Difference between revisions of "Patch A.4.8"
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! {{Skill List|skill=Knowledge of the Sun, Moon and Stars}} | ! {{Skill List|skill=Knowledge of the Sun, Moon and Stars}} | ||
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| − | * | + | * Max skill level of 10. |
| + | * Increase weight limit by (10 * skillLV)% when on a SLS designated map. | ||
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| − | * | + | * Max skill level of 5. |
| + | * Increase weight limit by 200 * skillLV. | ||
|- | |- | ||
! {{Skill List|skill=Hatred of the Sun, Moon, and Stars}} | ! {{Skill List|skill=Hatred of the Sun, Moon, and Stars}} | ||
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| − | * | + | * Max skill level of 3. |
| + | * Designates a target as a Sun, Moon, or Star target under certain restrictions. | ||
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| − | * | + | * Max skill level of 10. |
| + | * Each time an enemy is killed on a map increase your damage by (0.2 * skillLV)% towards that enemy. | ||
| + | * This caps at 10 for a total of 20% damage increase vs that enemy. | ||
| + | * Dying does not reset the count. | ||
| + | * When leaving the map, the damage increase is reset. | ||
| + | * Casting the skill will show the current damage increase for the enemies that spawn on the map. | ||
| + | * Slaves and non-naturally spawned enemies do not count towards the bonus. | ||
|- | |- | ||
| − | ! {{Skill List|skill= | + | ! {{Skill List|skill=Union of the Sun, Moon and Stars}} |
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| − | * | + | * Max skill level of 1. |
| + | * Can only be cast while in Spirit status. | ||
| + | * Applies the Fusion buff, which does the following: | ||
| + | ** Makes the character fly off the ground and increase their movement speed. | ||
| + | ** All skills and attacks will never miss and ignore the target's DEF. | ||
| + | ** All skills and attacks will critically strike. | ||
| + | ** Each attack decreases HP by 2%. | ||
| + | ** Attacking with less than 20% HP results in instant death. | ||
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| − | * | + | * Max skill level of 2. |
| + | * Can be cast regardless of state. | ||
| + | * Applies the Fusion buff, which does the following: | ||
| + | ** Makes the character fly off the ground and increase their movement speed. | ||
| + | ** Makes it possible for all offensive skills to critically strike, but do not fully ignore DEF if they do so. Instead they ignore 50% of the enemy's DEF. | ||
| + | *** The 50% DEF ignore is multiplicative with DEF ignore from equipment. | ||
| + | *** If the skill crits it will still ignore accuracy check. | ||
| + | *** Skills that can crit outside of Fusion still fully ignore DEF if they critically strike. | ||
| + | ** For CRIT calculation the enemy's CRIT shield is not taken into account. This means that with 100 CRIT, you will always critically strike. | ||
| + | ** No longer decreases HP on each attack. | ||
| + | ** Disables natural SP regen. | ||
| + | ** Every 5 seconds the Max SP you can have is reduced by 1%. | ||
| + | *** Works like the Max HP reduction from OGH Chivalry 2 where it reduces the amount you can heal up to. | ||
| + | ** The debuff is removed on death OR by casting level 2 of this skill. | ||
| + | * Level 2 of this skill removes the Max SP debuff. | ||
| + | * Level 2 has a fixed cast time of 3 seconds and can only be cast once out of combat. | ||
|- | |- | ||
| − | ! {{Skill List|skill= | + | ! {{Skill List|skill=Demon of the Sun, Moon and Stars}} |
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| − | * | + | * Max skill level of 10. |
| + | * Gives (3 * skillLV)% ASPD. | ||
| + | * Permanently gives the player the Blind effect. | ||
| | | | ||
| − | * | + | * Max skill level of 10. |
| + | * Gives (0.5 * skillLV)% ASPD. | ||
| + | * Gives 2 * skillLV CRIT. | ||
| + | * Gives 1% ASPD for every 4 CRIT up to 25% ASPD. | ||
| + | ** So it maxes out at 100 CRIT and additional CRIT after that does not give anymore ASPD from this skill. | ||
| + | * No longer gives the player the Blind effect. | ||
|- | |- | ||
| − | ! {{Skill List|skill=Comfort of the | + | ! {{Skill List|skill=Comfort of the Sun}} |
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| − | * | + | * Max skill level of 4. |
| + | * Can only be used on a Solar Day when the player is on a map designated as the Sun Place. | ||
| + | * Has a duration of (80 * skillLV) seconds. | ||
| + | * Increases soft DEF based on Base Level, DEX, and LUK. | ||
| + | * SP cost of 80 - 10 * skillLV. | ||
| | | | ||
| − | * | + | * Max skill level of 5. |
| + | * Can always be used. | ||
| + | * Has a duration of 300 seconds. | ||
| + | * SP cost of 20 * skillLV. | ||
| + | * Cleanses Freeze and Blind statuses when casting the skill. | ||
| + | ** This means that the skill can be cast during Freeze. | ||
| + | * Gives (20 * skillLV)% resistance to Freeze and Blind statuses. | ||
| + | ** This is multiplicative with resistance from equipment. | ||
| + | * Only 1 Protection skill can be active at any time. | ||
| + | ** Using a different protection cancels this one and starts the other one. | ||
| + | * 10 second cooldown shared between the other Protection skills. | ||
|- | |- | ||
| − | ! {{Skill List|skill= | + | ! {{Skill List|skill=Comfort of the Moon}} |
| | | | ||
| − | * | + | * Max skill level of 4. |
| + | * Can only be used on a Lunar Day when the player is on a map designated as the Moon Place. | ||
| + | * Has a duration of (80 * skillLV) seconds. | ||
| + | * Increases FLEE based on Base Level, DEX, and LUK. | ||
| + | * SP cost of 80 - 10 * skillLV. | ||
| | | | ||
