Difference between revisions of "Soul Breaker"
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(Created page with "{{Skill Info | class = Assassin Cross | class2 = | class3 = | type = Offensive | levels = 10 (Selectable) | prereqs = (Thief) Double Attack Lv. 5, Envenom Lv. 5; (...") |
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* +% Cards do not affect Soul Destroyer's damage in any way. | * +% Cards do not affect Soul Destroyer's damage in any way. | ||
* Status cards' effects do not carry. | * Status cards' effects do not carry. | ||
− | * | + | * {{item|id=1230 Ice Pick}} and {{item|id=1228 Combat Knife}} affect only the physical part. |
* Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand. | * Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand. | ||
* You cannot use any other skills during the after-cast delay. | * You cannot use any other skills during the after-cast delay. |
Revision as of 12:20, 24 February 2024
Soul Breaker | |
---|---|
Type: | Offensive Skill |
Levels: | 10 (Selectable) |
SP Cost: | Lv.1-5 20, Lv.6-10 30 |
Cast Time: | 0.5 seconds |
Cast Delay: | (1 + 0.2*Skill Level) seconds |
Target: | Enemy |
Range: | 10 cells cells |
Prerequisites | |
(Thief) Double Attack Lv. 5, Envenom Lv. 5; (Assassin Cross) Cloaking Lv. 3, Enchant Poison Lv. 6 |
Description
A ranged skill that consists of two parts of damage, one based on INT and the other based on ATK.
Level | Cast Delay (sec) | SP Cost | Damage (ATK part) | Damage (INT part, add 500-1000 random damage) |
---|---|---|---|---|
1 | 1 | 20 | ATK*1 | INT*5 |
2 | 1.2 | 20 | ATK*2 | INT*10 |
3 | 1.4 | 20 | ATK*3 | INT*15 |
4 | 1.6 | 20 | ATK*4 | INT*20 |
5 | 1.8 | 20 | ATK*5 | INT*25 |
6 | 2 | 30 | ATK*6 | INT*30 |
7 | 2.2 | 30 | ATK*7 | INT*35 |
8 | 2.4 | 30 | ATK*8 | INT*40 |
9 | 2.6 | 30 | ATK*9 | INT*45 |
10 | 2.8 | 30 | ATK*10 | INT*50 |
Formula
Damage on a "hit" = (INT*5*SkillLv + Random(500~1000)) + (((ATK*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)
Damage on a "miss" = INT*5*SkillLv + Random(500~1000)
In plain text: Soul Destroyer has two parts to its damage which add to each other in the end. One part is based on your INT (read: not MATK), and the other is based on the ATK of your right-hand weapon, and ATK-increasing cards (The left-hand weapon's ATK doesn't matter). Both are actually considered, by the game's coding, to be Ranged Physical attacks.
Special notes:
- If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand's cards increase damage.
- Due to the nature of Soul Destroyer not taking the ATK of the left-hand weapon in the damage calculations, having a non-carded or % based card weapon on the left-hand does absolutely nothing in increasing your damage.
INT Formula:
- The base damage follows the formula: [(INT * 5 * Skill Level) + Random(500~1000)].
- Never misses.
- Is non-elemental. No, not Neutral, but "non-elemental," meaning it is 100% unaffected by the element of the target. This means that it will do 100% to Ghost element.
- Is not affected by MDEF.
- Is not affected by any +% Damage Cards
- The INT damage varies a little every time due to the random extra damage it gives as a bonus (ranges from 500-1000 dmg)
ATK Formula:
- The base damage follows the formula: [(Total ATK - Left Hand Weapon's ATK) * Skill Level]
- Can miss, depending on your hit and target's Flee, just like a normal attack.
- Takes on the elemental property of your weapon (if you are dual wielding, it takes on the element of the Right Hand).
- Is affected by target's DEF and VIT.
- Is affected by all cards affecting any normal attack's damage.
- Applies any defense-bypassing weapons such as Ice Pick or Combat Knife. Ice Pick's damage mods apply as well.
- Is not affected by any +% Damage Cards.
- Note that +ATK from any weapon Cards does apply, even if other parts of the card do not.
Add those two up, and you get the final damage.
Notes
- Being ranged, the skill is completely blocked by Pneuma.
- EDP does not affect Soul Destroyer's damage in any way.
- +% Cards do not affect Soul Destroyer's damage in any way.
- Status cards' effects do not carry.
- Ice Pick and Combat Knife affect only the physical part.
- Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand.
- You cannot use any other skills during the after-cast delay.
- Cast Time can be reduced by DEX, Suffragium, various Cards and Magic Strings.
- When dual-wielding and casting Soul Breaker, you are not penalized for the lack of Right-Hand Mastery or Left-Hand Mastery skills.
- The Sign does not affect Soul Destroyer's damage.
- When dual wielding, the ATK value of your support weapon will not contribute to Soul BReaker's damage. Only ATK cards will have an effect.