Difference between revisions of "Card Captor Sakura"

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====Spare Card====
 
====Spare Card====
  
Once you reach Tier 2, by choosing the costumes/gears options to spend your Sakura Badges, you can purchase a lower headgear called the "Spare Card".
+
Once you reach Tier 2, by choosing the costumes/gears options to spend your Sakura Badges, you can purchase a lower headgear called the "Spare Card" for 20 Sakura Badges.
  
This costume grants 1 flee and nothing else, but also drops Blank Cards at a 30% rate (after factoring in alfheim's triple rate for card based drops) when killing any monster.
+
This headgear grants 1 Perfect Dodge and also drops Blank Cards at a 30% rate (after factoring in alfheim's triple rate for card based drops) when killing any monster.
  
 
You can exchange these blank cards in the main office similar to officials with the Blank Card Shop NPC just below the branch room NPC.
 
You can exchange these blank cards in the main office similar to officials with the Blank Card Shop NPC just below the branch room NPC.

Latest revision as of 20:49, 17 December 2024

Cardcaptorsakura.jpg

Card Captor Sakura is an NPC found in the main office. To interact with Card Captor Sakura you must have a Master Account. Once signed you'll see a few options to turn in cards by category/region and just recognize any card you have in your inventory and turn those in en masse.

The category/region lists will reveal which cards you've already turned in and which ones you have not. Once you achieve Tier 5 these values change to secondary turn in values for cards you have already turned in. (explained below)

Tiers

1.) 0 Points

2.) 182 Points

3.) 436 Points

4.) 576 Points

5.) 668 Points

Turning in Cards

The first time you turn in a new card that you have not previously turned in before, you will be given points towards your Tier Rank and a currency tied to your master account called Sakura Badges.

The points are permanent and cannot be consumed, however Sakura Badges are consumed and spent on various shadow gears, costumes, and exclusive items/consumables to the Card Captor Sakura system.

Each card is worth the same amount of points and badges and will be worth 1, 2, or 3 based on general difficulty of acquiring the card.

Note that when a card is turned in, it is permanently consumed and deleted, so only turn in cards you are willing to part with. You cannot turn in cards that are socketed so you must de-socket any card you wish to turn in first.

If you attempt to turn in multiple of the same card at once, the NPC will only accept the first one and give you back any duplicates while giving you the necessary points.

Category Bonuses

You'll also see there are options for category bonuses. This means when you complete a category by turning in all the respective cards within that category, you'll get a small bonus of points and badges and then your category will be marked as checked off. You can only do this once for each master account, so if more cards get added to a region later, don't worry you won't have to go back and turn that card in or lose your completion.

Below you'll find the categories and how many points and badges they are worth each when completed. Remember, this is a bonus in addition to the points and badges they already give! (so effectively each category is worth much more than displayed here)


Category Points Reward Sakura Badges Reward
Airship Assault 2 3
Alberta 2 3
Aldebaran 5 7
Amatsu 2 3
Ayothaya 2 3
Brasilis 2 3
Comodo 5 10
Einbroch 4 6
Geffen 4 6
Gonryun 2 3
Guild Dungeon 5 7
Horror Toy Factory 3 5
Hugel 4 6
Izlude 3 5
Lasagna 2 3
Lighthalzen 3 5
Louyang 2 3
Magma Dungeon 3 ? ?
Mjolnir 2 3
Morocc 5 10
Moscovia 2 3
New World 3 5
Niflheim 3 5
Nightmare Clock Tower 2 3
Nydhoggurs 3 5
Old Glast Heim 5 10
Payon 4 6
Prontera 3 5
Rachel 3 5
Umbala 3 5
Veins 3 5
Yuno 5 10
Rare Cards 10 20

Total Completion Reward

For those who complete all categories and have effectively obtained every realistic to obtain card in the game (no super valuable minis like ghostring or mvp cards) there is a special reward. In order to obtain this you must have completed every available category as of that patch. However, as more cards and categories get added, you won't be able to re-obtain the reward as its a one time thing. This means this achievement will get more difficult over time, but for those who get the jump right away, they will still have the same reward as those who do it later. There's no real way around this, so just consider it a bonus for being aggressive in completing the system early!

