Difference between revisions of "Magnus Exorcismus"
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| type = Offensive | | type = Offensive | ||
| levels = 10 | | levels = 10 | ||
− | | prereqs = ([[Priest]]) | + | | prereqs = ([[Priest]]) [[Lex Aeterna]] Lv. 1, [[Turn Undead]] Lv. 3 |
| quest = | | quest = | ||
− | | spcost = (38+Skill Level | + | | spcost = (38 + Skill Level x 2) |
| hpcost = | | hpcost = | ||
− | | time = | + | | time = 5 seconds |
− | | delay = | + | | delay = 1.5 seconds |
− | | duration = (4+Skill Level) seconds | + | | duration = (4 + Skill Level) seconds |
| target = Ground | | target = Ground | ||
− | | range = | + | | range = 9 |
| area = 7x7 | | area = 7x7 | ||
| knock = | | knock = | ||
| element = Holy | | element = Holy | ||
| status = | | status = | ||
− | | catalyst = 1 Blue Gemstone | + | | catalyst = 1 {{Item|id=717 Blue Gemstone}} |
| cf_name = | | cf_name = | ||
| cf_value = | | cf_value = | ||
Line 24: | Line 24: | ||
== Description == | == Description == | ||
− | + | '''Magnus Exorcismus''' is a 2nd class offensive skill available as [[Priest]] and [[High Priest]]. It summons a holy cross on the ground that deals [[Holy]] property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% [[MATK]]. Each cast consumes 1 {{Item|id=717 Blue Gemstone}}. | |
− | {| class="wikitable" | + | {|class="wikitable" |
− | !Level | + | !Skill Level !! Hits / Wave !! Duration !! SP cost |
|- | |- | ||
− | + | !1 | |
+ | |1 || 5 sec || 40 | ||
|- | |- | ||
− | | | + | !2 |
+ | |2 || 6 sec || 42 | ||
|- | |- | ||
− | | | + | !3 |
+ | |3 || 7 sec || 44 | ||
+ | |- | ||
+ | !4 | ||
+ | |4 || 8 sec || 46 | ||
+ | |- | ||
+ | !5 | ||
+ | |5 || 9 sec || 48 | ||
+ | |- | ||
+ | !6 | ||
+ | |6 || 10 sec || 50 | ||
+ | |- | ||
+ | !7 | ||
+ | |7 || 11 sec || 52 | ||
+ | |- | ||
+ | !8 | ||
+ | |8 || 12 sec || 54 | ||
+ | |- | ||
+ | !9 | ||
+ | |9 || 13 sec || 56 | ||
+ | |- | ||
+ | !10 | ||
+ | |10 || 14 sec || 58 | ||
|} | |} | ||
+ | |||
+ | == Magnus Exorcismus, Holy Light, and Judex combo == | ||
+ | A combo between Magnus Exorcismus, Holy Light, and Judex was added, which can make Holy Light and Judex AoE a certain number of casts. The combo goes like this: | ||
+ | * Lay down a Magnus Exorcismus. On every wave it applies a status to all mobs hit by it (SC_JUDEXMAGNUS). | ||
+ | ** The status' duration is until the Magnus Exorcismus disappears OR it's consumed by Holy Light. | ||
+ | ** Judex's bonus damage vs Demon or Undead MVPs is doubled if the MVP has the SC_JUDEXMAGNUS status (Judex does not consume this status). | ||
+ | ** Holy Light's bonus holy magic damage is doubled if the monster has the SC_JUDEXMAGNUS status (you do not have to reapply this, as Holy Light consumes the status). | ||
+ | * When using Holy Light on any mob with SC_JUDEXMAGNUS, the Holy Light becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_JUDEXMAGNUS on all the monsters and applies a new status, SC_MAGNUSHOLYLIGHT. | ||
+ | * When using Judex on any mob with SC_MAGNUSHOLYLIGHT, the Judex becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_MAGNUSHOLYLIGHT on all the monsters and applies a new status, SC_JUDEX. | ||
+ | * When Magnus Exorcismus hits any enemy with SC_JUDEX, it's duration is doubled (this can only be done once per Magnus Exorcismus unit). | ||
+ | ** Technically the duration is not doubled but another Magnus Exorcismus is placed in the same location when the first one ends. This new Magnus Exorcismus however cannot be "duplicated". | ||
