Difference between revisions of "ScratchPad2"

From Project Alfheim Wiki
Jump to navigation Jump to search
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{| class="wikitable"
 
{| class="wikitable"
! Skill !! Before !! After !! Notes
+
! Skill !! Type !! Before !! After !! Additional Notes
 
|-
 
|-
| Hasty Fire in the Hole || 175-875% ATK || <span style="color:green;">200-1000% ATK</span> || Ratio increased.
+
| Intensive Aim || Mastery Consumption Buff || 25% Damage || <span style="color:green;">50% Damage</span> || Damage when consuming a new mastery.
 
|-
 
|-
| Hasty Fire (Full Stack Buff Duration) || <span style="color:red;">5 seconds</span> || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased.
+
| Intensive Aim || Mastery Consumption Buff || Next Cast || <span style="color:green;">2 Casts</span> || Does not apply to individual mastery effects, only the global effects.
 
|-
 
|-
| Basic Grenade || 160-300% ATK || <span style="color:green;">180-400% ATK</span> || Ratio increased.
+
| Hasty Fire || Full Stack Buff Duration || 5 seconds || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased.
 
|-
 
|-
| Tracking (Shotgun Mastery AOE) || <span style="color:red;">3x3</span> || <span style="color:green;">5x5</span> || Splash radius increased by 2 cells.
+
| Tracking || Shotgun Mastery AOE || 3x3 || <span style="color:green;">5x5</span> || Splash radius increased by 2 cells.
 
|-
 
|-
| Tracking (Damage to Normal Monsters) || <span style="color:red;">Double damage</span> || <span style="color:green;">Triple damage</span> || Matches existing damage for boss/MVP types.
+
| Tracking || Full Stack Damage to Normal Monsters || Double damage || <span style="color:green;">Triple damage</span> || Matches existing damage for boss/MVP types.
 
|-
 
|-
| Tracking (Damage Reduction and Cast Interruptibility) || <span style="color:red;">75% reduction, interruptible</span> || <span style="color:green;">90% reduction, uninterruptible</span> || Increased durability during casting.
+
| Tracking || Full Stack Damage Reduction and Cast Interruptibility || 75% reduction, interruptible || <span style="color:green;">90% reduction, uninterruptible</span> || Increased durability during casting.
 
|-
 
|-
| Tracking (Revolver Fixed Cast Time Reduction) || <span style="color:red;">25%</span> || <span style="color:green;">50%</span> || Fixed cast time reduced further.
+
| Tracking || Revolver Mastery Fixed Cast Time Reduction || 25% || <span style="color:green;">50%</span> || Fixed cast time reduced further.
 
|-
 
|-
| Spread Shot || 100% + 25% per rank (350% at max rank) || <span style="color:red;">100% + 10% per rank (200% at max rank)</span> || Ratio reduced. Gains <span style="color:blue;">0.5% damage per point in Critical Chance</span> (capped at 100 Critical Strike). Now has <span style="color:red;">2-second after cast delay</span>, reduced by Poem of Bragi and ACD gears.
+
| Spread Shot || Intensive Aim || Does not consume mastery || <span style="color:green;">Counts for Intensive Aim stack</span> || No additional effects added.
 
|-
 
|-
| Spread Shot (Intensive Aim) || Does not consume mastery || <span style="color:blue;">Counts for Intensive Aim stack</span> || No additional effects added.
+
| Rapid Fire || Grenade Launcher Mastery || 3x3 splash || <span style="color:green;">5x5 splash</span> || Splash radius increased.
 
|-
 
|-
| Rapid Fire || <span style="color:red;">3x3 splash</span> || <span style="color:green;">5x5 splash</span> || Splash radius increased.
+
| Rapid Fire || Full Stack Buff Duration || 5 seconds || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased.
 
|-
 
|-
| Rapid Fire (Full Stack Buff Duration) || <span style="color:red;">5 seconds</span> || <span style="color:green;">8 seconds</span> || Duration of full stack buff increased.
+
| Rapid Shower || Grenade Launcher Slow Effect || 75% slow for 2 seconds || <span style="color:green;">90% slow for 5 seconds</span> || Improved slow effect duration and potency.
 
|-
 
|-
| Rapid Shower (Grenade Launcher Slow Effect) || <span style="color:red;">75% slow for 2 seconds</span> || <span style="color:green;">90% slow for 5 seconds</span> || Improved slow effect duration and potency.
+
| Rapid Shower || Rifle Mastery Defense Pierce || 25% pierce || <span style="color:green;">50% pierce</span> || Defense penetration increased.
 
|-
 
|-
| Rapid Shower (Rifle Defense Pierce) || <span style="color:red;">25% pierce</span> || <span style="color:green;">50% pierce</span> || Defense penetration increased.
+
| Rapid Shower || Shotgun Mastery Knockback || 3 cells || <span style="color:green;">6 cells</span> || Knockback increased.
 
|-
 
|-
| Rapid Shower (Shotgun Knockback) || <span style="color:red;">3 cells</span> || <span style="color:green;">6 cells</span> || Knockback increased.
+
| Rapid Shower || Full Stack || 75% ACD and SP Cost Reduction for 5 seconds || <span style="color:green;">Grants 90% ACD reduction and 80% SP cost reduction for 8 seconds</span> || Significant buff added to full stack effects.
 
|-
 
|-
| Rapid Shower (Full Stack Buff Effects) || None || <span style="color:blue;">Grants 90% ACD reduction and 80% SP cost reduction for 8 seconds</span> || Significant buff added to full stack effects.
+
| Desperado || Full Stack SP Cost Reduction || 50% || <span style="color:green;">80%</span> || Full stack buff reduces SP cost further.
 
