Difference between revisions of "First Wind"
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{{Skill Info | {{Skill Info | ||
− | |class=Ninja | + | | class = Ninja |
− | |type=Offensive | + | | type = Offensive |
− | |levels=5 (Selectable) | + | | levels = 5 (Selectable) |
− | |prereqs=([[Ninja]]) [[Ninja Mastery]] Lv. 10, [[Lightning Jolt]] Lv. 5 | + | | prereqs = ([[Ninja]]) [[Ninja Mastery]] Lv. 10, [[Lightning Jolt]] Lv. 5 |
− | |spcost=20 + | + | | spcost = (20 + Skill Level x 4) |
− | |time= | + | | time = 4 seconds |
− | |delay= | + | | delay = ASPD |
− | | | + | | range = 9 |
− | | | + | | area = approx. 3x(5~9) cells in direction of target |
− | |element=Wind | + | | element = Wind |
− | |catalyst = 1 {{item|id=7523 Wind Stone}} | + | | catalyst = 1 {{item|id=7523 Wind Stone}} |
}} | }} | ||
==Description== | ==Description== | ||
− | + | '''First Wind''' (Alt: ''Kamaitachi'') is an expanded class offensive skill available as [[Ninja]]. It summons the morning winds to blow past the target, with sharp blades of wind cutting through everything in its path. The wind cuts down a path towards the targeted enemy, and deals damage to all those in the area of effect (targeting is similar to the Sniper skill [[Sharp Shooting]], but a bit more wonky). The length of this 'path' varies based on the skill level, with a width of 3 cells. If the targeted opponent moves outside of the range of the damage path, it is possible to take ''no damage'' from First Wind. Enemies just outside of the path can still get hit but for very minimal damage. Each cast consumes a {{item|id=7523 Wind Stone}}. | |
{|class=wikitable | {|class=wikitable | ||
− | !Level!! | + | !Skill Level!![[MATK]] ratio!!Damage Range!!SP cost |
|- | |- | ||
!1 | !1 | ||
− | |200%||5||24 | + | |200%||5 cells||24 |
|- | |- | ||
!2 | !2 | ||
− | |300%||6||28 | + | |300%||6 cells||28 |
|- | |- | ||
!3 | !3 | ||
− | |400%||7||32 | + | |400%||7 cells||32 |
|- | |- | ||
!4 | !4 | ||
− | |500%||8||36 | + | |500%||8 cells||36 |
|- | |- | ||
!5 | !5 | ||
− | |600%||9||40 | + | |600%||9 cells||40 |
|} | |} | ||
{{Navbox Ninja}} | {{Navbox Ninja}} |
Latest revision as of 19:23, 15 July 2024
First Wind | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | (20 + Skill Level x 4) |
Cast Time: | 4 seconds |
Cast Delay: | ASPD |
Range: | 9 cells |
Area of Effect: | approx. 3x(5~9) cells in direction of target |
Property: | Wind |
Catalyst: | 1 Wind Stone |
Prerequisites | |
(Ninja) Ninja Mastery Lv. 10, Lightning Jolt Lv. 5 |
Description
First Wind (Alt: Kamaitachi) is an expanded class offensive skill available as Ninja. It summons the morning winds to blow past the target, with sharp blades of wind cutting through everything in its path. The wind cuts down a path towards the targeted enemy, and deals damage to all those in the area of effect (targeting is similar to the Sniper skill Sharp Shooting, but a bit more wonky). The length of this 'path' varies based on the skill level, with a width of 3 cells. If the targeted opponent moves outside of the range of the damage path, it is possible to take no damage from First Wind. Enemies just outside of the path can still get hit but for very minimal damage. Each cast consumes a Wind Stone.
Skill Level | MATK ratio | Damage Range | SP cost |
---|---|---|---|
1 | 200% | 5 cells | 24 |
2 | 300% | 6 cells | 28 |
3 | 400% | 7 cells | 32 |
4 | 500% | 8 cells | 36 |
5 | 600% | 9 cells | 40 |