Difference between revisions of "Tracking"

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| class = Gunslinger
 
| class = Gunslinger
 
| type = Offensive
 
| type = Offensive
| levels = 10
+
| levels = 10 (Selectable)
 
| prereqs = ([[Gunslinger]]) [[Snake Eyes]] Lv. 5
 
| prereqs = ([[Gunslinger]]) [[Snake Eyes]] Lv. 5
| spcost = 20 + (Skill Level*2)
+
| spcost = (20 + Skill Level x 2)
| target = Foe
+
| time = Up to 2 seconds
| range = Ranged
+
| delay = 0.5 seconds
 +
| cooldown = 2 seconds
 +
| target = Enemy
 +
| range = (9 + [[Snake Eyes]] range bonus)
 
| weapon = Rifle
 
| weapon = Rifle
 +
| ammo = 1 Bullet
 
}}
 
}}
 
==Description==
 
==Description==
 +
'''Tracking''' is an expanded class offensive skill available as [[Gunslinger]] and [[Night Watch]]. It inflicts devastating damage by carefully aiming at a target with a [[Rifle]]. The skill's cast time is a fixed 2 seconds, but can be canceled early dealing damage immediately, however, you will always deal damage if you release the cast manually or finish casting. You can still be interrupted by monsters, however.
  
Inflict devastating damage by carefully aiming at a target with a [[Rifle]];
+
The number of hits is based on the % of time you spent casting the skill. The skill will default to 1 hit and increase to 2 hits if more than 50% of the cast time has been reached (1 second), and if the full channel is reached it will hit 4 times (2 seconds).
 
 
This skill's channel time is a fixed 2 seconds, but can be cancelled early dealing damage immediately, however you will always deal damage if you release the cast manually or finish casting. You can still be interrupted by monsters, however.
 
 
 
The number of hits is based on the % of time you spent channeling the skill. The skill will default to 1 hit and increase to 2 hits if more than 50% of the channel time has been reached (1 second.) And if the full channel is reached it will hit 4 times. (2 seconds)
 
  
 
This skill can critically strike with each hit being individually calculated for crit chance.  
 
This skill can critically strike with each hit being individually calculated for crit chance.  
  
Under the effects of fully stacked [[Intensive Aim]] this skill weal deal double damage to regular monsters, triple damage to boss monsters, and reduce incoming damage by 75% for the channel duration.  
+
Under the effects of fully stacked [[Intensive Aim]] this skill will deal double damage to regular monsters, triple damage to [[Boss]] monsters, and reduce incoming damage by 75% for the cast duration.
  
 
+
{|class="wikitable"
{| class="wikitable"
+
!Skill Level !! [[ATK]] ratio per hit !! Max possible [[ATK]] ratio <br>(4 hits) !! Max possible [[ATK]] ratio <br> with [[Intensive Aim]] <br> vs non [[Boss]] monsters !! Max possible [[ATK]] ratio <br> with [[Intensive Aim]] <br> vs [[Boss]] monsters !! SP cost
! Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
+
|-
 +
!1
 +
|100% || 400% || 800% || 1200% || 22
 +
|-
 +
!2
 +
|115% || 460% || 920% || 1380% || 24
 +
|-
 +
!3
 +
|130% || 520% || 1040% || 1560% || 26
 +
|-
 +
!4
 +
|145% || 580% || 1160% || 1740% || 28
 +
|-
 +
!5
 +
|160% || 640% || 1280% || 1920% || 30
 +
|-
 +
!6
 +
|175% || 700% || 1400% || 2100% || 32
 +
|-
 +
!7
 +
|190% || 760% || 1520% || 2280% || 34
 +
|-
 +
!8
 +
|205% || 820% || 1520% || 2460% || 36
 
|-
 
|-
! Damage Per Hit(%)
+
!9
| 100 || 115 || 130 || 145 || 160 || 175 || 190 || 205 || 220 || 235
+
|220% || 880% || 1760% || 2640% || 38
 
|-
 
|-
! Maximum Possible Damage, 4 hits (%)
+
!10
| 400 || 460 || 520 || 580 || 640 || 700 || 760 || 820 || 880 || 940
+
|235% || 940% || 1880% || 2820% || 40
|}
+
|}  
 
 
== Notes ==
 
* The casting time of [[Tracking]] can only be decreased using a {{item|id=13171 Soldier Rifle}}
 
  
 
{{Navbox Gunslinger}}
 
{{Navbox Gunslinger}}

Latest revision as of 16:18, 17 July 2024


Tracking.png Tracking
Tracking Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: (20 + Skill Level x 2)
Cast Time: Up to 2 seconds
Cast Delay: 0.5 seconds
Cooldown: 2 seconds
Target: Enemy
Range: (9 + Snake Eyes range bonus) cells
Ammunition: 1 Bullet
Weapon: Rifle
Prerequisites
(Gunslinger) Snake Eyes Lv. 5

Description

Tracking is an expanded class offensive skill available as Gunslinger and Night Watch. It inflicts devastating damage by carefully aiming at a target with a Rifle. The skill's cast time is a fixed 2 seconds, but can be canceled early dealing damage immediately, however, you will always deal damage if you release the cast manually or finish casting. You can still be interrupted by monsters, however.

The number of hits is based on the % of time you spent casting the skill. The skill will default to 1 hit and increase to 2 hits if more than 50% of the cast time has been reached (1 second), and if the full channel is reached it will hit 4 times (2 seconds).

This skill can critically strike with each hit being individually calculated for crit chance.

Under the effects of fully stacked Intensive Aim this skill will deal double damage to regular monsters, triple damage to Boss monsters, and reduce incoming damage by 75% for the cast duration.

Skill Level ATK ratio per hit Max possible ATK ratio
(4 hits)
Max possible ATK ratio
with Intensive Aim
vs non Boss monsters
Max possible ATK ratio
with Intensive Aim
vs Boss monsters
SP cost
1 100% 400% 800% 1200% 22
2 115% 460% 920% 1380% 24
3 130% 520% 1040% 1560% 26
4 145% 580% 1160% 1740% 28
5 160% 640% 1280% 1920% 30
6 175% 700% 1400% 2100% 32
7 190% 760% 1520% 2280% 34
8 205% 820% 1520% 2460% 36
9 220% 880% 1760% 2640% 38
10 235% 940% 1880% 2820% 40
Gunslinger
Skills Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Desperado • Disarm • Dust • Full Buster • Gatling Fever • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Piercing Shot • Rapid Fire • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action
Quests Gunslinger Job Change Guide • Gunslinger Weapon Quests
Weapons Bullets • Guns