Difference between revisions of "Disarm"
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==Description== | ==Description== | ||
− | Aim at an enemy's appendages with a [[Pistol]] or [[Rifle]] to render it incapable of attacking. Target cannot be more than 7 cells away, and this skill's level affects its success rate. On monsters, this skill will | + | Aim at an enemy's appendages with a [[Pistol]] or [[Rifle]] to render it incapable of attacking. Target cannot be more than 7 cells away, and this skill's level affects its success rate. |
+ | |||
+ | On monsters, this skill will make the monsters basic attacks miss at a chance of 35% for 20 seconds, this also works on Boss flagged monsters, but not MVP flagged monsters, but only affects their basic attacks not their skills. | ||
+ | |||
{| class="wikitable" | {| class="wikitable" |
Revision as of 23:01, 21 May 2024
Disarm | |
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 10 + (Skill Level*5) |
Target: | Foe |
Range: | 7 cells cells |
Status: | Strip |
Weapon: | Pistol or Rifle |
Status Icon: | |
Prerequisites | |
(Gunslinger) Tracking Lv. 7 |
Description
Aim at an enemy's appendages with a Pistol or Rifle to render it incapable of attacking. Target cannot be more than 7 cells away, and this skill's level affects its success rate.
On monsters, this skill will make the monsters basic attacks miss at a chance of 35% for 20 seconds, this also works on Boss flagged monsters, but not MVP flagged monsters, but only affects their basic attacks not their skills.
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Chance (%) | 3 | 6 | 9 | 12 | 15 |
Notes
- This skill works similar to Rogue and Stalker's Strip Weapon:
- DEX difference between the caster and the target affects the success chance.