The rewards are the following:

1.) Patreon Tier 3 Token (master bound)

2.) Infinite Concentration, Awakening, and Berserk Potions (Master Bound)

3.) Glory of Rune-Midgarts Costume (Master Bound)

4.) Infinite Halter Lead (Master Bound)

Sakura Badge Exchange

There are two categories to spend your badges on: Costumes/Gears and Shadow Gears. Shadow Gears are restricted while Costumes and Gears have less restrictions.

When buying Shadow Gears you must spend your currency and buy ALL of the available shadow gears in a Tier before being able to purchase shadow gears from higher tiers.

Further, all shadow gears are rolled randomly through pseudo RNG. This means you cannot pick which shadow gear you get first, but you will never roll a duplicate as the system remembers which ones it has given you.

Costumes, however only require that you reach the tier to purchase them, and are not random. Exclusive gears and consumables can be purchased once you reach the tier, but only once until you achieve Tier 5.

Tier 1

Name Type Slot Stats Cost
Grade B Angel Shadow Shield Shadow Gear Shield 1% Resist to Angel Race 8
Grade B Brute Shadow Shield Shadow Gear Shield 1% Resist to Brute Race 8
Grade B Demihuman Shadow Shield Shadow Gear Shield 1% Resist to Demihuman Race 8
Grade B Demon Shadow Shield Shadow Gear Shield 1% Resist to Demon Race 8
Grade B Dragon Shadow Shield Shadow Gear Shield 1% Resist to Dragon Race 8
Grade B Fish Shadow Shield Shadow Gear Shield 1% Resist to Fish Race 8
Grade B Formless Shadow Shield Shadow Gear Shield 1% Resist to Formless Race 8
Grade B Insect Shadow Shield Shadow Gear Shield 1% Resist to Insect Race 8
Grade B Plant Shadow Shield Shadow Gear Shield 1% Resist to Plant Race 8
Grade B Undead Race Shadow Shield Shadow Gear Shield 1% Resist to Undead Race 8
Name Type Slot Stats Cost
Grade B Angel Shadow Weapon Shadow Gear Weapon 1% Damage to Angel Race 8
Grade B Brute Shadow Weapon Shadow Gear Weapon 1% Damage to Brute Race 8
Grade B Demihuman Shadow Weapon Shadow Gear Weapon 1% Damage to Demihuman Race 8
Grade B Demon Shadow Weapon Shadow Gear Weapon 1% Damage to Demon Race 8
Grade B Dragon Shadow Weapon Shadow Gear Weapon 1% Damage to Dragon Race 8
Grade B Fish Shadow Weapon Shadow Gear Weapon 1% Damage to Fish Race 8
Grade B Formless Shadow Weapon Shadow Gear Weapon 1% Damage to Formless Race 8
Grade B Insect Shadow Weapon Shadow Gear Weapon 1% Damage to Insect Race 8
Grade B Plant Shadow Weapon Shadow Gear Weapon 1% Damage to Plant Race 8
Grade B Undead Race Shadow Weapon Shadow Gear Weapon 1% Damage to Undead Race 8

