Difference between revisions of "Gatling Fever"

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(Created page with "{{Skill Info | class = Gunslinger | type = Supportive | levels = 10 | prereqs = (Gunslinger) Rapid Shower Lv. 7, Desperado Lv. 5 | target = Self | weapon = Gatling...")
 
 
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| class = Gunslinger
 
| class = Gunslinger
 
| type = Supportive
 
| type = Supportive
| levels = 10
+
| levels = 5
| prereqs = ([[Gunslinger]]) [[Rapid Shower]] Lv. 7, [[Desperado]] Lv. 5
+
| prereqs = ([[Gunslinger]]) [[Chain Action]] Lv. 5
 +
| spcost = (10 + (Skill level*5))
 
| target = Self
 
| target = Self
 
| weapon = Gatling Gun
 
| weapon = Gatling Gun
 +
|s_icon = GatlingFever
 
}}
 
}}
 
==Description==
 
==Description==
 
Activating Gatling Fever will temporarily increase [[ASPD]] and [[ATK|Damage]] at the cost of reducing [[Flee]] and [[Movement Speed]]. Casting it again will automatically cancel the skill's effect.  
 
Activating Gatling Fever will temporarily increase [[ASPD]] and [[ATK|Damage]] at the cost of reducing [[Flee]] and [[Movement Speed]]. Casting it again will automatically cancel the skill's effect.  
 +
 +
This skill cannot be used in conjunction with [[Gatling Berserk]].
  
 
{| class="wikitable"
 
{| class="wikitable"
! Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
+
! Level !! 1 !! 2 !! 3 !! 4 !! 5
 
|-
 
|-
 
! +Damage
 
! +Damage
| 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120
+
| 80 || 90 || 100 || 110 || 120
 
|-
 
|-
 
! ASPD Increase (%)
 
! ASPD Increase (%)
| 2 || 4 || 6 || 8 || 10 || 12 || 14 || 16 || 18 || 20
+
| 12 || 14 || 16 || 18 || 20
 
|-
 
|-
 
! Flee Decrease (%)
 
! Flee Decrease (%)
| -5 || -10 || -15 || -20 || -25 || -30 || -35 || -40 || -45 || -50
+
| -30 || -35 || -40 || -45 || -50
 
|-
 
|-
 
! Lasting Time (sec)
 
! Lasting Time (sec)
| 30 || 45 || 60 || 75 || 90 || 105 || 120 || 135 || 150 || 165
+
| 105 || 120 || 135 || 150 || 165
 
|}
 
|}
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Latest revision as of 04:03, 28 May 2024


Gatling Fever.png Gatling Fever
No Image Info.gif
Type: Supportive Skill
Levels: 5
SP Cost: (10 + (Skill level*5))
Target: Self
Weapon: Gatling Gun
Status Icon: I GatlingFever.png
Prerequisites
(Gunslinger) Chain Action Lv. 5

Description

Activating Gatling Fever will temporarily increase ASPD and Damage at the cost of reducing Flee and Movement Speed. Casting it again will automatically cancel the skill's effect.

This skill cannot be used in conjunction with Gatling Berserk.

Level 1 2 3 4 5
+Damage 80 90 100 110 120
ASPD Increase (%) 12 14 16 18 20
Flee Decrease (%) -30 -35 -40 -45 -50
Lasting Time (sec) 105 120 135 150 165
Gunslinger
Skills Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Crowd Control Shot • Desperado • Disarm • Full Blast • Gatling Fever • Gunslinger Mine • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action • Wounding Shot
Quests Gunslinger Job Change Guide • Gunslinger Weapon Quests
Weapons Bullets • Guns