Difference between revisions of "Soul Breaker"

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(Created page with "{{Skill Info | class = Assassin Cross | class2 = | class3 = | type = Offensive | levels = 10 (Selectable) | prereqs = (Thief) Double Attack Lv. 5, Envenom Lv. 5; (...")
 
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* +% Cards do not affect Soul Destroyer's damage in any way.
 
* +% Cards do not affect Soul Destroyer's damage in any way.
 
* Status cards' effects do not carry.
 
* Status cards' effects do not carry.
* [[Ice Pick]] and Combat Knife affect only the physical part.
+
* {{item|id=1230 Ice Pick}} and {{item|id=1228 Combat Knife}} affect only the physical part.
 
* Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand.
 
* Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand.
 
* You cannot use any other skills during the after-cast delay.
 
* You cannot use any other skills during the after-cast delay.

Revision as of 12:20, 24 February 2024


Soul Breaker.png Soul Breaker
Soul Breaker Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: Lv.1-5 20, Lv.6-10 30
Cast Time: 0.5 seconds
Cast Delay: (1 + 0.2*Skill Level) seconds
Target: Enemy
Range: 10 cells cells
Prerequisites
(Thief) Double Attack Lv. 5, Envenom Lv. 5; (Assassin Cross) Cloaking Lv. 3, Enchant Poison Lv. 6

Description

A ranged skill that consists of two parts of damage, one based on INT and the other based on ATK.

Level Cast Delay (sec) SP Cost Damage (ATK part) Damage (INT part, add 500-1000 random damage)
1 1 20 ATK*1 INT*5
2 1.2 20 ATK*2 INT*10
3 1.4 20 ATK*3 INT*15
4 1.6 20 ATK*4 INT*20
5 1.8 20 ATK*5 INT*25
6 2 30 ATK*6 INT*30
7 2.2 30 ATK*7 INT*35
8 2.4 30 ATK*8 INT*40
9 2.6 30 ATK*9 INT*45
10 2.8 30 ATK*10 INT*50

Formula

Damage on a "hit" = (INT*5*SkillLv + Random(500~1000)) + (((ATK*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)

Damage on a "miss" = INT*5*SkillLv + Random(500~1000)

In plain text: Soul Destroyer has two parts to its damage which add to each other in the end. One part is based on your INT (read: not MATK), and the other is based on the ATK of your right-hand weapon, and ATK-increasing cards (The left-hand weapon's ATK doesn't matter). Both are actually considered, by the game's coding, to be Ranged Physical attacks.

Special notes:

  • If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand's cards increase damage.
  • Due to the nature of Soul Destroyer not taking the ATK of the left-hand weapon in the damage calculations, having a non-carded or % based card weapon on the left-hand does absolutely nothing in increasing your damage.

INT Formula:

  • The base damage follows the formula: [(INT * 5 * Skill Level) + Random(500~1000)].
  • Never misses.
  • Is non-elemental. No, not Neutral, but "non-elemental," meaning it is 100% unaffected by the element of the target. This means that it will do 100% to Ghost element.
  • Is not affected by MDEF.
  • Is not affected by any +% Damage Cards
  • The INT damage varies a little every time due to the random extra damage it gives as a bonus (ranges from 500-1000 dmg)

ATK Formula:

  • The base damage follows the formula: [(Total ATK - Left Hand Weapon's ATK) * Skill Level]
  • Can miss, depending on your hit and target's Flee, just like a normal attack.
  • Takes on the elemental property of your weapon (if you are dual wielding, it takes on the element of the Right Hand).
  • Is affected by target's DEF and VIT.
  • Is affected by all cards affecting any normal attack's damage.
  • Applies any defense-bypassing weapons such as Ice Pick or Combat Knife. Ice Pick's damage mods apply as well.
  • Is not affected by any +% Damage Cards.
  • Note that +ATK from any weapon Cards does apply, even if other parts of the card do not.

Add those two up, and you get the final damage.

Notes

  • Being ranged, the skill is completely blocked by Pneuma.
  • EDP does not affect Soul Destroyer's damage in any way.
  • +% Cards do not affect Soul Destroyer's damage in any way.
  • Status cards' effects do not carry.
  • Ice Pick and Combat Knife affect only the physical part.
  • Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand.
  • You cannot use any other skills during the after-cast delay.
  • Cast Time can be reduced by DEX, Suffragium, various Cards and Magic Strings.
  • When dual-wielding and casting Soul Breaker, you are not penalized for the lack of Right-Hand Mastery or Left-Hand Mastery skills.
  • The Sign does not affect Soul Destroyer's damage.
  • When dual wielding, the ATK value of your support weapon will not contribute to Soul BReaker's damage. Only ATK cards will have an effect.
Assassin & Assassin Cross
2nd Class
Skills
Cloaking • Enchant Poison • Grimtooth • Katar Mastery • Left-Hand Mastery • Right-Hand Mastery • Poison React • Sonic Acceleration • Sonic Blow • Venom Dust • Throw Venom Knife • Venom Splasher
Transcendent
Skills
Advanced Katar Research • Create Deadly Poison • Enchant Deadly Poison • Meteor Assault • Soul Destroyer
Quests Assassin Job Change Guide • Assassin Skill Quest • Rebirth Walkthrough
Weapons Dagger • Katar • One Handed Sword