Tier 2

Name Type Slot Stats Cost
Grade A Angel Shadow Shield Shadow Gear Shield 2% Resist to Angel Race 10
Grade A Brute Shadow Shield Shadow Gear Shield 2% Resist to Brute Race 10
Grade A Demihuman Shadow Shield Shadow Gear Shield 2% Resist to Demihuman Race 10
Grade A Demon Shadow Shield Shadow Gear Shield 2% Resist to Demon Race 10
Grade A Dragon Shadow Shield Shadow Gear Shield 2% Resist to Dragon Race 10
Grade A Fish Shadow Shield Shadow Gear Shield 2% Resist to Fish Race 10
Grade A Formless Shadow Shield Shadow Gear Shield 2% Resist to Formless Race 10
Grade A Insect Shadow Shield Shadow Gear Shield 2% Resist to Insect Race 10
Grade A Plant Shadow Shield Shadow Gear Shield 2% Resist to Plant Race 10
Grade A Undead Race Shadow Shield Shadow Gear Shield 2% Resist to Undead Race 10
Name Type Slot Stats Cost
Grade A Angel Shadow Weapon Shadow Gear Weapon 2% Damage to Angel Race 10
Grade A Brute Shadow Weapon Shadow Gear Weapon 2% Damage to Brute Race 10
Grade A Demihuman Shadow Weapon Shadow Gear Weapon 2% Damage to Demihuman Race 10
Grade A Demon Shadow Weapon Shadow Gear Weapon 2% Damage to Demon Race 10
Grade A Dragon Shadow Weapon Shadow Gear Weapon 2% Damage to Dragon Race 10
Grade A Fish Shadow Weapon Shadow Gear Weapon 2% Damage to Fish Race 10
Grade A Formless Shadow Weapon Shadow Gear Weapon 2% Damage to Formless Race 10
Grade A Insect Shadow Weapon Shadow Gear Weapon 2% Damage to Insect Race 10
Grade A Plant Shadow Weapon Shadow Gear Weapon 2% Damage to Plant Race 10
Grade A Undead Race Shadow Weapon Shadow Gear Weapon 2% Damage to Undead Race 10

Tier 3

Name Type Slot Stats Cost
Elite Gym Pass Consumable N/A Teaches player Enlarge Weight Limit 3 (+200 Carry Weight) 54
Critical Chance Shadow Shoes Shadow Gear Footgear +2 Critical Chance 20
Critical Shadow Shoes Shadow Gear Footgear +1% Critical Damage 20
HP Shadow Shoes Shadow Gear Footgear +100 Max HP 20
SP Shadow Shoes Shadow Gear Footgear +30 Max SP 20
Perfect Dodge Shadow Shoes Shadow Gear Footgear Perfet Dodge +1 20
Flee Shadow Shoes Shadow Gear Footgear Flee +3 20
Hit Shadow Shoes Shadow Gear Footgear Hit +3 20

Tier 4

Name Type Slot Stats Cost
Cast Time Shadow Shoes Shadow Gear Footgear -2% Cast Time 9
Cast Delay Shadow Shoes Shadow Gear Footgear -2% After Cast Delay 9
Defense Shadow Shoes Shadow Gear Footgear DEF +1 9
Magic Defense Shadow Shoes Shadow Gear Footgear MDEF +1 9
Heal Power Shadow Shoes Shadow Gear Footgear Heal Power +2% 9
LUK Shadow Shoes Shadow Gear Footgear LUK +1 9
AGI Shadow Shoes Shadow Gear Footgear AGI +1 9
VIT Shadow Shoes Shadow Gear Footgear VIT +1 9
Defense Pierce Shadow Shoes Shadow Gear Footgear DEF Pierce +2% 10
Magic Defense Pierce Shadow Shoes Shadow Gear Footgear MDEF Pierce +2% 10

Tier 5

Name Type Slot Stats Cost
Grade S Shadow Weapon Shadow Gear Weapon +1% Damage to all races 15
Grade S Shadow Shield Shadow Gear Shield +1% Resist to all races 15
Heal Shadow Shoes Shadow Gear Footgear Enables use of Level 1 Heal 15
Teleport Shadow Shoes Shadow Gear Footgear Enables use of Level 1 Teleport 15

