Difference between revisions of "Blast Mine"
Jump to navigation
Jump to search
m |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 23: | Line 23: | ||
}} | }} | ||
== Description == | == Description == | ||
− | '''Blast Mine''' is a 2nd class | + | '''Blast Mine''' is a 2nd class offensive skill available as [[Hunter]] and [[Sniper]]. It is a trap that will cause [[Wind]] property damage to the enemies in the surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes. |
{|class="wikitable" | {|class="wikitable" | ||
Line 48: | Line 48: | ||
== Notes == | == Notes == | ||
− | * | + | * Damage ignores [[FLEE]] and [[DEF]]. |
Latest revision as of 19:08, 18 May 2024
Blast Mine | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | (30 - (Skill Level x 5)) |
Target: | Ground |
Range: | 3 cells |
Area of Effect: | 3x3 |
Property: | Wind |
Catalyst: | 1 Trap |
Prerequisites | |
(Hunter) Freezing Trap Lv. 1, Land Mine Lv. 1, Sandman Lv. 1 |
Description
Blast Mine is a 2nd class offensive skill available as Hunter and Sniper. It is a trap that will cause Wind property damage to the enemies in the surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes.
Skill Level | Trap duration |
---|---|
1 | 25 sec |
2 | 20 sec |
3 | 15 sec |
4 | 10 sec |
5 | 5 sec |
Formula
Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35