Difference between revisions of "Gatling Fever"
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(Created page with "{{Skill Info | class = Gunslinger | type = Supportive | levels = 10 | prereqs = (Gunslinger) Rapid Shower Lv. 7, Desperado Lv. 5 | target = Self | weapon = Gatling...") |
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| class = Gunslinger | | class = Gunslinger | ||
| type = Supportive | | type = Supportive | ||
− | | levels = | + | | levels = 5 |
− | | prereqs = ([[Gunslinger]]) [[ | + | | prereqs = ([[Gunslinger]]) [[Chain Action]] Lv. 5 |
+ | | spcost = (10 + (Skill level*5)) | ||
| target = Self | | target = Self | ||
| weapon = Gatling Gun | | weapon = Gatling Gun | ||
+ | |s_icon = GatlingFever | ||
}} | }} | ||
==Description== | ==Description== | ||
Activating Gatling Fever will temporarily increase [[ASPD]] and [[ATK|Damage]] at the cost of reducing [[Flee]] and [[Movement Speed]]. Casting it again will automatically cancel the skill's effect. | Activating Gatling Fever will temporarily increase [[ASPD]] and [[ATK|Damage]] at the cost of reducing [[Flee]] and [[Movement Speed]]. Casting it again will automatically cancel the skill's effect. | ||
+ | |||
+ | This skill cannot be used in conjunction with [[Gatling Berserk]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! Level !! 1 !! 2 !! 3 !! 4 !! 5 | + | ! Level !! 1 !! 2 !! 3 !! 4 !! 5 |
|- | |- | ||
! +Damage | ! +Damage | ||
− | + | | 80 || 90 || 100 || 110 || 120 | |
|- | |- | ||
! ASPD Increase (%) | ! ASPD Increase (%) | ||
− | + | | 12 || 14 || 16 || 18 || 20 | |
|- | |- | ||
! Flee Decrease (%) | ! Flee Decrease (%) | ||
− | + | | -30 || -35 || -40 || -45 || -50 | |
|- | |- | ||
! Lasting Time (sec) | ! Lasting Time (sec) | ||
− | + | | 105 || 120 || 135 || 150 || 165 | |
|} | |} | ||
{{Navbox Gunslinger}} | {{Navbox Gunslinger}} |
Latest revision as of 04:03, 28 May 2024
Gatling Fever | |
---|---|
Type: | Supportive Skill |
Levels: | 5 |
SP Cost: | (10 + (Skill level*5)) |
Target: | Self |
Weapon: | Gatling Gun |
Status Icon: | |
Prerequisites | |
(Gunslinger) Chain Action Lv. 5 |
Description
Activating Gatling Fever will temporarily increase ASPD and Damage at the cost of reducing Flee and Movement Speed. Casting it again will automatically cancel the skill's effect.
This skill cannot be used in conjunction with Gatling Berserk.
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
+Damage | 80 | 90 | 100 | 110 | 120 |
ASPD Increase (%) | 12 | 14 | 16 | 18 | 20 |
Flee Decrease (%) | -30 | -35 | -40 | -45 | -50 |
Lasting Time (sec) | 105 | 120 | 135 | 150 | 165 |