Costumes

Tier 1 Preview
Amane Ribbon (Middle) Amaneribbon.gif
Amane Star (Upper) Amanestar.gif
Bear Bag (Garment) Bearbag.gif
Ball Mask (Middle) Ballmask.gif
Chaos Emerald (Lower) Chaosemerald.gif
Butterfly Mask (Middle) Butterflymask.gif
Tier 2 Preview
Amane Wig (Lower) Amanewig.gif
Amane Wings (Garment) Amanewings.gif
Dr Eggman Mask (Middle) Dreggmanmask.gif
Mini Sonic (Middle) Minisonic.gif
Sonic Ring (Upper) Sonicring.gif
Cinnamoroll (Middle) Cinnamoroll.gif
Tier 3 Preview
Panda Bag (Garment) Pandabag.gif
Mini Super Sonic (Middle) Minisupersonic.gif
Mini Tails (Middle) Minitails.gif
Incubus Wings (Garment) Incubuswings.gif
Succubus Wings (Garment) Succubuswings.gif
Night Sky of Lutie (Lower) Nightskyoflutie.gif
Tier 4 Preview
Xretro Amulet (Lower) Xretroamulet.gif
Xretro Helm (Upper) Xretrohelm.gif
Xretro Sword (Middle) Xretrosword.gif
Xretro Wings (Garment) Xretrowings.gif
Mini Ebel (Middle) Miniebel.gif
Fluttering Haze (Lower) Flutteringhaze.gif
Tier 5 Preview
Samba Carnival (Garment) Sambacarnival.gif
Astral Blessing (Garment) Astralblessing.gif
Spot Light (Middle) Spotlight.gif
Ultimate of Kiel Hyre (Garment) Ultimateofkielhyre.gif
Romantic Rose (Lower) Romanticrose.gif
Shining Angel Wings (Garment) Shiningangelwings.gif
Resonate Taego (Lower) Resonatetaego.gif
Camellia Hairpin (Upper) Camelliahairpin.gif
Glow of New Year (Middle) Glowofnewyear.gif
Cinnamoroll (Effect) (Middle) Cinnamarolleffect.gif

Spare Card

Once you reach Tier 2, by choosing the costumes/gears options to spend your Sakura Badges, you can purchase a lower headgear called the "Spare Card" for 20 Sakura Badges.

This headgear grants 1 Perfect Dodge and also drops Blank Cards at a 30% rate (after factoring in alfheim's triple rate for card based drops) when killing any monster.

You can exchange these blank cards in the main office similar to officials with the Blank Card Shop NPC just below the branch room NPC.

Below you will find a list of items you can purchase.

Name Description Cost
Old Purple Box Contains a random item 500
Old Blue Box Contains a random item 200
Fantastic Cooking Kit Powerful cooking consumable with a high success rate 500
Yggdrasil Berry Box Contains 3 Yggdrasil Berries 300
Royal Jelly Box Contains 5 Royal Jellies 300
Grape Box Contains 10 Grapes 200
Speed Potion Grants maximum movement speed briefly. 100
Old Card Album Contains a random card. 2000
Legacy Costume Box Contains a random costume box. 1000

Elite Gym Pass

Upon achieving Tier 3 you will start to be able to purchase Elite Gym Passes. Each Elite Gym Pass is a consumable and can only be used once per character. Unlike normal gym passes, which require you to talk to the NPC in payon, these gym passes are simple consumables that you just click to use.

This will grant you an additional 200 carry weight on your character, however unlike regular gym passes this is not displayed as a skill, your weight is just permanently increased instead.

Each Elite Gym Pass costs 50 Sakura Badges.

Other Important Information

1.) The special Teleport and Heal shadow gears can only be purchased once all other shadow gears have been rolled for and purchased even if you are in the same tier.

2.) You can turn in cards again once you reach tier 5, but some cards like Poison Spore cards will require many to turn in at once to get even a single badge. Other cards will grant the same badges again once you turn them in again.

3.) Shadow Gears, Costumes, AND consumables bought through the Card Captor Sakura NPC are master account bound and unable to be dropped, traded, or vended to any character that is not on your master account.

4.) You can only get 1 set of shadow gears per master account and will be unable to purchase more even after you reach Tier 5. Only the costumes/non shadow gears/consumables like the Elite Gym Pass and Spare card can be purchased again.