Difference between revisions of "ScratchPad2"
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{| class="wikitable" | {| class="wikitable" | ||
− | ! Skill !! Before !! After !! | + | ! Skill !! Before !! After !! Notesd. |
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| Hasty Fire (Full Stack Buff Duration) || 5 seconds || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased. | | Hasty Fire (Full Stack Buff Duration) || 5 seconds || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased. | ||
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| Tracking (Shotgun Mastery AOE) || 3x3 || <span style="color:green;">5x5</span> || Splash radius increased by 2 cells. | | Tracking (Shotgun Mastery AOE) || 3x3 || <span style="color:green;">5x5</span> || Splash radius increased by 2 cells. | ||
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− | | Tracking (Damage to Normal Monsters) || Double damage || <span style="color:green;">Triple damage</span> || Matches existing damage for boss/MVP types | + | | Tracking (Full Stack Damage to Normal Monsters) || Double damage || <span style="color:green;">Triple damage</span> || Matches existing damage for boss/MVP types. |
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− | | Tracking ( | + | | Tracking (Full Stack Damage Reduction and Cast Interruptibility) || 75% reduction, interruptible || <span style="color:green;">90% reduction, uninterruptible</span> || Increased durability during casting. |
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− | | | + | | Tracking (Revolver Mastery Fixed Cast Time Reduction) || 25% || <span style="color:green;">50%</span> || Fixed cast time reduced further. |
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| Spread Shot (Intensive Aim) || Does not consume mastery || <span style="color:blue;">Counts for Intensive Aim stack</span> || No additional effects added. | | Spread Shot (Intensive Aim) || Does not consume mastery || <span style="color:blue;">Counts for Intensive Aim stack</span> || No additional effects added. | ||
|- | |- | ||
− | | Rapid Fire || 3x3 splash || <span style="color:green;">5x5 splash</span> || Splash radius increased. | + | | Rapid Fire (Grenade Launcher Mastery) || 3x3 splash || <span style="color:green;">5x5 splash</span> || Splash radius increased. |
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| Rapid Fire (Full Stack Buff Duration) || 5 seconds || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased. | | Rapid Fire (Full Stack Buff Duration) || 5 seconds || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased. | ||
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| Rapid Shower (Grenade Launcher Slow Effect) || 75% slow for 2 seconds || <span style="color:green;">90% slow for 5 seconds</span> || Improved slow effect duration and potency. | | Rapid Shower (Grenade Launcher Slow Effect) || 75% slow for 2 seconds || <span style="color:green;">90% slow for 5 seconds</span> || Improved slow effect duration and potency. | ||
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− | | Rapid Shower (Rifle Defense Pierce) || 25% pierce || <span style="color:green;">50% pierce</span> || Defense penetration increased. | + | | Rapid Shower (Rifle Mastery Defense Pierce) || 25% pierce || <span style="color:green;">50% pierce</span> || Defense penetration increased. |
|- | |- | ||
− | | Rapid Shower (Shotgun Knockback) || 3 cells || <span style="color:green;">6 cells</span> || Knockback increased. | + | | Rapid Shower (Shotgun Mastery Knockback) || 3 cells || <span style="color:green;">6 cells</span> || Knockback increased. |
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− | | Rapid Shower (Full Stack | + | | Rapid Shower (Full Stack) || 75% ACD and SP Cost Reduction for 5 seconds || <span style="color:blue;">Grants 90% ACD reduction and 80% SP cost reduction for 8 seconds</span> || Significant buff added to full stack effects. |
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− | | Desperado (SP Cost Reduction) || 50% || <span style="color:green;">80%</span> || Full stack buff reduces SP cost further. | + | | Desperado (Full Stack SP Cost Reduction) || 50% || <span style="color:green;">80%</span> || Full stack buff reduces SP cost further. |
