX +1 SP +2~4% MDEF Pierce to Earth +10~15%
INT +1 ASPD +2~6% MDEF Pierce to Neutral +10~15%
VIT +1 Magic Damage to Boss +2~6% MDEF Pierce to Poison +10~15%
AGI +1 After Cast Delay -2~6% MDEF Pierce to Holy +10~15%
LUK +1 SP Consumption -4~8% MDEF Pierce to Ghost +10~15%
HP +150~300 MDEF Pierce to Undead Ele +10~15%
SP +40~75 MDEF Pierce to Water +10~15%
MDEF Pierce to Wind +10~15%
MDEF Pierce to Angel +10~15%
MDEF Pierce to Brute +10~15%
MDEF Pierce to Demon +10~15%
MDEF Pierce to Dragon +10~15%
MDEF Pierce to Fish +10~15%
MDEF Pierce to Demi-Human +10~15%
MDEF Pierce to Insect +10~15%
MDEF Pierce to Formless +10~15%
MDEF Pierce to Plant +10~15%
MDEF Pierce to Undead Race +10~15%

Level 3 Weapon Options (Magic)

1st Option 2nd Option 3rd Option
MATK +15~30 Cast Time -3~8% MDEF Pierce to Shadow +15~25%
STR +1~2 HP +3~5% MDEF Pierce to Fire +15~25%
DEX +1~2 SP +3~5% MDEF Pierce to Earth +15~25%
INT +1~2 ASPD +3~8% MDEF Pierce to Neutral +15~25%
VIT +1~2 Magic Damage to Boss +3~7% MDEF Pierce to Poison +15~25%
AGI +1~2 After Cast Delay -3~8% MDEF Pierce to Holy +15~25%
LUK +1~2 SP Consumption -5~10% MDEF Pierce to Ghost +15~25%
HP +200~400 MDEF Pierce to Undead Ele +15~25%
SP +50~100 MDEF Pierce to Water +15~25%
MDEF Pierce to Wind +15~25%
MDEF Pierce to Angel +15~25%
MDEF Pierce to Brute +15~25%
MDEF Pierce to Demon +15~25%
MDEF Pierce to Dragon +15~25%
MDEF Pierce to Fish +15~25%
MDEF Pierce to Demi-Human +15~25%
MDEF Pierce to Insect +15~25%
MDEF Pierce to Formless +15~25%
MDEF Pierce to Plant +15~25%
MDEF Pierce to Undead Race +15~25%

Level 4 Weapon Options (Magic)

1st Option 2nd Option 3rd Option
MATK +25~50 Cast Time -5~10% MDEF Pierce to Shadow +20~35%
STR +1~3 HP +4~8% MDEF Pierce to Fire +20~35%
DEX +1~3 SP +4~8% MDEF Pierce to Earth +20~35%
INT +1~3 ASPD +5~10% MDEF Pierce to Neutral +20~35%
VIT +1~3 Magic Damage to Boss +5~10% MDEF Pierce to Poison +20~35%
AGI +1~3 After Cast Delay -5~10% MDEF Pierce to Holy +20~35%
LUK +1~3 SP Consumption -10~15% MDEF Pierce to Ghost +20~35%
HP +250~500 MDEF Pierce to Undead Ele +20~35%
SP +75~150 MDEF Pierce to Water +20~35%
MDEF Pierce to Wind +20~35%
MDEF Pierce to Angel +20~35%
MDEF Pierce to Brute +20~35%
MDEF Pierce to Demon +20~35%
MDEF Pierce to Dragon +20~35%
MDEF Pierce to Fish +20~35%
MDEF Pierce to Demi-Human +20~35%
MDEF Pierce to Insect +20~35%
MDEF Pierce to Formless +20~35%
MDEF Pierce to Plant +20~35%
MDEF Pierce to Undead Race +20~35%

Special

Level 1 Weapon Options (Special)

