Difference between revisions of "Mass Spiral"
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|range=(9 + [[Snake Eyes]] range bonus) | |range=(9 + [[Snake Eyes]] range bonus) | ||
|weapon=Rifle | |weapon=Rifle | ||
| + | |ammo=1 Bullet | ||
}} | }} | ||
Revision as of 16:42, 30 April 2025
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| Type: | Offensive Skill |
| Levels: | 5 (Selectable) |
| SP Cost: | (26 + Skill Level × 2) |
| Cast Time: | 1 second |
| Cast Delay: | 1 second |
| Cooldown: | 0.334 seconds |
| Target: | Enemy |
| Range: | (9 + Snake Eyes range bonus) cells |
| Ammunition: | 1 Bullet |
| Weapon: | Rifle |
| Prerequisites | |
| (Gunslinger) Tracking Lv. 5 | |
Effect
Mass Spiral is an expanded class offensive skill available as Night Watch. It fires a piercing bullet that does additional damage depending on the target's DEF and VIT.
| Skill Level | ATK ratio | SP cost |
|---|---|---|
| 1 | 120% | 28 |
| 2 | 140% | 30 |
| 3 | 160% | 32 |
| 4 | 180% | 34 |
| 5 | 200% | 36 |
Notes
- This skill has a hard cooldown of 0.334 seconds, meaning you can only use it three times per second, even with full cast delay reduction.
- This skill works like Investigate and Ice Pick.
