Difference between revisions of "Dust"
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| class = Gunslinger | | class = Gunslinger | ||
| type = Offensive | | type = Offensive | ||
− | | levels = 5 | + | | levels = 5 (Selectable) |
| prereqs = ([[Gunslinger]]) [[Single Action]] Lv. 5 | | prereqs = ([[Gunslinger]]) [[Single Action]] Lv. 5 | ||
− | | spcost = (5 + | + | | spcost = (5 + Skill Level x 3) |
− | | target = | + | | time = 1 second |
− | | range = | + | | delay = ASPD |
− | | knock = | + | | target = Enemy |
+ | | range = 6 | ||
+ | | knock = 7 | ||
| weapon = Shotgun | | weapon = Shotgun | ||
+ | | ammo = 1 Bullet | ||
}} | }} | ||
==Description== | ==Description== | ||
− | + | '''Dust''' is an expanded class offensive skill available as [[Gunslinger]] and [[Night Watch]]. It fires a close-range shot that will push an enemy 7 cells backward. | |
− | {| class="wikitable" | + | {|class="wikitable" |
− | ! Level !! | + | !Skill Level !! [[ATK]] ratio !! SP cost |
|- | |- | ||
− | ! | + | !1 |
− | | 400 || | + | |400% || 8 |
|- | |- | ||
− | ! | + | !2 |
− | | | + | |450% || 11 |
+ | |- | ||
+ | !3 | ||
+ | |500% || 14 | ||
+ | |- | ||
+ | !4 | ||
+ | |550% || 17 | ||
+ | |- | ||
+ | !5 | ||
+ | |600% || 20 | ||
|} | |} | ||
{{Navbox Gunslinger}} | {{Navbox Gunslinger}} |
Latest revision as of 16:19, 17 July 2024
Dust | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | (5 + Skill Level x 3) |
Cast Time: | 1 second |
Cast Delay: | ASPD |
Target: | Enemy |
Range: | 6 cells |
Knock Back: | 7 cells |
Ammunition: | 1 Bullet |
Weapon: | Shotgun |
Prerequisites | |
(Gunslinger) Single Action Lv. 5 |
Description
Dust is an expanded class offensive skill available as Gunslinger and Night Watch. It fires a close-range shot that will push an enemy 7 cells backward.
Skill Level | ATK ratio | SP cost |
---|---|---|
1 | 400% | 8 |
2 | 450% | 11 |
3 | 500% | 14 |
4 | 550% | 17 |
5 | 600% | 20 |