1st Option 2nd Option 3rd Option 4th Option
ATK +5~10 MATK +5~10 Physical Damage to Shadow +1~5% MDEF Pierce to Shadow +5~10%
STR +1 INT +1 Physical Damage to Fire +1~5% MDEF Pierce to Fire +5~10%
DEX +1 VIT +1 Physical Damage to Earth +1~5% MDEF Pierce to Earth +5~10%
AGI +1 LUK +1 Physical Damage to Neutral +1~5% MDEF Pierce to Neutral +5~10%
Crit Chance +2~4 ASPD +1~5% Physical Damage to Poison +1~5% MDEF Pierce to Poison +5~10%
HIT +4~6 Magic Damage to Boss +1~5% Physical Damage to Holy +1~5% MDEF Pierce to Holy +5~10%
Physical Damage to Small +1~4% HP +100~200 Physical Damage to Ghost +1~5% MDEF Pierce to Ghost +5~10%
Physical Damage to Medium +1~4% SP +25~50 Physical Damage to Undead Ele +1~5% MDEF Pierce to Undead Ele +5~10%
Physical Damage to Large +1~4% Cast Time -1~5% Physical Damage to Water +1~5% MDEF Pierce to Water +5~10%
Crit Damage +1~4% After Cast Delay -1~5% Physical Damage to Wind +1~5% MDEF Pierce to Wind +5~10%
Physical Damage to Angel +1~5% MDEF Pierce to Angel +5~10%
Physical Damage to Brute +1~5% MDEF Pierce to Brute +5~10%
Physical Damage to Demon +1~5% MDEF Pierce to Demon +5~10%
Physical Damage to Dragon +1~5% MDEF Pierce to Dragon +5~10%
Physical Damage to Fish +1~5% MDEF Pierce to Fish +5~10%
Physical Damage to Demi-Human +1~5% MDEF Pierce to Demi-Human +5~10%
Physical Damage to Insect +1~5% MDEF Pierce to Insect +5~10%
Physical Damage to Formless +1~5% MDEF Pierce to Formless +5~10%
Physical Damage to Plant +1~5% MDEF Pierce to Plant +5~10%
Physical Damage to Undead Race +1~5% MDEF Pierce to Undead Race +5~10%

Level 2 Weapon Options (Special)

1st Option 2nd Option 3rd Option 4th Option
ATK +10~20 MATK +10~20 Physical Damage to Shadow +2~6% MDEF Pierce to Shadow +10~15%
STR +1 INT +1 Physical Damage to Fire +2~6% MDEF Pierce to Fire +10~15%
DEX +1 VIT +1 Physical Damage to Earth +2~6% MDEF Pierce to Earth +10~15%
AGI +1 LUK +1 Physical Damage to Neutral +2~6% MDEF Pierce to Neutral +10~15%
Crit Chance +3~6 ASPD +2~6% Physical Damage to Poison +2~6% MDEF Pierce to Poison +10~15%
HIT +4~8 Magic Damage to Boss +2~6% Physical Damage to Holy +2~6% MDEF Pierce to Holy +10~15%
Physical Damage to Small +2~6% HP +150~300 Physical Damage to Ghost +2~6% MDEF Pierce to Ghost +10~15%
Physical Damage to Medium +2~6% SP +40~75 Physical Damage to Undead Ele +2~6% MDEF Pierce to Undead Ele +10~15%
Physical Damage to Large +2~6% Cast Time -2~6% Physical Damage to Water +2~6% MDEF Pierce to Water +10~15%
Crit Damage +3~6% After Cast Delay -2~6% Physical Damage to Wind +2~6% MDEF Pierce to Wind +10~15%
Physical Damage to Angel +2~6% MDEF Pierce to Angel +10~15%
Physical Damage to Brute +2~6% MDEF Pierce to Brute +10~15%
Physical Damage to Demon +2~6% MDEF Pierce to Demon +10~15%
Physical Damage to Dragon +2~6% MDEF Pierce to Dragon +10~15%
Physical Damage to Fish +2~6% MDEF Pierce to Fish +10~15%
Physical Damage to Demi-Human +2~6% MDEF Pierce to Demi-Human +10~15%
Physical Damage to Insect +2~6% MDEF Pierce to Insect +10~15%
Physical Damage to Formless +2~6% MDEF Pierce to Formless +10~15%
Physical Damage to Plant +2~6% MDEF Pierce to Plant +10~15%
Physical Damage to Undead Race +2~6% MDEF Pierce to Undead Race +10~15%

Level 3 Weapon Options (Special)

