Difference between revisions of "Magnus Exorcismus"

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{{Skill Info
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| class = Priest
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| class2 =
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| class3 =
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| type = Offensive
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| levels = 10
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| prereqs = ([[Priest]]) [[Lex Aeterna]] Lv. 1, [[Turn Undead]] Lv. 3
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| quest =
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| spcost = (38 + Skill Level x 2)
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| hpcost =
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| time = 5 seconds
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| delay = 1.5 seconds
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| duration = (4 + Skill Level) seconds
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| target = Ground
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| range = 9
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| area = 7x7
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| knock =
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| element = Holy
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| status =
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| catalyst = 1 {{Item|id=717 Blue Gemstone}}
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| cf_name =
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| cf_value =
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}}
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== Description ==
 
== Description ==
Large area of effect that deals Holy property magic damage to all enemies.  
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'''Magnus Exorcismus''' is a 2nd class offensive skill available as [[Priest]] and [[High Priest]]. It summons a holy cross on the ground that deals [[Holy]] property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% [[MATK]]. Each cast consumes 1 {{Item|id=717 Blue Gemstone}}.
  
{| class="wikitable"
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{|class="wikitable"
!Level || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 
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!Skill Level !! Hits / Wave !! Duration !! SP cost
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|-
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!1
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|1 || 5 sec || 40
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|-
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!2
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|2 || 6 sec || 42
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|-
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!3
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|3 || 7 sec || 44
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|-
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!4
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|4 || 8 sec || 46
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|-
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!5
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|5 || 9 sec || 48
 
|-
 
|-
|Hits / Wave || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 
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!6
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|6 || 10 sec || 50
 
|-
 
|-
|Duration || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 
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!7
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|7 || 11 sec || 52
 
|-
 
|-
|SP Cost || 40 || 42 || 44 || 46 || 48 || 50 || 52 || 54 || 56 || 58
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!8
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|8 || 12 sec || 54
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|-
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!9
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|9 || 13 sec || 56
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|-
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!10
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|10 || 14 sec || 58
 
|}
 
|}
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== Magnus Exorcismus, Holy Light, and Judex combo ==
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A combo between Magnus Exorcismus, Holy Light, and Judex was added, which can make Holy Light and Judex AoE a certain number of casts. The combo goes like this:
 +
* Lay down a Magnus Exorcismus. On every wave it applies a status to all mobs hit by it (SC_JUDEXMAGNUS).
 +
** The status' duration is until the Magnus Exorcismus disappears OR it's consumed by Holy Light.
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** Judex's bonus damage vs Demon or Undead MVPs is doubled if the MVP has the SC_JUDEXMAGNUS status (Judex does not consume this status).
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** Holy Light's bonus holy magic damage is doubled if the monster has the SC_JUDEXMAGNUS status (you do not have to reapply this, as Holy Light consumes the status).
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* When using Holy Light on any mob with SC_JUDEXMAGNUS, the Holy Light becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_JUDEXMAGNUS on all the monsters and applies a new status, SC_MAGNUSHOLYLIGHT.
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* When using Judex on any mob with SC_MAGNUSHOLYLIGHT, the Judex becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_MAGNUSHOLYLIGHT on all the monsters and applies a new status, SC_JUDEX.
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* When Magnus Exorcismus hits any enemy with SC_JUDEX, it's duration is doubled (this can only be done once per Magnus Exorcismus unit).
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** Technically the duration is not doubled but another Magnus Exorcismus is placed in the same location when the first one ends. This new Magnus Exorcismus however cannot be "duplicated".
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* '''TLDR:''' Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> repeat repeat.
  
 
== Notes ==
 
== Notes ==
*Because every 1 [[DEX]] reduces cast time by 1/150th, every 10 [[DEX]] will reduce cast time of this skill by exactly one second.
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* Anything hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, the maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast.  
*Anything that is hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast.  
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* Magnus Exorcismus does not deal damage while the user is [[Status Effects#Stun|stunned]].
*Magnus Exorcismus does not deal damage while the user is [[stun]]ned.
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* Magnus Exorcismus originally only dealt damage to [[Demon]] race and [[Undead]] element monsters, but was changed on Project Alfheim to be able to hit all targets.

Latest revision as of 09:50, 7 October 2025


Magnus Exorcismus.png Magnus Exorcismus
Magnus Exorcismus Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: (38 + Skill Level x 2)
Cast Time: 5 seconds
Cast Delay: 1.5 seconds
Duration: (4 + Skill Level) seconds
Target: Ground
Range: 9 cells
Area of Effect: 7x7
Property: Holy
Catalyst: 1 Blue Gemstone
Prerequisites
(Priest) Lex Aeterna Lv. 1, Turn Undead Lv. 3

Description

Magnus Exorcismus is a 2nd class offensive skill available as Priest and High Priest. It summons a holy cross on the ground that deals Holy property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% MATK. Each cast consumes 1 Blue Gemstone.

Skill Level Hits / Wave Duration SP cost
1 1 5 sec 40
2 2 6 sec 42
3 3 7 sec 44
4 4 8 sec 46
5 5 9 sec 48
6 6 10 sec 50
7 7 11 sec 52
8 8 12 sec 54
9 9 13 sec 56
10 10 14 sec 58

Magnus Exorcismus, Holy Light, and Judex combo

A combo between Magnus Exorcismus, Holy Light, and Judex was added, which can make Holy Light and Judex AoE a certain number of casts. The combo goes like this:

  • Lay down a Magnus Exorcismus. On every wave it applies a status to all mobs hit by it (SC_JUDEXMAGNUS).
    • The status' duration is until the Magnus Exorcismus disappears OR it's consumed by Holy Light.
    • Judex's bonus damage vs Demon or Undead MVPs is doubled if the MVP has the SC_JUDEXMAGNUS status (Judex does not consume this status).
    • Holy Light's bonus holy magic damage is doubled if the monster has the SC_JUDEXMAGNUS status (you do not have to reapply this, as Holy Light consumes the status).
  • When using Holy Light on any mob with SC_JUDEXMAGNUS, the Holy Light becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_JUDEXMAGNUS on all the monsters and applies a new status, SC_MAGNUSHOLYLIGHT.
  • When using Judex on any mob with SC_MAGNUSHOLYLIGHT, the Judex becomes a 11x11 AoE around the targetted monster. The targetted monster takes full damage, while the others take 35%. This removes SC_MAGNUSHOLYLIGHT on all the monsters and applies a new status, SC_JUDEX.
  • When Magnus Exorcismus hits any enemy with SC_JUDEX, it's duration is doubled (this can only be done once per Magnus Exorcismus unit).
    • Technically the duration is not doubled but another Magnus Exorcismus is placed in the same location when the first one ends. This new Magnus Exorcismus however cannot be "duplicated".
  • TLDR: Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> Magnus Exorcismus wave hit -> Holy Light -> Judex -> repeat repeat.

Notes

  • Anything hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, the maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast.
  • Magnus Exorcismus does not deal damage while the user is stunned.
  • Magnus Exorcismus originally only dealt damage to Demon race and Undead element monsters, but was changed on Project Alfheim to be able to hit all targets.