|-
 
|-
| Desperado (SP Cost Reduction) || <span style="color:red;">50%</span> || <span style="color:green;">80%</span> || Full stack buff reduces SP cost further.
+
| Desperado || Full Stack || None || <span style="color:green;">Applies Assumptio for duration</span> || Does not override or stack with existing Assumptio.
 
|-
 
|-
| Desperado (Assumptio Effect) || None || <span style="color:blue;">Applies Assumptio</span> || Does not override or stack with existing Assumptio.
+
| Full Buster || Full Stack || Single target || <span style="color:green;">3x3 AOE</span> || Gains AOE.
 
|-
 
|-
| Full Buster || Single target || <span style="color:blue;">3x3 AOE</span> || Gains AOE on full stack.
+
| Full Buster || Full Stack Buff Duration and SP Reduction || 5 seconds, 50% SP reduction || <span style="color:green;">8 seconds, 80% SP reduction</span> || Both duration and SP reduction improved.
 
|-
 
|-
| Full Buster (Full Stack Buff Duration and SP Reduction) || <span style="color:red;">5 seconds, 50% SP reduction</span> || <span style="color:green;">8 seconds, 80% SP reduction</span> || Both duration and SP reduction improved.
+
| Full Buster || Grenade Launcher Stun Effect || 50% chance || <span style="color:green;">100% chance</span> || Stun chance increased.
 
|-
 
|-
| Full Buster (Grenade Launcher Stun Effect) || <span style="color:red;">50% chance</span> || <span style="color:green;">100% chance</span> || Stun chance increased.
+
| Full Buster || Rifle Defense Pierce || 25% pierce || <span style="color:green;">50% pierce</span> || Defense penetration increased.
 
|-
 
|-
| Full Buster (Rifle Defense Pierce) || <span style="color:red;">25% pierce</span> || <span style="color:green;">50% pierce</span> || Defense penetration increased.
+
| Gatling Berserk || Full Stack || 10% ASPD || <span style="color:green;">20% ASPD</span> || Additional 10% ASPD granted.
 
|-
 
|-
| Gatling Berserk || <span style="color:red;">10% ASPD</span> || <span style="color:green;">20% ASPD</span> || Additional 10% ASPD granted.
+
| Mass Spiral || Full Stack Defense Reduction Duration and AOE || 3 seconds, single target || <span style="color:green;">6 seconds, 7x7 AOE</span> || AOE applies only to defense reduction.
 
|-
 
|-
| Mass Spiral (Defense Reduction Duration and AOE) || <span style="color:red;">3 seconds, single target</span> || <span style="color:green;">6 seconds, 7x7 AOE</span> || AOE applies only to defense reduction.
+
| Mission Bombard || Full Stack Cooldown Reduction || 50% || <span style="color:green;">80%</span> || Cooldown reduction for full stack cast increased.
|-
 
| Mission Bombard (Cooldown Reduction) || <span style="color:red;">50%</span> || <span style="color:green;">80%</span> || Cooldown reduction for full stack cast increased.
 
 
|}
 
|}

Latest revision as of 03:49, 7 December 2024

Skill Type Before After Additional Notes
Intensive Aim Mastery Consumption Buff 25% Damage 50% Damage Damage when consuming a new mastery.
Intensive Aim Mastery Consumption Buff Next Cast 2 Casts Does not apply to individual mastery effects, only the global effects.
Hasty Fire Full Stack Buff Duration 5 seconds 8 seconds Duration of full stack buff increased.
Tracking Shotgun Mastery AOE 3x3 5x5 Splash radius increased by 2 cells.
Tracking Full Stack Damage to Normal Monsters Double damage Triple damage Matches existing damage for boss/MVP types.
Tracking Full Stack Damage Reduction and Cast Interruptibility 75% reduction, interruptible 90% reduction, uninterruptible Increased durability during casting.
Tracking Revolver Mastery Fixed Cast Time Reduction 25% 50% Fixed cast time reduced further.
Spread Shot Intensive Aim Does not consume mastery Counts for Intensive Aim stack No additional effects added.
Rapid Fire Grenade Launcher Mastery 3x3 splash 5x5 splash Splash radius increased.
Rapid Fire Full Stack Buff Duration 5 seconds 8 seconds Duration of full stack buff increased.
Rapid Shower Grenade Launcher Slow Effect 75% slow for 2 seconds 90% slow for 5 seconds Improved slow effect duration and potency.
Rapid Shower Rifle Mastery Defense Pierce 25% pierce 50% pierce Defense penetration increased.
Rapid Shower Shotgun Mastery Knockback 3 cells 6 cells Knockback increased.
Rapid Shower Full Stack 75% ACD and SP Cost Reduction for 5 seconds Grants 90% ACD reduction and 80% SP cost reduction for 8 seconds Significant buff added to full stack effects.
Desperado Full Stack SP Cost Reduction 50% 80% Full stack buff reduces SP cost further.
Desperado Full Stack None Applies Assumptio for duration Does not override or stack with existing Assumptio.
Full Buster Full Stack Single target 3x3 AOE Gains AOE.
Full Buster Full Stack Buff Duration and SP Reduction 5 seconds, 50% SP reduction 8 seconds, 80% SP reduction Both duration and SP reduction improved.
Full Buster Grenade Launcher Stun Effect 50% chance 100% chance Stun chance increased.
Full Buster Rifle Defense Pierce 25% pierce 50% pierce Defense penetration increased.
Gatling Berserk Full Stack 10% ASPD 20% ASPD Additional 10% ASPD granted.
Mass Spiral Full Stack Defense Reduction Duration and AOE 3 seconds, single target 6 seconds, 7x7 AOE AOE applies only to defense reduction.
Mission Bombard Full Stack Cooldown Reduction 50% 80% Cooldown reduction for full stack cast increased.