1st Option 2nd Option 3rd Option 4th Option
ATK +15~30 MATK +15~30 Physical Damage to Shadow +10~15% MDEF Pierce to Shadow +15~25%
STR +1~2 INT +1~2 Physical Damage to Fire +10~15% MDEF Pierce to Fire +15~25%
DEX +1~2 VIT +1~2 Physical Damage to Earth +10~15% MDEF Pierce to Earth +15~25%
AGI +1~2 LUK +1~2 Physical Damage to Neutral +10~15% MDEF Pierce to Neutral +15~25%
Crit Chance +4~8 ASPD +3~8% Physical Damage to Poison +10~15% MDEF Pierce to Poison +15~25%
HIT +5~10 Magic Damage to Boss +3~7% Physical Damage to Holy +10~15% MDEF Pierce to Holy +15~25%
Physical Damage to Small +5~10% HP +200~400 Physical Damage to Ghost +10~15% MDEF Pierce to Ghost +15~25%
Physical Damage to Medium +5~10% SP +50~100 Physical Damage to Undead Ele +10~15% MDEF Pierce to Undead Ele +15~25%
Physical Damage to Large +5~10% Cast Time -3~8% Physical Damage to Water +10~15% MDEF Pierce to Water +15~25%
Crit Damage +5~10% After Cast Delay -3~8% Physical Damage to Wind +10~15% MDEF Pierce to Wind +15~25%
Physical Damage to Angel +10~15% MDEF Pierce to Angel +15~25%
Physical Damage to Brute +10~15% MDEF Pierce to Brute +15~25%
Physical Damage to Demon +10~15% MDEF Pierce to Demon +15~25%
Physical Damage to Dragon +10~15% MDEF Pierce to Dragon +15~25%
Physical Damage to Fish +10~15% MDEF Pierce to Fish +15~25%
Physical Damage to Demi-Human +10~15% MDEF Pierce to Demi-Human +15~25%
Physical Damage to Insect +10~15% MDEF Pierce to Insect +15~25%
Physical Damage to Formless +10~15% MDEF Pierce to Formless +15~25%
Physical Damage to Plant +10~15% MDEF Pierce to Plant +15~25%
Physical Damage to Undead Race +10~15% MDEF Pierce to Undead Race +15~25%

Level 4 Weapon Options (Special)

1st Option 2nd Option 3rd Option 4th Option
ATK +25~50 MATK +25~50 Physical Damage to Shadow +15~25% MDEF Pierce to Shadow +20~35%
STR +1~3 INT +1~3 Physical Damage to Fire +15~25% MDEF Pierce to Fire +20~35%
DEX +1~3 VIT +1~3 Physical Damage to Earth +15~25% MDEF Pierce to Earth +20~35%
AGI +1~3 LUK +1~3 Physical Damage to Neutral +15~25% MDEF Pierce to Neutral +20~35%
Crit Chance +6~12 ASPD +3~8% Physical Damage to Poison +15~25% MDEF Pierce to Poison +20~35%
HIT +10~20 Magic Damage to Boss +3~7% Physical Damage to Holy +15~25% MDEF Pierce to Holy +20~35%
Physical Damage to Small +10~15% HP +200~400 Physical Damage to Ghost +15~25% MDEF Pierce to Ghost +20~35%
Physical Damage to Medium +10~15% SP +50~100 Physical Damage to Undead Ele +15~25% MDEF Pierce to Undead Ele +20~35%
Physical Damage to Large +10~15% Cast Time -3~8% Physical Damage to Water +15~25% MDEF Pierce to Water +20~35%
Crit Damage +10~15% After Cast Delay -3~8% Physical Damage to Wind +15~25% MDEF Pierce to Wind +20~35%
Physical Damage to Angel +15~25% MDEF Pierce to Angel +20~35%
Physical Damage to Brute +15~25% MDEF Pierce to Brute +20~35%
Physical Damage to Demon +15~25% MDEF Pierce to Demon +20~35%
Physical Damage to Dragon +15~25% MDEF Pierce to Dragon +20~35%
Physical Damage to Fish +15~25% MDEF Pierce to Fish +20~35%
Physical Damage to Demi-Human +15~25% MDEF Pierce to Demi-Human +20~35%
Physical Damage to Insect +15~25% MDEF Pierce to Insect +20~35%
Physical Damage to Formless +15~25% MDEF Pierce to Formless +20~35%
Physical Damage to Plant +15~25% MDEF Pierce to Plant +20~35%
Physical Damage to Undead Race +15~25% MDEF Pierce to Undead Race +20~35%