Difference between revisions of "Weapon Swap"
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== Notes == | == Notes == | ||
* A Weapon Swap Token can be purchased in the [[Night Watch#Night Watch Hideout|Night Watch Hideout]], which is an item that uses Level 1 Weapon Swap. This allows the player to use Weapon Swap independently of cast and [[ASPD]] delays. | * A Weapon Swap Token can be purchased in the [[Night Watch#Night Watch Hideout|Night Watch Hideout]], which is an item that uses Level 1 Weapon Swap. This allows the player to use Weapon Swap independently of cast and [[ASPD]] delays. | ||
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Latest revision as of 22:12, 20 September 2024
Weapon Swap | |
---|---|
Type: | Supportive Skill |
Levels: | 7 (Selectable) |
SP Cost: | 0 |
Cast Time: | None |
Cast Delay: | ASPD |
Target: | Self |
Prerequisites | |
In order to gain this skill, the player has to complete a quest. |
Description
Weapon Swap is an expanded class quest supportive skill available as a Night Watch. This skill is learned as part of the Intensive Aim Quest alongside Intensive Aim and Slug Shot. It swaps your weapon for a new gun, based on a set order chosen using this skill. The primary skill level, 1, will swap your weapon based on your assigned weapon for each of the 5 gun types a Night Watch can equip.
Level 2 will ask you to choose the order in which the Level 1 rank will rotate through the guns. You must choose each gun at least once, but the order is your own choice.
Levels 3~7 will assign a specific gun for each gun type based on rank. (listed below)
Skill Level | Effect |
---|---|
1 | Equips a new gun based on assigned guns/rotations. |
2 | Sets the order your level 1 Weapon Swap will rotate through the guns. |
3 | Assigns a specific Revolver for rotation. |
4 | Assigns a specific Rifle for your rotation. |
5 | Assigns a specific Gatling Gun for your rotation. |
6 | Assigns a specific Shotgun for your rotation. |
7 | Assigns a specific Grenade Launcher for your rotation. |
Notes
- A Weapon Swap Token can be purchased in the Night Watch Hideout, which is an item that uses Level 1 Weapon Swap. This allows the player to use Weapon Swap independently of cast and ASPD delays.