Difference between revisions of "Berserk"
Jump to navigation
Jump to search
m |
m |
||
Line 8: | Line 8: | ||
| quest = Swordman Skill Quest#Berserk Quest | | quest = Swordman Skill Quest#Berserk Quest | ||
| spcost = 1 | | spcost = 1 | ||
+ | | time = None | ||
+ | | delay = ASPD | ||
| target = Self | | target = Self | ||
| s_icon = Berserk | | s_icon = Berserk | ||
Line 14: | Line 16: | ||
== Description == | == Description == | ||
− | + | '''Berserk''' (Alt: ''Auto Berserk'') is a 1st class quest passive skill available as [[Swordman]]. It empowers the player with rage and makes them enter a condition that is equivalent to Level 10 [[Provoke]] status when their HP is reduced to less than 25% of their [[Max HP]]. The Provoked status lasts until the player's HP is restored to more than 25% of Max HP or if the Provoke effect is canceled by certain skills or situations. It can be turned on and off. | |
== Notes == | == Notes == | ||
*The skill doesn't consume SP when cast, but cannot be cast with 0 SP. | *The skill doesn't consume SP when cast, but cannot be cast with 0 SP. | ||
− | *When HP is less than 25%, the player's HP bar turns red. This indicates that the skill is activated. | + | *When [[Max HP]] is less than 25%, the player's HP bar turns red. This indicates that the skill is activated. |
{{Navbox Swordman}} | {{Navbox Swordman}} |
Latest revision as of 21:25, 18 June 2024
Berserk | |
---|---|
Type: | Passive Skill |
Levels: | 1 |
SP Cost: | 1 |
Cast Time: | None |
Cast Delay: | ASPD |
Target: | Self |
Status Icon: | |
Prerequisites | |
In order to gain this skill, the player has to complete a quest. |
This article is about the Swordman skill which causes Provoke-like status when the character is at low health. For information about the Lord Knight skill that greatly increases attack speed, see Berserk (Frenzy).
Description
Berserk (Alt: Auto Berserk) is a 1st class quest passive skill available as Swordman. It empowers the player with rage and makes them enter a condition that is equivalent to Level 10 Provoke status when their HP is reduced to less than 25% of their Max HP. The Provoked status lasts until the player's HP is restored to more than 25% of Max HP or if the Provoke effect is canceled by certain skills or situations. It can be turned on and off.
Notes
- The skill doesn't consume SP when cast, but cannot be cast with 0 SP.
- When Max HP is less than 25%, the player's HP bar turns red. This indicates that the skill is activated.