Difference between revisions of "Fallen Angel"
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==Description== | ==Description== | ||
'''Fallen Angel''' is an expanded class active skill available as [[Night Watch]]. It immediately moves the caster to the targeted location. If there is an obstacle between the caster and the target cell, this skill will fail to activate. If the user has swapped guns recently they will turn red and the range of Fallen Angel is extended to 14 cells. This red aura cannot be reapplied until the user has used a skill with the new gun. | '''Fallen Angel''' is an expanded class active skill available as [[Night Watch]]. It immediately moves the caster to the targeted location. If there is an obstacle between the caster and the target cell, this skill will fail to activate. If the user has swapped guns recently they will turn red and the range of Fallen Angel is extended to 14 cells. This red aura cannot be reapplied until the user has used a skill with the new gun. | ||
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+ | {{Navbox Night Watch}} |
Latest revision as of 22:10, 20 September 2024
Fallen Angel | |
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Type: | Active Skill |
Levels: | 1 |
SP Cost: | 14 |
Cast Time: | None |
Cast Delay: | ASPD |
Target: | Ground |
Range: | 9~14 cells |
Catalyst: | 1 Coin |
Prerequisites | |
(Gunslinger) Platinum Altar Lv. 5 |
Description
Fallen Angel is an expanded class active skill available as Night Watch. It immediately moves the caster to the targeted location. If there is an obstacle between the caster and the target cell, this skill will fail to activate. If the user has swapped guns recently they will turn red and the range of Fallen Angel is extended to 14 cells. This red aura cannot be reapplied until the user has used a skill with the new gun.