Difference between revisions of "Patch A.4.8"
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! width="40%" | New | ! width="40%" | New | ||
|- | |- | ||
| − | ! {{Skill List|skill= | + | ! {{Skill List|skill=Peaceful Break}} |
| | | | ||
| + | * Regenerates (30 * skillLV) HP if sitting next to another Taekwon class. | ||
| + | * Using the /doridori emote increases HP recovered. | ||
| | | | ||
| − | * Removed and replaced with [[ | + | * Removed and replaced with [[Enchanting Sky]]. |
|- | |- | ||
| − | ! {{Skill List|skill= | + | ! {{Skill List|skill=Happy Break}} |
| | | | ||
| + | * Regenerates (3 * skillLV) SP if sitting next to another Taekwon class. | ||
| + | * Using the /doridori emote increases SP recovered. | ||
| + | * Gives the Enjoyable Rest status for 30 minutes. | ||
| + | ** Using an Earth Spike Scroll while in this status has a chance of it not being consumed. | ||
| | | | ||
| − | * Removed and replaced with [[ | + | * Removed and replaced with [[Stellar Luminance]]. |
|- | |- | ||
! {{Skill List|skill=Leap}} | ! {{Skill List|skill=Leap}} | ||
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| | | | ||
* Max skill level of 5. | * Max skill level of 5. | ||
| − | * Proc rate is now ( | + | * Proc rate is now (4 * skillLV)%. |
| + | |- | ||
| + | ! {{Skill List|skill=Mild Wind}} | ||
| + | | | ||
| + | * Skill requirements are [[Peaceful Break]] 5, [[Happy Break]] 5, and [[Kihop]] 5. | ||
| + | | | ||
| + | * Skill requirements are [[Enchanting Sky]] 5 and [[Stellar Luminance]] 5. | ||
|- | |- | ||
! {{Skill List|skill=Kihop}} | ! {{Skill List|skill=Kihop}} | ||
| Line 183: | Line 195: | ||
* Dispels Spirit status, Full Adrenaline Rush, Kaite, Kaahi, One-Hand Quicken, and Berserk Potion Pitcher. | * Dispels Spirit status, Full Adrenaline Rush, Kaite, Kaahi, One-Hand Quicken, and Berserk Potion Pitcher. | ||
** Preserve status gives immunity to this dispel. | ** Preserve status gives immunity to this dispel. | ||
| + | * Deals physical ranged damage. | ||
| | | | ||
* Max skill level of 2. | * Max skill level of 2. | ||
| Line 191: | Line 204: | ||
* Can be comboed directly after Roundhouse Kick. | * Can be comboed directly after Roundhouse Kick. | ||
* Now also dispels all Self Soul Links. | * Now also dispels all Self Soul Links. | ||
| − | * Preserve no longer gives immunity to the dispel (Soul Linkers are still immune). | + | * Preserve no longer gives immunity to the Flying Kick dispel (Soul Linkers are still immune). |
| + | * Now deals physical melee damage in PvM (still deals physical ranged damage in WoE/PvP). | ||
|- | |- | ||
! {{Skill List|skill=Taekwon Mission}} | ! {{Skill List|skill=Taekwon Mission}} | ||
| | | | ||
| − | * | + | * Receive a mission of having to kill 100 of a randomly selected monster. |
| + | * Gives a ranking point for each completed mission. | ||
| + | * If within the top-10 ranking, become a Taekwon Ranker and receive the following bonuses: | ||
| + | ** Can perform an infinite chain of kicks after using one. | ||
| + | ** If above level 90, triple Max HP and SP, and gain access to all Taekwon skills. | ||
| + | ** Bonuses are removed upon job change to Soul Linker or Star Gladiator. | ||
| + | * /taekwon command shows the top-10 ranking. | ||
| + | * Only usable as Taekwon. | ||
| + | * Skill requirement is [[Kihop]] 5. | ||
| | | | ||
| − | * | + | * Missions work the same with receiving a random monster and having to kill 100 of them. |
| + | * No longer gives a ranking point for each completed mission. | ||
| + | * Taekwon Ranker status no longer exists, thus all the bonuses associated with it no longer apply. | ||
| + | * When completing a mission, gives a permanent 0.1% damage bonus to all that monster's traits, except for size. | ||
| + | ** E.g. if you complete a Hode mission, you will receive a 0.1% damage bonus to Earth and a 0.1% damage bonus to Brute monsters. | ||
