Difference between revisions of "Merchant Job Change Guide"
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− | 1. Head to [[Alberta]] and enter the Merchant Guild in the southwest corner | + | 1. Head to [[Alberta]] and enter the Merchant Guild in the southwest corner {{navi|alberta|36|42}}. Inside talk to Chief Mahnsoo (Merchant) behind the desk to sign up to become a Merchant. |
− | 2. He will ask you to pay a fee of 1,000 [[Zeny]] before beginning the quest. You can pay | + | 2. He will ask you to pay a fee of 1,000 [[Zeny]] before beginning the quest. You can pay (500z) before and (500z) after the quest if you lack the funds. You will also be given a serial number and destination. Do not forget them! The serial number is randomly chosen between one of these: |
*2485741 | *2485741 | ||
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*Izlude Dungeon (Bylan Island) - Kafra Employee (106,58) | *Izlude Dungeon (Bylan Island) - Kafra Employee (106,58) | ||
− | *[[Prontera]] - Southeastern corner, Kafra Employee | + | *[[Prontera]] - Southeastern corner, Kafra Employee {{Navi|prontera|248|42}} |
*[[Geffen]] - Mage Guild in the northwest building, to the man with glasses (in: 155,122) | *[[Geffen]] - Mage Guild in the northwest building, to the man with glasses (in: 155,122) | ||
*[[Morroc]] - Dyemaker's house in the northeastern house, he is located in the room directly to the right after you enter the house (271,269) | *[[Morroc]] - Dyemaker's house in the northeastern house, he is located in the room directly to the right after you enter the house (271,269) | ||
− | 3. Head down into the warehouse and speak with the warehouse supervisor (alberta_in 28,29). You must | + | 3. Head down into the warehouse and speak with the warehouse supervisor (alberta_in 28,29). You must enter the '''serial number''' and the '''destination''' of the parcel. The supervisor will give you a parcel even if you enter the wrong serial number and/or destination, but the receiving [[NPC]] will not accept it, thus requiring the player to start over. |
<center> | <center> | ||
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− | 4. Deliver the parcel to the appropriate NPC. You will receive a Receipt from them if step 3 was done correctly. | + | 4. Deliver the parcel to the appropriate [[NPC]]. You will receive a Receipt from them if step 3 was done correctly. |
− | 5. Return to Alberta and present the supervisor with the receipt, then speak with Chief Mahnsoo again to become a Merchant. | + | 5. Return to [[Alberta]] and present the supervisor with the receipt, then speak with Chief Mahnsoo again to become a Merchant. |
<noinclude> | <noinclude> |
Latest revision as of 18:52, 13 March 2023
1. Head to Alberta and enter the Merchant Guild in the southwest corner . Inside talk to Chief Mahnsoo (Merchant) behind the desk to sign up to become a Merchant. 2. He will ask you to pay a fee of 1,000 Zeny before beginning the quest. You can pay (500z) before and (500z) after the quest if you lack the funds. You will also be given a serial number and destination. Do not forget them! The serial number is randomly chosen between one of these:
The destination is one of the following:
3. Head down into the warehouse and speak with the warehouse supervisor (alberta_in 28,29). You must enter the serial number and the destination of the parcel. The supervisor will give you a parcel even if you enter the wrong serial number and/or destination, but the receiving NPC will not accept it, thus requiring the player to start over. 4. Deliver the parcel to the appropriate NPC. You will receive a Receipt from them if step 3 was done correctly. 5. Return to Alberta and present the supervisor with the receipt, then speak with Chief Mahnsoo again to become a Merchant.
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