Difference between revisions of "Piercing Shot"

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| class = Gunslinger
 
| class = Gunslinger
 
| type = Offensive
 
| type = Offensive
| levels = 5
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| levels = 5 (Selectable)
 
| prereqs = ([[Gunslinger]]) [[Tracking]] Lv. 5
 
| prereqs = ([[Gunslinger]]) [[Tracking]] Lv. 5
| spcost = (10 + (Skill level))
+
| spcost = (10 + Skill Level)
| target = Foe
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| time = 1.5 seconds
| range = Ranged
+
| delay = 3 seconds
 +
| target = Enemy
 +
| range = (9 + [[Snake Eyes]] range bonus)
 
| status = [[Bleeding]]
 
| status = [[Bleeding]]
 
| weapon = Pistol
 
| weapon = Pistol
 
| weapon2 = Rifle
 
| weapon2 = Rifle
 +
| ammo = 1 Bullet
 
|s_icon = Bleeding
 
|s_icon = Bleeding
 
}}
 
}}
 
==Description==
 
==Description==
Inflict defense piercing damage with a [[Pistol]] or [[Rifle]] that has the chance of causing [[Bleeding]] effect upon its target. It also applies a debuff to the monster that affects attacks applied by the Gunslinger who applied the debuff in the first place.  
+
'''Piercing Shot''' is an expanded class offensive skill available as [[Gunslinger]] and [[Night Watch]]. It inflicts defense-piercing damage with a [[Pistol]] or [[Rifle]] that has the chance of causing [[Bleeding]] effect upon its target. It also applies a debuff to the monster that affects only attacks applied by the caster who applied the debuff. This debuff will make the caster's attacks ignore a portion of the enemy's LUK-based defense for the purpose of calculating critical strikes (also known as crit shield).
  
When the caster who applied the debuff attacks the monster with the debuff it will also ignore a portion of its LUK based defense for purposes of calculating critical strikes.
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{|class="wikitable"
 
+
!Skill Level !! [[ATK]] ratio !! [[Bleeding]] Chance !! [[LUK]] ignore amount !! SP cost
{| class="wikitable"
+
|-
! Level !! 1 !! 2 !! 3 !! 4 !! 5
+
!1
 +
|120% || 3% || 20% || 11
 
|-
 
|-
! Damage (%)
+
!2
| 120 || 140 || 160 || 180 || 200
+
|140% || 6% || 40% || 12
 
|-
 
|-
! Bleed Chance (%)
+
!3
| 3 || 6 || 9 || 12 || 15
+
|160% || 9% || 60% || 13
 
|-
 
|-
! LUK Ignore (%)
+
!4
| 20 || 40 || 60 || 80 || 100
+
|180% || 12% || 80% || 14
 
|-
 
|-
! SP Cost
+
!5
| 11 || 12 || 13 || 14 || 15  
+
|200% || 15% || 100% || 15
 
|}
 
|}
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Latest revision as of 16:18, 17 July 2024


Piercing Shot.png Piercing Shot
Piercing Shot Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: (10 + Skill Level)
Cast Time: 1.5 seconds
Cast Delay: 3 seconds
Target: Enemy
Range: (9 + Snake Eyes range bonus) cells
Status: Bleeding
Ammunition: 1 Bullet
Weapon: Pistol or Rifle
Status Icon: I Bleeding.png
Prerequisites
(Gunslinger) Tracking Lv. 5

Description

Piercing Shot is an expanded class offensive skill available as Gunslinger and Night Watch. It inflicts defense-piercing damage with a Pistol or Rifle that has the chance of causing Bleeding effect upon its target. It also applies a debuff to the monster that affects only attacks applied by the caster who applied the debuff. This debuff will make the caster's attacks ignore a portion of the enemy's LUK-based defense for the purpose of calculating critical strikes (also known as crit shield).

Skill Level ATK ratio Bleeding Chance LUK ignore amount SP cost
1 120% 3% 20% 11
2 140% 6% 40% 12
3 160% 9% 60% 13
4 180% 12% 80% 14
5 200% 15% 100% 15
Gunslinger
Skills Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Desperado • Disarm • Dust • Full Buster • Gatling Fever • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Piercing Shot • Rapid Fire • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action
Quests Gunslinger Job Change Guide • Gunslinger Weapon Quests
Weapons Bullets • Guns