| + | * This damage bonus can stack up to 5% for each element and race. | ||
| + | * When a monster is completed, it's out of the pool for eligible monsters. | ||
| + | * As there are not 50 monsters of each trait, the missions for monsters will be repeatable. | ||
| + | ** However, a mission does not become available to be repeated until all eligible monsters in the pool have been killed. | ||
| + | ** E.g. there are only 5 Angel race monsters available in the pool. When they are completed, you will have a 0.5% damage increase towards Angel race monsters. To not limit the damage increase to only 0.5%, these monsters will become repeatable, but not until all other monsters have been killed at least once. | ||
| + | ** When all monsters in the pool have been killed, all eligible monsters become available to be repeated again. | ||
| + | * When you max out on the damage bonus on certain elements and races, those monsters will no longer be in the pool at all. | ||
| + | ** E.g. if you have gotten to a 5% damage increase on both Earth and Brute monsters, Hode and any other Earth/Brute monsters will no longer be in the eligible monsters pool. | ||
| + | ** However, if you have only completed it for Earth and not Brute, Hode and other Earth/Brute monsters will still be available. | ||
| + | * The damage bonus stacks additively with card/equipment based bonuses. | ||
| + | * Usable as both Soul Linker and Star Gladiator classes, and bonuses persist even after job changing. | ||
| + | * The bonus is halved for magic damage, so a 0.05% increase instead of 0.1% increase, and maxes out at 2.5% instead of 5%. | ||
| + | * When all elements and races are completed, Taekwon Mission is no longer usable for that character. | ||
| + | * No skill requirements. | ||
|} | |} | ||
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! width="20%" | Name | ! width="20%" | Name | ||
! width="80%" | Effect | ! width="80%" | Effect | ||
| + | |- | ||
| + | ! {{Skill List|skill=Iron Spirit}} | ||
| + | | | ||
| + | * Max skill level of 5. | ||
| + | * Passive skill. | ||
| + | * Increases base Max HP by (5 * skillLV)%. | ||
| + | * Skill effect is reduced for Soul Linker classes to (2 * skillLV)% increase. | ||
| + | |- | ||
| + | ! {{Skill List|skill=Mental Fortitude}} | ||
| + | | | ||
| + | * Max skill level of 5. | ||
| + | * Passive skill. | ||
| + | * Increases base Max SP by (5 * skillLV)%. | ||
| + | * Skill effect is reduced for Soul Linker classes to (2 * skillLV)% increase. | ||
| + | |- | ||
| + | ! {{Skill List|skill=Enchanting Sky}} | ||
| + | | | ||
| + | * Max skill level of 10. | ||
| + | * Passive skill. | ||
| + | * Passively regens 10% Max HP every (15 - skillLV) seconds. | ||
| + | * Gives (0.3 * skillLV)% HP leech rate. | ||
| + | * Gives (0.5 * skillLV)% HP leech percentage. | ||
| + | ** Both of these bonuses stack additively with HP leech from cards/equipment. | ||
| + | * Increases effectiveness of HP leech by (3 * skillLV)%. | ||
| + | ** E.g. at max level, if you have 1 Hunter Fly Card, it will be 3.9% chance at 19.5% drain (this is excluding the bonuses from the skill). | ||
| + | ** The effectiveness increase is calculated after the base bonuses from the skill are added. | ||
| + | |- | ||
| + | ! {{Skill List|skill=Stellar Luminance}} | ||
| + | | | ||
| + | * Max skill level of 10. | ||
| + | * Passive skill. | ||
| + | * Passively regens 5% Max SP every (15 - skillLV) seconds. | ||
| + | * Gives (0.1 * skillLV)% SP leech rate. | ||
| + | * Gives (0.2 * skillLV)% SP leech percentage. | ||
| + | ** Both of these bonuses stack additively with SP leech from cards/equipment. | ||
| + | * Increases effectiveness of SP leech by (2 * skillLV)%. | ||
| + | ** E.g. at max level, if you have a Rideword Hat, it will be 1.2% chance at 4.8% drain (this is excluding the bonuses from the skill). | ||