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− | | Desperado ( | + | | Desperado (Full Stack) || None || <span style="color:blue;">Applies Assumptio for duration</span> || Does not override or stack with existing Assumptio. |
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| Full Buster (Full Stack) || Single target || <span style="color:blue;">3x3 AOE</span> || Gains AOE. | | Full Buster (Full Stack) || Single target || <span style="color:blue;">3x3 AOE</span> || Gains AOE. | ||
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| Full Buster (Rifle Defense Pierce) || 25% pierce || <span style="color:green;">50% pierce</span> || Defense penetration increased. | | Full Buster (Rifle Defense Pierce) || 25% pierce || <span style="color:green;">50% pierce</span> || Defense penetration increased. | ||
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− | | Gatling Berserk || 10% ASPD || <span style="color:green;">20% ASPD</span> || Additional 10% ASPD granted. | + | | Gatling Berserk (Full Stack) || 10% ASPD || <span style="color:green;">20% ASPD</span> || Additional 10% ASPD granted. |
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− | | Mass Spiral (Defense Reduction Duration and AOE) || 3 seconds, single target || <span style="color:green;">6 seconds, 7x7 AOE</span> || AOE applies only to defense reduction. | + | | Mass Spiral (Full Stack Defense Reduction Duration and AOE) || 3 seconds, single target || <span style="color:green;">6 seconds, 7x7 AOE</span> || AOE applies only to defense reduction. |
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− | | Mission Bombard (Cooldown Reduction) || 50% || <span style="color:green;">80%</span> || Cooldown reduction for full stack cast increased. | + | | Mission Bombard (Full Stack Cooldown Reduction) || 50% || <span style="color:green;">80%</span> || Cooldown reduction for full stack cast increased. |
|} | |} |
Revision as of 02:53, 7 December 2024
Skill | Before | After | Notesd. |
---|---|---|---|
Hasty Fire (Full Stack Buff Duration) | 5 seconds | 8 seconds | Duration of full stack buff increased. |
Tracking (Shotgun Mastery AOE) | 3x3 | 5x5 | Splash radius increased by 2 cells. |
Tracking (Full Stack Damage to Normal Monsters) | Double damage | Triple damage | Matches existing damage for boss/MVP types. |
Tracking (Full Stack Damage Reduction and Cast Interruptibility) | 75% reduction, interruptible | 90% reduction, uninterruptible | Increased durability during casting. |
Tracking (Revolver Mastery Fixed Cast Time Reduction) | 25% | 50% | Fixed cast time reduced further. |
Spread Shot (Intensive Aim) | Does not consume mastery | Counts for Intensive Aim stack | No additional effects added. |
Rapid Fire (Grenade Launcher Mastery) | 3x3 splash | 5x5 splash | Splash radius increased. |
Rapid Fire (Full Stack Buff Duration) | 5 seconds | 8 seconds | Duration of full stack buff increased. |
Rapid Shower (Grenade Launcher Slow Effect) | 75% slow for 2 seconds | 90% slow for 5 seconds | Improved slow effect duration and potency. |
Rapid Shower (Rifle Mastery Defense Pierce) | 25% pierce | 50% pierce | Defense penetration increased. |
Rapid Shower (Shotgun Mastery Knockback) | 3 cells | 6 cells | Knockback increased. |
Rapid Shower (Full Stack) | 75% ACD and SP Cost Reduction for 5 seconds | Grants 90% ACD reduction and 80% SP cost reduction for 8 seconds | Significant buff added to full stack effects. |
Desperado (Full Stack SP Cost Reduction) | 50% | 80% | Full stack buff reduces SP cost further. |
Desperado (Full Stack) | None | Applies Assumptio for duration | Does not override or stack with existing Assumptio. |
Full Buster (Full Stack) | Single target | 3x3 AOE | Gains AOE. |
Full Buster (Full Stack Buff Duration and SP Reduction) | 5 seconds, 50% SP reduction | 8 seconds, 80% SP reduction | Both duration and SP reduction improved. |
Full Buster (Grenade Launcher Stun Effect) | 50% chance | 100% chance | Stun chance increased. |
Full Buster (Rifle Defense Pierce) | 25% pierce | 50% pierce | Defense penetration increased. |
Gatling Berserk (Full Stack) | 10% ASPD | 20% ASPD | Additional 10% ASPD granted. |
Mass Spiral (Full Stack Defense Reduction Duration and AOE) | 3 seconds, single target | 6 seconds, 7x7 AOE | AOE applies only to defense reduction. |
Mission Bombard (Full Stack Cooldown Reduction) | 50% | 80% | Cooldown reduction for full stack cast increased. |