Difference between revisions of "Blast Mine"
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(Created page with "{{Skill Info | class = Hunter | class2 = | class3 = | type = Offensive | levels = 5 (Selectable) | prereqs = (Hunter) Freezing Trap Lv. 1, Land Mine Lv. 1, Sandm...") |
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== Information == | == Information == | ||
− | *Damage Formula: Skill Level * (50 + | + | *Damage Formula: Skill Level * (50 + [[Stats#DEX|DEX]] / 2]) * {1 + ([[Stats#INT|INT]] / 100)} * Number of stacked monster |
*This trap ignores [[Stats#DEF|DEF]] | *This trap ignores [[Stats#DEF|DEF]] |
Revision as of 13:03, 26 October 2022
Blast Mine | |
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Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | ASPD Based |
Duration: | (30 - (Skill level*5)) |
Target: | Ground |
Range: | Melee |
Area of Effect: | 3x3 |
Property: | Wind |
Catalyst: | 1 Trap |
Prerequisites | |
(Hunter) Freezing Trap Lv. 1, Land Mine Lv. 1, Sandman Lv. 1 |
Description
Blast Mine is a trap that will cause Wind property damage to the surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes.
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Trap Duration (sec.) | 25 | 20 | 15 | 10 | 5 |