| + | ** The effectiveness increase is calculated after the base bonuses from the skill are added. | ||
|- | |- | ||
! {{Skill List|skill=Falling Star Stance}} | ! {{Skill List|skill=Falling Star Stance}} | ||
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* Heel Drop kick instead echoes the damage of the Falling Stars for a maximum of 5 stacks. | * Heel Drop kick instead echoes the damage of the Falling Stars for a maximum of 5 stacks. | ||
* Falling Star damage: 600% MATK + 200% ATK | * Falling Star damage: 600% MATK + 200% ATK | ||
| + | * Usable as Soul Linker class. | ||
| + | |- | ||
| + | ! {{Skill List|skill=Titanic Stance}} | ||
| + | | | ||
| + | * Max skill level of 1. | ||
| + | * Increases damage dealt based on the target's Max HP. | ||
| + | ** Below 75% Max HP: 5% damage increase | ||
| + | ** Below 50% Max HP: 10% damage increase | ||
| + | ** Below 25% Max HP: 30% damage increase | ||
| + | ** These bonuses do not stack and the highest damage increase will be prioritized. | ||
| + | * Not usable as Soul Linker class. | ||
| + | * Gives special effect to [[Round Kick]]. | ||
|- | |- | ||
|} | |} | ||
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** Aid Potion's effectiveness now increased by BLVL% for Alchemist/Creator classes. | ** Aid Potion's effectiveness now increased by BLVL% for Alchemist/Creator classes. | ||
** Berserk Potion Pitcher now given automatically when job changing into Alchemist/Creator. | ** Berserk Potion Pitcher now given automatically when job changing into Alchemist/Creator. | ||
| − | ** Berserk Potion Pitcher duration | + | ** Berserk Potion Pitcher now has 2 levels: |
| + | *** Level 1 costs 1 Berserk Potion for 5 minute duration. | ||
| + | *** Level 2 costs 3 Berserk Potions for 10 minute duration. | ||
** Spiritual Potion Brewing now usable without link and all Twilight skills given automatically when Pharmacy 10 is learned. | ** Spiritual Potion Brewing now usable without link and all Twilight skills given automatically when Pharmacy 10 is learned. | ||
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*** No cast time | *** No cast time | ||
*** Duration of 6 minutes | *** Duration of 6 minutes | ||
| − | *** SP cost of | + | *** SP cost of 20% Max SP |
** Applies Spirit status that doubles damage of Sonic Blow in PvM and increases it by 25% in WoE/PvP. | ** Applies Spirit status that doubles damage of Sonic Blow in PvM and increases it by 25% in WoE/PvP. | ||
| − | ** | + | ** Increases SP cost of Sonic Blow by 50% |
* '''Bard and Dancer Spirit''': | * '''Bard and Dancer Spirit''': | ||
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*** No cast time | *** No cast time | ||
*** Duration of 6 minutes | *** Duration of 6 minutes | ||
| − | *** SP cost of | + | *** SP cost of 20% Max SP |
** Skill applies Spirit status that enables the performer to use the opposite gender's songs. | ** Skill applies Spirit status that enables the performer to use the opposite gender's songs. | ||
** Spirit status allows the performer to be affected by their own songs at 50% effectiveness. | ** Spirit status allows the performer to be affected by their own songs at 50% effectiveness. | ||
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*** No cast time | *** No cast time | ||
*** Duration of 6 minutes | *** Duration of 6 minutes | ||
| − | *** SP cost of | + | *** SP cost of 20% Max SP |
*** Cooldown of 30 seconds | *** Cooldown of 30 seconds | ||
** Skill applies Spirit status that enables the use of One-Hand Quicken if Two-Hand Quicken level 10 is learned. | ** Skill applies Spirit status that enables the use of One-Hand Quicken if Two-Hand Quicken level 10 is learned. | ||
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*** Duration of 6 minutes | *** Duration of 6 minutes | ||