| − | * | + | * Max skill level of 5. |
| + | * Can always be used. | ||
| + | * Has a duration of 300 seconds. | ||
| + | * SP cost of 20 * skillLV. | ||
| + | * Cleanses Stone Curse and Sleep statuses when casting the skill. | ||
| + | ** This means that the skill can be cast during Stone Curse or Sleep. | ||
| + | * Gives (20 * skillLV)% resistance to Stone Curse and Sleep statuses. | ||
| + | ** This is multiplicative with resistance from equipment. | ||
| + | * Only 1 Protection skill can be active at any time. | ||
| + | ** Using a different protection cancels this one and starts the other one. | ||
| + | * 10 second cooldown shared between the other Protection skills. | ||
|- | |- | ||
| − | ! {{Skill List|skill= | + | ! {{Skill List|skill=Comfort of the Stars}} |
| | | | ||
| − | * | + | * Max skill level of 4. |
| + | * Can only be used on a Stellar Day when the player is on a map designated as the Star Place. | ||
| + | * Has a duration of (80 * skillLV) seconds. | ||
| + | * Increases ASPD based on Base Level, DEX, and LUK. | ||
| + | * SP cost of 80 - 10 * skillLV. | ||
| | | | ||
| − | * | + | * Max skill level of 5. |
| + | * Can always be used. | ||
| + | * Has a duration of 300 seconds. | ||
| + | * SP cost of 20 * skillLV. | ||
| + | * Cleanses Stun and Silence statuses when casting the skill. | ||
| + | ** This means that the skill can be cast during Stun or Silence. | ||
| + | * Gives (20 * skillLV)% resistance to Stun and Silence statuses. | ||
| + | ** This is multiplicative with resistance from equipment. | ||
| + | * Only 1 Protection skill can be active at any time. | ||
| + | ** Using a different protection cancels this one and starts the other one. | ||
| + | * 10 second cooldown shared between the other Protection skills. | ||
|- | |- | ||
! Miracle | ! Miracle | ||
| | | | ||
| − | * | + | * Has a 0.005% chance to proc when hitting an enemy. |
| + | * Allows for all Solar, Lunar, and Stellar-aligned skills to be used on any map on any day of the week. | ||
| + | * Increases damage vs mobs as if they are assigned a Target of the Stars. | ||
| + | * Duration of 1 hour. | ||
| + | * Is cancelled when changing map. | ||
| | | | ||
| − | * | + | * No longer procs when hitting an enemy but instead has a 0.1% chance to proc when killing an enemy. |
| + | * No longer does anything related to Solar, Lunar, and Stellar maps/days, as that has been removed. | ||
| + | * No longer increases damage vs mobs as if they are assigned a Target of the Stars as that has been removed. | ||
| + | * Duration of 1 hour. | ||
| + | * No longer cancelled when changing map. | ||
| + | * Saves on logout. | ||
| + | * Cannot refresh while active. | ||
| + | * When the status ends, a 3 hour cooldown is applied to the player where it cannot reactivate. | ||
| + | ** This cooldown only reduces while online. | ||
| + | * Can only activate if the Miracle skill is learned. | ||
| + | * Now gives the following effects: | ||
| + | ** Sitting regen rate is doubled. | ||
| + | ** The drawbacks of Fusion are nullified. | ||
| + | *** This means the Max SP debuff does not apply and the no natural regen does not apply. | ||
| + | ** 100% increased healing from consumables while out of combat, and 20% increased healing while in combat. | ||
| + | ** Buffs are not lost on death. | ||
| + | ** EXP is not lost on death. | ||
| + | ** An advanced battle manual equivalent EXP buff is applied. | ||
| + | *** This works exactly like an advanced battle manual, thus does not stack with other manuals except for the Job EXP manual. | ||
| + | ** The skill Lasting Memory is usable while active. | ||
| + | *** Lasting Memory lets the player warp back to their last death location. | ||
| + | *** Cannot use the skill while on a map without Teleport allowed or to a map without Teleport allowed. | ||
| + | *** Has a 5 minute cooldown. | ||
| + | *** When Miracle is no longer active the skill is lost. | ||
|- | |- | ||
! {{Skill List|skill=Feeling of the Sun, Moon and Stars}} | ! {{Skill List|skill=Feeling of the Sun, Moon and Stars}} | ||
Revision as of 21:25, 5 January 2026
Patch is unreleased. Refer to Patch A.4.7 for the latest update.
After waiting for a long, long, long time, 'tis finally here! This update brings both Soul Ascetic and Sky Emperor with massive changes to their non-rebirth counterparts and their base class as well.
Contents
Taekwon Kid Rework
Taekwon Kid Skill Adjustments
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Taekwon Kid New Skills
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Soul Linker Rework / Soul Ascetic
The goal of Soul Ascetic and the Soul Linker rework is to remove its current role as a 'link slave', and instead have it become an active hybrid support/single target magic DPS class. It can hyperfocus into one role, but should still be good with a hybrid build. There are changes seen to almost all Soul Linker skills, some minor, some major, and a bunch of new skills added both to the Soul Linker and Soul Ascetic tree.
Soul Linker Skill Adjustments
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Soul Linker New Skills
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Soul Ascetic New Skills
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| Esma combo rotation |
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| Gaining AP |
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Star Gladiator Rework / Sky Emperor
Star Gladiator Skill Adjustments
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| Miracle |
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Star Gladiator New Skills
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Sky Emperor New Skills
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