Difference between revisions of "Super Novice Spirit"
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| prereqs = None | | prereqs = None | ||
| quest = | | quest = | ||
− | | spcost = (560 - | + | | spcost = (560 - Skill Level x 100) |
| hpcost = | | hpcost = | ||
| time = 1 second | | time = 1 second | ||
− | | delay = | + | | delay = 0.5 seconds |
− | | duration = (100 + | + | | duration = (100 + Skill Level x 50) seconds |
− | | target = [[Super Novice]] | + | | target = [[Super Novice]]s |
− | | range = | + | | range = 9 |
| area = | | area = | ||
| knock = | | knock = | ||
Line 24: | Line 24: | ||
}} | }} | ||
== Description == | == Description == | ||
− | + | '''Super Novice Spirit''' is a 2nd class supportive skill available as [[Soul Linker]]. It imbues a [[Super Novice]] with the Spirit of the Super Novice, giving them special powerful buffs that last until the Spirit buff runs out:. | |
− | + | * Super Novices above Base Lv. 90 (91+) will temporarily be able to equip ALL upper/middle/lower headgear. | |
− | + | * Super Novices above Base Lv. 96 (97+) will temporarily be able to equip all level 4 Daggers, one-handed Swords, Axes, Maces, and Staves. | |
− | * Super Novices above Base Lv. 90 will temporarily be able to equip ALL upper/middle/lower headgear. | + | * Headgear and Weapons made equippable by the soul link will remain equipped: |
− | * Super Novices above Base Lv. 96 will temporarily be able to equip all level 4 Daggers, one-handed Swords, Axes, Maces, and Staves. | ||
− | * Headgear and Weapons made | ||
::*if the link remains active while traveling between maps. | ::*if the link remains active while traveling between maps. | ||
::*even after the link wears off until you change to any map or log out. | ::*even after the link wears off until you change to any map or log out. | ||
− | *Headgear and Weapons made | + | *Headgear and Weapons made equippable by the soul link will also remain equippable even if broken. |
− | {| class="wikitable" | + | {|class="wikitable" |
− | !Level || | + | !Skill Level !! Duration !! SP cost |
+ | |- | ||
+ | !1 | ||
+ | |150 sec || 460 | ||
+ | |- | ||
+ | !2 | ||
+ | |200 sec || 360 | ||
+ | |- | ||
+ | !3 | ||
+ | |250 sec || 260 | ||
|- | |- | ||
− | | | + | !4 |
+ | |300 sec || 160 | ||
|- | |- | ||
− | | | + | !5 |
+ | |350 sec || 60 | ||
|} | |} | ||
Latest revision as of 12:52, 14 July 2024
Super Novice Spirit | |
---|---|
Type: | Supportive Skill |
Levels: | 5 (Fixed) |
SP Cost: | (560 - Skill Level x 100) |
Cast Time: | 1 second |
Cast Delay: | 0.5 seconds |
Duration: | (100 + Skill Level x 50) seconds |
Target: | Super Novices |
Range: | 9 cells |
Status Icon: | |
Prerequisites | |
None |
Description
Super Novice Spirit is a 2nd class supportive skill available as Soul Linker. It imbues a Super Novice with the Spirit of the Super Novice, giving them special powerful buffs that last until the Spirit buff runs out:.
- Super Novices above Base Lv. 90 (91+) will temporarily be able to equip ALL upper/middle/lower headgear.
- Super Novices above Base Lv. 96 (97+) will temporarily be able to equip all level 4 Daggers, one-handed Swords, Axes, Maces, and Staves.
- Headgear and Weapons made equippable by the soul link will remain equipped:
- if the link remains active while traveling between maps.
- even after the link wears off until you change to any map or log out.
- Headgear and Weapons made equippable by the soul link will also remain equippable even if broken.
Skill Level | Duration | SP cost |
---|---|---|
1 | 150 sec | 460 |
2 | 200 sec | 360 |
3 | 250 sec | 260 |
4 | 300 sec | 160 |
5 | 350 sec | 60 |
Soul Linker | ||
---|---|---|
Skills | Spirit Links | Rebirth • Alchemist • Assassin • Bard and Dancer • Blacksmith • Crusader Spirit • Star Gladiator • Hunter • Knight • Monk • Priest • Rogue • Sage • Soul Linker • Super Novice • Wizard |
Ka Skills | Kaahi • Kaina • Kaite • Kaizel • Kaupe | |
Es Skills | Eska • Eske • Esma • Estin • Estun • Eswoo | |
Quests | Soul Linker Job Change Guide | |
Weapons | Dagger • Rod |