*** Cooldown of 10 seconds (applied when the status ends) | *** Cooldown of 10 seconds (applied when the status ends) | ||
| − | *** SP cost of | + | *** SP cost of 20% Max SP |
** Skill applies Spirit status to the caster. | ** Skill applies Spirit status to the caster. | ||
** While status is active: | ** While status is active: | ||
| Line 307: | Line 399: | ||
*** STR buff from Stealth is 300 seconds | *** STR buff from Stealth is 300 seconds | ||
*** Massively increased movement speed during Stealth | *** Massively increased movement speed during Stealth | ||
| − | *** SP cost of all skills | + | *** SP cost of all skills increased by 50% |
** STR buff from Stealth without link increased to 150 seconds | ** STR buff from Stealth without link increased to 150 seconds | ||
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*** Duration of 6 minutes | *** Duration of 6 minutes | ||
*** Cooldown of 15 seconds | *** Cooldown of 15 seconds | ||
| − | *** SP cost of | + | *** SP cost of 20% Max SP |
** Skill applies Spirit status to the caster. | ** Skill applies Spirit status to the caster. | ||
** While status is active: | ** While status is active: | ||
*** Removes gemstone cost of all skills (except Ganbantein) | *** Removes gemstone cost of all skills (except Ganbantein) | ||
*** Kaite no longer reflects damage to the player if the caster has Crystal Fragments in their inventory. | *** Kaite no longer reflects damage to the player if the caster has Crystal Fragments in their inventory. | ||
| − | *** | + | *** SP cost of all skills increased by 50% |
* '''Rebirth Spirit''': | * '''Rebirth Spirit''': | ||
| − | ** | + | ** Applied through [[Spirit Link]]. |
| − | ** | + | ** Spirit status remains even if the tether breaks. |
|- | |- | ||
! {{Skill List|skill=Kaina}} | ! {{Skill List|skill=Kaina}} | ||
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* Gives 1-time dodge of (33 * skillLV)% chance (100% at level 3) | * Gives 1-time dodge of (33 * skillLV)% chance (100% at level 3) | ||
| | | | ||
| − | * Gives | + | * Gives (4 - skillLV) times damage reduction of (20 * skillLV)% (level 3 is an exception and is 100% which still counts as a dodge like vanilla Kaupe) |
* Now has a per-player cooldown of 3 seconds that starts when the status ends. | * Now has a per-player cooldown of 3 seconds that starts when the status ends. | ||
** This cooldown does NOT apply in WoE/PVP. | ** This cooldown does NOT apply in WoE/PVP. | ||
| Line 473: | Line 565: | ||
* The Soul Linker/Ascetic can only be tethered to one person at a time. | * The Soul Linker/Ascetic can only be tethered to one person at a time. | ||
* Enables the caster to cast any Ka-skills and the 4 main Talisman buffs on their tethered target. | * Enables the caster to cast any Ka-skills and the 4 main Talisman buffs on their tethered target. | ||
| − | * Tether has a range of | + | * Tether has a range of 15 cells. |
* If the tether breaks any Talisman buffs are removed (both the main buff but also the buff gained from proccing it). | * If the tether breaks any Talisman buffs are removed (both the main buff but also the buff gained from proccing it). | ||
* If skill is cast on a different party member while currently tethered to someone, the current tether is removed alongside all their Talisman buffs, and you are tethered to the new target instead. | * If skill is cast on a different party member while currently tethered to someone, the current tether is removed alongside all their Talisman buffs, and you are tethered to the new target instead. | ||
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** [[Talisman of Black Tortoise]] | ** [[Talisman of Black Tortoise]] | ||
* These buffs can only be cast on your tethered ally, but will affect both your tethered ally and yourself. | * These buffs can only be cast on your tethered ally, but will affect both your tethered ally and yourself. | ||
