Difference between revisions of "Piercing Shot"
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| weapon = Pistol | | weapon = Pistol | ||
| weapon2 = Rifle | | weapon2 = Rifle | ||
+ | | ammo = 1 Bullet | ||
|s_icon = Bleeding | |s_icon = Bleeding | ||
}} | }} |
Latest revision as of 16:18, 17 July 2024
Piercing Shot | |
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Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | (10 + Skill Level) |
Cast Time: | 1.5 seconds |
Cast Delay: | 3 seconds |
Target: | Enemy |
Range: | (9 + Snake Eyes range bonus) cells |
Status: | Bleeding |
Ammunition: | 1 Bullet |
Weapon: | Pistol or Rifle |
Status Icon: | |
Prerequisites | |
(Gunslinger) Tracking Lv. 5 |
Description
Piercing Shot is an expanded class offensive skill available as Gunslinger and Night Watch. It inflicts defense-piercing damage with a Pistol or Rifle that has the chance of causing Bleeding effect upon its target. It also applies a debuff to the monster that affects only attacks applied by the caster who applied the debuff. This debuff will make the caster's attacks ignore a portion of the enemy's LUK-based defense for the purpose of calculating critical strikes (also known as crit shield).
Skill Level | ATK ratio | Bleeding Chance | LUK ignore amount | SP cost |
---|---|---|---|---|
1 | 120% | 3% | 20% | 11 |
2 | 140% | 6% | 40% | 12 |
3 | 160% | 9% | 60% | 13 |
4 | 180% | 12% | 80% | 14 |
5 | 200% | 15% | 100% | 15 |