Difference between revisions of "Star Gladiator"
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| {{Skill List |skill=Feeling of the Sun, Moon and Stars}} | | {{Skill List |skill=Feeling of the Sun, Moon and Stars}} | ||
− | || Permanently memorize a map as | + | || Permanently memorize a map as a Place of the Sun, the Moon, or the Stars. || 3 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
| {{Skill List |skill=Hatred of the Sun, Moon, and Stars}} | | {{Skill List |skill=Hatred of the Sun, Moon, and Stars}} | ||
− | || Permanently memorize a monster or player class as | + | || Permanently memorize a monster or player class as a Target of the Sun, the Moon, or the Stars. || 3 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
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{{Skill List |skill=Warmth of the Stars}} | {{Skill List |skill=Warmth of the Stars}} | ||
|| Barrier, which deals damage and pushes back enemies nearby. | || Barrier, which deals damage and pushes back enemies nearby. | ||
− | Can only be used in corresponding SLS Place. | + | Can only be used in the corresponding SLS Place. |
|| 3 | || 3 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
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| {{Skill List |skill=Comfort of the Sun}} | | {{Skill List |skill=Comfort of the Sun}} | ||
− | || Increases VIT DEF proportionally to level, DEX and LUK. | + | || Increases [[VIT]] [[DEF]] proportionally to level, [[DEX]] and [[LUK]]. |
Can only be used in a Place of the Sun on a Solar Day. | Can only be used in a Place of the Sun on a Solar Day. | ||
|| 4 | || 4 | ||
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| {{Skill List |skill=Comfort of the Moon}} | | {{Skill List |skill=Comfort of the Moon}} | ||
− | || Increases Flee proportionally to level, DEX and LUK. | + | || Increases [[Flee]] proportionally to level, [[DEX]], and [[LUK]]. |
Can only be used in a Place of the Moon on a Lunar Day. | Can only be used in a Place of the Moon on a Lunar Day. | ||
|| 4 | || 4 | ||
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| {{Skill List |skill=Comfort of the Stars}} | | {{Skill List |skill=Comfort of the Stars}} | ||
− | || Increases ASPD proportionally to level, DEX and LUK. | + | || Increases [[ASPD]] proportionally to level, [[DEX]] and [[LUK]]. |
Can only be used in a Place of the Stars on a Stellar Day. | Can only be used in a Place of the Stars on a Stellar Day. | ||
|| 4 | || 4 | ||
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
− | | {{Skill List |skill= | + | | {{Skill List |skill=Blessing of the Sun}} |
− | {{Skill List |skill= | + | {{Skill List |skill=Blessing of the Moon}} |
− | {{Skill List |skill= | + | {{Skill List |skill=Blessing of the Stars}} |
|| Bonus EXP for corresponding SLS Target on corresponding SLS Day. | || Bonus EXP for corresponding SLS Target on corresponding SLS Day. | ||
|| 5 | || 5 | ||
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
− | | {{Skill List |skill= | + | | {{Skill List |skill=Demon of the Sun, Moon and Stars}} |
|| Permanently sacrifice sight in return for increasing [[ASPD]]. | || Permanently sacrifice sight in return for increasing [[ASPD]]. | ||
|| 10 | || 10 | ||
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
− | | {{Skill List |skill= | + | | {{Skill List |skill=Friend of the Sun, Moon and Stars}} |
|| When using Counter Kick, any [[Monk]]s in the party will have their chance of using [[Raging Trifecta Blow]] increased. If any Monks in the party use [[Raging Thrust]], player's chance of using Counter Kick increases. | || When using Counter Kick, any [[Monk]]s in the party will have their chance of using [[Raging Trifecta Blow]] increased. If any Monks in the party use [[Raging Thrust]], player's chance of using Counter Kick increases. | ||
|| 3 | || 3 | ||
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
− | | {{Skill List |skill= | + | | {{Skill List |skill=LKnowledge of the Sun, Moon and Stars}} |
− | || Increases carry capacity when logging in | + | || Increases carry capacity when logging in an SLS Place. |
|| 10 | || 10 | ||
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
− | | {{Skill List |skill= | + | | {{Skill List |skill=Union of the Sun, Moon and Stars}} |
|| Fly off the ground, increase movement speed, attacks never miss and ignore DEF. HP is lost with every attack. Needs [[Fist Master Spirit]] to use, and deactivates spirit mode when used. | || Fly off the ground, increase movement speed, attacks never miss and ignore DEF. HP is lost with every attack. Needs [[Fist Master Spirit]] to use, and deactivates spirit mode when used. | ||
|| 1 | || 1 |
Revision as of 00:52, 5 March 2023
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Job Base: | Taekwon | ||||
Job Type: | Extended | ||||
Changes At: | Comodo | ||||
Number of Skills: | 18 | ||||
Total Skill Points: | 75 | ||||
Total Quest Skills: | 0 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+12 | +12 | +0 | +0 | +6 | +0 |
Contents
Overview
Star Gladiator is a class for characters who have chosen Taekwon as their first profession and wish to continue in the ways of the Taekwon. One of the most notable benefits of a Star Gladiator is the ability to wield books to help deal more physical damage. Star Gladiator is an unusual class in that the majority of their skills are bound to the celestial bodies of the Sun (Solar), Moon (Lunar), and Stars (Stellar) and are very restricted in their use. These skills have three different restrictions in which they can be used, and are as follows:
- Certain skills can only be used on a day of their respective celestial body
- Some skills can only be used on maps that are designated as a place of a celestial body
- Other skills can only be used against enemies that are aligned as an enemy of a celestial body
The first restriction is unlike the latter two in that a Star Gladiator cannot change what day represents a celestial body; these days are already set. The setting for these celestial days is told in the mantra as follows:
The Sun shines brightest on even days. The Moon shines brightest on odd days. And the Stars shine without fail on every 5th day. Note: On Alfheim, Star Gladiators are tied to the real calendar, so you'll never have to guess what day it is. The second and third restrictions can be set personally for each individual via their respective skills. However, some skills are also bound by more than one restriction.
Jobchange Guide
Skills
Job Bonuses
Resetting your places of the Sun/Moon/StarsStar Gladiators can reset maps designated as Places of the Sun/Moon/Stars. The Star Gladiators must be sitting beside another Taekwon class (Soul Linker, Taekwon or another Star Gladiators) and be regenerating HP (that is, your HP must not be full). It is speculated that being in Happy Break is also required. Spamming the /doridori emote repeatedly is not necessary, but it is needed to enter Happy Mode. You can tell you are in Happy Mode because you regenerate an additional +3 SP over the regular Happy Break effects. The chance to reset the maps occurs every 10 seconds (on each Peaceful Break HP tick). In order to ensure that you are continually regenerating HP, you can switch an HP-increasing item on and off or use something which drains HP, like a rideword hat, combined with low HP regeneration. The chance of the reset occurring is very low, sometimes taking many hours or days to be successful. Solar, Lunar, and Stellar MiracleAs the Taekwon Master wanders the land and gazes at the sky, a blessing unlike any other may be endowed upon him. Solar, Lunar, and Stellar Miracle will allow the Star Gladiators to use all Solar, Lunar, and Stellar-aligned skills on any map on any day of the week. The moon will eclipse the sun, and the stars will shine brightly, making the world around the Star Gladiator go dark (the effect is similar to the darkness caused by a Soul Link). This means offensive and supporting skills are stacked as well. The effect lasts one hour. It does not disappear if the player logs off but does if the map is switched.
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