| + | * They have a 10 second shared cooldown. | ||
| + | ** So if one of them is cast, they all go on a 10 second cooldown. | ||
* Only one Talisman buff can be active at a time. If a new Talisman buff is cast, the effects from the previous one are removed (both the proc and the Talisman buff). | * Only one Talisman buff can be active at a time. If a new Talisman buff is cast, the effects from the previous one are removed (both the proc and the Talisman buff). | ||
* Whenever the caster and the tethered ally hit the same monster within 3 seconds one or multiple effects are applied to both the caster and tethered ally. | * Whenever the caster and the tethered ally hit the same monster within 3 seconds one or multiple effects are applied to both the caster and tethered ally. | ||
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| | | | ||
* Max skill level of 5. | * Max skill level of 5. | ||
| + | * 2 second cast time. | ||
* When Talisman of Blue Dragon is procced, the Soul Linker/Ascetic and their linked ally gain movement speed equal to Speed Pot movement speed for 15 seconds and recover (3 * skillLV)% Max SP. | * When Talisman of Blue Dragon is procced, the Soul Linker/Ascetic and their linked ally gain movement speed equal to Speed Pot movement speed for 15 seconds and recover (3 * skillLV)% Max SP. | ||
|- | |- | ||
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| | | | ||
* Max skill level of 5. | * Max skill level of 5. | ||
| − | * When Talisman of White Tiger is procced, the Soul Linker/Ascetic and their linked ally gain | + | * 2 second cast time. |
| − | ** | + | * When Talisman of White Tiger is procced, the Soul Linker/Ascetic and their linked ally gain immunity to negative status effects and Dispell for 15 seconds and increase the duration of all their buffs by skillLV seconds. |
| − | ** The | + | ** Buffs from Gospel are extended by half the duration. |
| + | ** The following buffs can be extended: | ||
| + | ** <span class="mw-collapsible mw-collapsed"> | ||
| + | *** Endure | ||
| + | *** Energy Coat | ||
| + | *** Improve Concentration | ||
| + | *** Adrenaline Rush | ||
| + | *** Dubious Salesmanship | ||
| + | *** Crazy Uproar | ||
| + | *** Angelus | ||
| + | *** Blessing | ||
| + | *** Increase AGI | ||
| + | *** Kyrie Eleison | ||
| + | *** Two-Hand Quicken | ||
| + | *** One-Hand Quicken | ||
| + | *** Full Adrenaline Rush | ||
| + | *** Over Thrust | ||
| + | *** Weapon Perfection | ||
| + | *** Enchant Poison | ||
| + | *** Aspersio | ||
| + | *** B.S Sacramenti | ||
| + | *** Gloria | ||
| + | *** Impositio Manus | ||
| + | *** Magnificat | ||
| + | *** Defender | ||
| + | *** Auto Guard | ||
| + | *** Providence | ||
| + | *** Devotion | ||
| + | *** Reflect Shield | ||
| + | *** Spear Quicken | ||
| + | *** Shrink | ||
| + | *** Endow Blaze | ||
| + | *** Endow Quake | ||
| + | *** Endow Tornado | ||
| + | *** Endow Tsunami | ||
| + | *** Hindsight | ||
| + | *** Chemical Protection Armor | ||
| + | *** Chemical Protection Helm | ||
| + | *** Chemical Protection Shield | ||
| + | *** Chemical Protection Weapon | ||
| + | *** Alchemy Efficiency | ||
| + | *** Explosion Spirits | ||
| + | *** Steel Body | ||
| + | *** Aura Blade | ||
| + | *** Frenzy | ||
| + | *** Parry | ||
| + | *** Tension Relax | ||
| + | *** Concentration | ||
| + | *** True Sight | ||
| + | *** Wind Walker | ||
| + | *** Cart Boost | ||
| + | *** Maximum Over Thrust | ||
| + | *** Melt Down | ||
| + | *** Cart Efficiency | ||
| + | *** Enchant Deadly Poison | ||
| + | *** Assumptio | ||
| + | *** Duple Light | ||
| + | *** Gospel effects - these are at half effectiveness | ||
| + | *** Double Cast | ||
| + | *** Full Chemical Protection | ||
| + | *** Sprint status | ||
| + | *** Mild Wind | ||
| + | *** Kaupe | ||
| + | *** Kaizel | ||
| + | *** Kaahi | ||
| + | *** Kaite | ||
