Difference between revisions of "Guns"

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(Created page with "{| class="wikitable" !Size||Damage |- |Small||100% |- |Medium||100% |- |Large||100% |} == List, Pistols == Normally the defacto weapon for Gunslingers, the pistol allows for...")
 
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#REDIRECT [[Gun]]
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|Medium||100%
 
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|Large||100%
 
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== List, Pistols ==
 
Normally the defacto weapon for Gunslingers, the pistol allows for faster attack speed at a cost of lower Hit and Attack.
 
{| class="wikitable"
 
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
 
|-
 
|Gold Lux ||0 ||3 ||20 ||50 ||HIT -10, Coin Flip by chance
 
|-
 
|Six Shooter ||1, 2 ||1 ||30 ||40 ||HIT -10
 
|-
 
|Crimson Bolt ||1, 2 ||2 ||45 ||45 ||HIT -10
 
|-
 
|Wasteland's Outlaw ||2 ||3 ||68 ||58 ||AGI raises both HIT and ASPD
 
|-
 
|Garrison ||1, 2 ||2 ||70 ||50 ||HIT -10
 
|}
 
 
 
== List, Rifles ==
 
Rifles are stronger than pistols and can come with a Hit and Crit bonuses. However, they are slower and are limited in the skills they can work with.
 
{| class="wikitable"
 
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
 
|-
 
|Branch ||3 ||1 ||50 ||50 ||N/A
 
|-
 
|Cyclone ||1, 2 ||2 ||120 ||70 ||HIT +10, CRIT +10
 
|-
 
|Lever Action Rifle ||2 ||3 ||138 ||77 ||HIT +20, CRIT +50, ASPD -5%
 
|-
 
|Dusk ||1 ||2 ||150 ||75 ||HIT +10, CRIT +10
 
|-
 
|Long Barrel ||0, 1 ||3 ||150 ||100 ||CRIT +20, ASPD -3%, LvL 5 Tracking by chance
 
|-
 
|Jungle Carbine ||0,1 ||3 ||170 ||70 ||CRIT +4, HIT +10, ASPD +10%, Gives Hit -1 for each point of base Dex
 
|}
 
 
 
== List, Shotguns ==
 
Shotguns are powerful, pump action weapons that provide splash damage on normal attacks, but at the cost of a very slow attack speed.
 
{| class="wikitable"
 
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
 
|-
 
|Thunder P ||1,2 ||3 ||80 ||70 ||Splash Damage, HIT -5, ASPD +20%
 
|-
 
|Rolling Stone ||1 ||1 ||135 ||90 ||Splash Damage
 
|-
 
|Black Rose ||1 ||2 ||180 ||90 ||Splash Damage
 
|-
 
|Gatekeeper DD ||0 ||4 ||200 ||130 ||Splash Damage, DEX +1, LvL 6 Spread Shot by chance, Refine level increases DEF
 
|-
 
|Gatekeeper ||0 ||2 ||210 ||100 ||Splash Damage, LvL 6 Spread Shot by chance
 
|}
 
 
 
== List, Gatling Guns ==
 
In theory, these electro-mechanical weapons are nearly the same in comparison to pistols. But with the right combination of skills, AGI, and DEX, the elusive attack speed of 190 can be reached along with a much higher attack.
 
{| class="wikitable"
 
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
 
|-
 
|Drifter ||1 ||2 ||50 ||230 ||N/A
 
|-
 
|Butcher ||0, 1 ||3 ||75 ||250 ||CRIT +10 vs. Brute
 
|}
 
 
 
== List, Grenade Launchers ==
 
These monsters pack some of the highest base attack in the game, and allow the use of elemental bullets called "spheres". They have the same slow attack speed of shotguns and have only one specialized skill available to them, but they can break armor at close range.
 
{| class="wikitable"
 
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes
 
|-
 
|Destroyer ||0, 1 ||2 ||220 ||120 ||Chance to break armor at close range
 
|-
 
|Inferno ||1 ||2 ||280 ||125 ||Chance to break armor at close range
 
|}
 
 
 
{{Navbox Weapon}}
 
{{Navbox Gunslinger}}
 
 
 
[[Category: Gunslinger]]
 

Latest revision as of 22:30, 26 November 2024

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