+ | |||
+ | * '''TLDR:''' Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> repeat repeat. | ||
== Notes == | == Notes == | ||
− | + | * Anything hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, the maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast. | |
− | *Anything | + | * Magnus Exorcismus does not deal damage while the user is [[Status Effects#Stun|stunned]]. |
− | *Magnus Exorcismus does not deal damage while the user is [[ | + | * Magnus Exorcismus originally only dealt damage to [[Demon]] race and [[Undead]] element monsters, but was changed on Project Alfheim to be able to hit all targets. |
Latest revision as of 09:50, 7 October 2025
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Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | (38 + Skill Level x 2) |
Cast Time: | 5 seconds |
Cast Delay: | 1.5 seconds |
Duration: | (4 + Skill Level) seconds |
Target: | Ground |
Range: | 9 cells |
Area of Effect: | 7x7 |
Property: | Holy |
Catalyst: | 1 Blue Gemstone |
Prerequisites | |
(Priest) Lex Aeterna Lv. 1, Turn Undead Lv. 3 |
Description
Magnus Exorcismus is a 2nd class offensive skill available as Priest and High Priest. It summons a holy cross on the ground that deals Holy property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% MATK. Each cast consumes 1 Blue Gemstone.
Skill Level | Hits / Wave | Duration | SP cost |
---|---|---|---|
1 | 1 | 5 sec | 40 |
2 | 2 | 6 sec | 42 |
3 | 3 | 7 sec | 44 |
4 | 4 | 8 sec | 46 |
5 | 5 | 9 sec | 48 |
6 | 6 | 10 sec | 50 |
7 | 7 | 11 sec | 52 |
8 | 8 | 12 sec | 54 |
9 | 9 | 13 sec | 56 |
10 | 10 | 14 sec | 58 |
Magnus Exorcismus, Holy Light, and Judex combo
A combo between Magnus Exorcismus, Holy Light, and Judex was added, which can make Holy Light and Judex AoE a certain number of casts. The combo goes like this:
- Lay down a Magnus Exorcismus. On every wave it applies a status to all mobs hit by it (SC_JUDEXMAGNUS).
- The status' duration is until the Magnus Exorcismus disappears OR it's consumed by Holy Light.
- Judex's bonus damage vs Demon or Undead MVPs is doubled if the MVP has the SC_JUDEXMAGNUS status (Judex does not consume this status).
- Holy Light's bonus holy magic damage is doubled if the monster has the SC_JUDEXMAGNUS status (you do not have to reapply this, as Holy Light consumes the status).
- When using Holy Light on any mob with SC_JUDEXMAGNUS, the Holy Light becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_JUDEXMAGNUS on all the monsters and applies a new status, SC_MAGNUSHOLYLIGHT.
- When using Judex on any mob with SC_MAGNUSHOLYLIGHT, the Judex becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_MAGNUSHOLYLIGHT on all the monsters and applies a new status, SC_JUDEX.
- When Magnus Exorcismus hits any enemy with SC_JUDEX, it's duration is doubled (this can only be done once per Magnus Exorcismus unit).
- Technically the duration is not doubled but another Magnus Exorcismus is placed in the same location when the first one ends. This new Magnus Exorcismus however cannot be "duplicated".
- TLDR: Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> repeat repeat.
Notes
- Anything hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, the maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast.
- Magnus Exorcismus does not deal damage while the user is stunned.
- Magnus Exorcismus originally only dealt damage to Demon race and Undead element monsters, but was changed on Project Alfheim to be able to hit all targets.