| + | *** Spirit status | ||
| + | *** Talisman of Blue Dragon | ||
| + | *** Talisman of Blue Dragon Proc | ||
| + | *** Talisman of White Tiger | ||
| + | *** Talisman of White Tiger Proc | ||
| + | *** Talisman of Red Phoenix | ||
| + | *** Talisman of Red Phoenix Proc | ||
| + | *** Talisman of Black Tortoise | ||
| + | *** Talisman of Black Tortoise Proc | ||
| + | *** Cicada Skin Shed | ||
| + | *** Mirror Image | ||
| + | *** Ninja Aura | ||
| + | *** Adjustment | ||
| + | *** Increase Accuracy | ||
| + | *** Madness Canceller | ||
| + | *** Magical Bullet | ||
| + | *** Gatling Fever | ||
| + | *** Platinum Altar | ||
| + | *** Gatling Berserk | ||
| + | *** Intensive Aim active effect | ||
| + | *** Unleashed Spirit | ||
| + | *** Talisman of Magician | ||
| + | *** Food/consumable buffs with the exception of EXP manuals and Life Insurance | ||
| + | ** </span> | ||
|- | |- | ||
! {{Skill List|skill=Talisman of Red Phoenix}} | ! {{Skill List|skill=Talisman of Red Phoenix}} | ||
| | | | ||
* Max skill level of 5. | * Max skill level of 5. | ||
| − | * When Talisman of Red Phoenix is procced, the Soul Linker/Ascetic and their linked ally gain (3 * skillLV)% DEF and MDEF pierce for 15 seconds and recover (3 * skillLV)% Max HP. | + | * 2 second cast time. |
| − | ** The | + | * When Talisman of Red Phoenix is procced, the Soul Linker/Ascetic and their linked ally gain (2 * skillLV) flat and (3 * skillLV)% DEF and MDEF pierce, and full ignore to soft DEF and MDEF for 15 seconds and recover (3 * skillLV)% Max HP. |
| + | ** While the proc is active, they also recover 3% Max HP every 2 seconds. | ||
| + | ** The % pierce stacks additively with pierce from equipment. | ||
| + | ** The flat pierce is subtracted after % pierce. | ||
|- | |- | ||
! {{Skill List|skill=Talisman of Black Tortoise}} | ! {{Skill List|skill=Talisman of Black Tortoise}} | ||
| | | | ||
* Max skill level of 5. | * Max skill level of 5. | ||
| − | * When Talisman of Black Tortoise is procced, the Soul Linker/Ascetic and their linked ally gain (4 * skillLV)% increased healing for 15 seconds and take (10 * skillLV)% reduced damage from the next instance of damage. | + | * 2 second cast time. |
| + | * When Talisman of Black Tortoise is procced, the Soul Linker/Ascetic and their linked ally gain (4 * skillLV)% increased healing and (3 * skillLV)% damage reduction for 15 seconds and take (10 * skillLV)% reduced damage from the next instance of damage. | ||
| + | ** The (3 * skillLV)% damage reduction goes into effect after the reduction from the first instance of damage. | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 19:21, 16 December 2025
Patch is unreleased. Refer to Patch A.4.7 for the latest update.
After waiting for a long, long, long time, 'tis finally here! This update brings both Soul Ascetic and Sky Emperor with massive changes to their non-rebirth counterparts and their base class as well.
Contents
Taekwon Kid Rework
Taekwon Kid Skill Adjustments
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Taekwon Kid New Skills
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Soul Linker Rework / Soul Ascetic
The goal of Soul Ascetic and the Soul Linker rework is to remove its current role as a 'link slave', and instead have it become an active hybrid support/single target magic DPS class. It can hyperfocus into one role, but should still be good with a hybrid build. There are changes seen to almost all Soul Linker skills, some minor, some major, and a bunch of new skills added both to the Soul Linker and Soul Ascetic tree.
Soul Linker Skill Adjustments
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Soul Linker New Skills
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Soul Ascetic New Skills
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| Gaining AP |
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