Difference between revisions of "Gatling Berserk"
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==Intensive Aim==  | ==Intensive Aim==  | ||
| − | Under the effects of fully stacked [[Intensive Aim]], this skill gives 50% defense pierce instead of 25%  | + | Under the effects of fully stacked [[Intensive Aim]], this skill gives 50% defense pierce instead of 25% and the Attack Speed cap is further raised to 195 for 5 seconds.  | 
==Notes==  | ==Notes==  | ||
While you are rooted, the effect is like [[Spider Web]] in that you can use [[Fallen Angel]] to get around still in this state.  | While you are rooted, the effect is like [[Spider Web]] in that you can use [[Fallen Angel]] to get around still in this state.  | ||
Revision as of 00:59, 7 June 2024
 
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| Type: | Active Skill | 
| Levels: | 1 | 
| SP Cost: | 28 + (Skill Level × 2) | 
| Cast Delay: | 4 seconds | 
| Duration: | 60 seconds; Until recast  | 
| Target: | Self | 
| Weapon: | Gatling Gun | 
| Prerequisites | |
| (Gunslinger) Madness Canceller Lv. 1, Gatling Fever Lv. 5 | |
Gatling Berserk is an Expanded class active skill available as Night Watch. This skill can only be used with a Gatling Gun.
Effect
Roots the user in place and gives the user a 10% Attack Speed bonus and allows them to temporarily extend the Attack Speed Cap from 190 to 193.
During this time, Chain Action gains an additional flat 30% chance to proc (100% with Chain Action 5) and gain 25% defense pierce.
Additionally, auto attacks become a line shot that will stop on the first enemy hit along the path to their target.
Critical Strike chance and Autocast Effects are reduced to 0 during this buff. You can use the skill again to end it early.
Intensive Aim
Under the effects of fully stacked Intensive Aim, this skill gives 50% defense pierce instead of 25% and the Attack Speed cap is further raised to 195 for 5 seconds.
Notes
While you are rooted, the effect is like Spider Web in that you can use Fallen Angel to get around still in this state.
