Difference between revisions of "Disarm"
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! Level !! 1 !! 2 !! 3 !! 4 !! 5 | ! Level !! 1 !! 2 !! 3 !! 4 !! 5 | ||
|- | |- | ||
− | ! Chance (%) | + | ! Chance vs Players (%) |
| 3 || 6 || 9 || 12 || 15 | | 3 || 6 || 9 || 12 || 15 | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Level !! 1 !! 2 !! 3 !! 4 !! 5 | ||
+ | |- | ||
+ | ! Chance vs Monsters (%) | ||
+ | | 20 || 40 || 60 || 80 || 100 | ||
|} | |} | ||
Revision as of 02:16, 23 May 2024
Disarm | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 10 + (Skill Level*5) |
Target: | Foe |
Range: | 7 cells cells |
Status: | Strip |
Weapon: | Pistol or Rifle |
Status Icon: | |
Prerequisites | |
(Gunslinger) Tracking Lv. 7 |
Description
Aim at an enemy's appendages with a Pistol or Rifle to render it incapable of attacking. Target cannot be more than 7 cells away, and this skill's level affects its success rate.
On monsters, this skill will make the monsters basic attacks miss at a chance of 35% for 20 seconds, this also works on Boss flagged monsters, but not MVP flagged monsters, but only affects their basic attacks not their skills.
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Chance vs Players (%) | 3 | 6 | 9 | 12 | 15 |
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Chance vs Monsters (%) | 20 | 40 | 60 | 80 | 100 |
Notes
- This skill works similar to Rogue and Stalker's Strip Weapon:
- DEX difference between the caster and the target affects the success chance.