Difference between revisions of "Soul Breaker"

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(Created page with "{{Skill Info | class = Assassin Cross | class2 = | class3 = | type = Offensive | levels = 10 (Selectable) | prereqs = (Thief) Double Attack Lv. 5, Envenom Lv. 5; (...")
 
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| prereqs = ([[Thief]]) [[Double Attack]] Lv. 5, [[Envenom]] Lv. 5; ([[Assassin Cross]]) [[Cloaking]] Lv. 3, [[Enchant Poison]] Lv. 6
 
| prereqs = ([[Thief]]) [[Double Attack]] Lv. 5, [[Envenom]] Lv. 5; ([[Assassin Cross]]) [[Cloaking]] Lv. 3, [[Enchant Poison]] Lv. 6
 
| quest =
 
| quest =
| spcost = Lv.1-5 20, Lv.6-10 30
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| spcost = (1~5) 20 <br/> (6~10) 30
 
| hpcost =
 
| hpcost =
| time = 0.5 seconds
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| time = 0.7 seconds
| delay = (1 + 0.2*Skill Level) seconds
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| delay = (1 + Skill Level x 0.2) seconds
 
| duration =  
 
| duration =  
 
| target = Enemy
 
| target = Enemy
| range = 10 cells
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| range = 9 cells
 
| area =
 
| area =
 
| knock =
 
| knock =
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}}
 
}}
 
==Description==
 
==Description==
A ranged skill that consists of two parts of damage, one based on [[INT]] and the other based on [[ATK]].
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'''Soul Breaker''' (Alt: ''Soul Destroyer'') is a 2nd class offensive skill available as [[Assassin Cross]]. It is a ranged skill that consists of two parts of damage, one based on [[INT]] and the other based on [[ATK]].
  
{| class="wikitable"
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{|class="wikitable"
!Level ||Cast Delay (sec) ||SP Cost||Damage (ATK part)||Damage (INT part, add 500-1000 random damage)
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!Skill Level !! [[ATK]] ratio !! Cast delay !! SP cost
 
|-
 
|-
|1 ||1 ||20||ATK*1||INT*5
+
!1
 +
|100% || 1 sec || rowspan=5|20
 
|-
 
|-
|2 ||1.2 ||20||ATK*2||INT*10
+
!2
 +
|200% || 1.2 sec
 
|-
 
|-
|3 ||1.4 ||20||ATK*3||INT*15
+
!3
 +
|300% || 1.4 sec
 
|-
 
|-
|4 ||1.6 ||20||ATK*4||INT*20
+
!4
 +
|400% || 1.6 sec
 
|-
 
|-
|5 ||1.8 ||20||ATK*5||INT*25
+
!5
 +
|500% || 1.8 sec
 
|-
 
|-
|6 ||2 ||30||ATK*6||INT*30
+
!6
 +
|600% || 2.0 sec || rowspan=5|30
 
|-
 
|-
|7 ||2.2 ||30||ATK*7||INT*35
+
!7
 +
|700% || 2.2 sec
 
|-
 
|-
|8 ||2.4 ||30||ATK*8||INT*40
+
!8
 +
|800% || 2.4 sec
 
|-
 
|-
|9 ||2.6 ||30||ATK*9||INT*45
+
!9
 +
|900% || 2.6 sec
 
|-
 
|-
|10 ||2.8 ||30||ATK*10||INT*50
+
!10
 +
|1000% || 2.8 sec
 
|}
 
|}
  
 
== Formula ==
 
== Formula ==
 
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The damage formula for Soul Breaker is quite unique as its based on both [[ATK]] and [[INT]]:
Damage on a "hit" = (INT*5*SkillLv + Random(500~1000)) + (((ATK*SkillLv)*((100-Enemy DEF)/100) - Enemy VIT) (Elemental Modifier)
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<pre style="width: 45%">Damage = INT * 5 * Skill Level + RND(500, 1000) + ATK * ATK ratio</pre>
 
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* The physical portion of the skill is affected by [[DEF]] and [[FLEE]], and [[Element|elemental modifiers]].
Damage on a "miss" = INT*5*SkillLv + Random(500~1000)
+
** Takes on the elemental property of your weapon (if you are dual wielding, it takes on the element of the Right Hand).
 
+
** Applies any defense-bypassing weapons such as Ice Pick or Combat Knife. Ice Pick's damage mods apply as well.
'''In plain text''': Soul Destroyer has two parts to its damage which add to each other in the end. One part is based on your [[INT]] (read: not [[MATK]]), and the other is based on the ATK of your right-hand weapon, and ATK-increasing cards (The left-hand weapon's ATK doesn't matter). Both are actually considered, by the game's coding, to be Ranged Physical attacks.
+
* The INT portion of the skill always hits, regardless of the amount of [[HIT]] the caster has, and is not affected by [[DEF]], [[FLEE]], or [[Element|elemental modifiers]].
 
+
** Thus, if the physical portion misses, only the damage from the [[INT]] portion is applied.
Special notes:
+
** This portion of the damage is non-elemental, meaning it will do 100% damage regardless of the enemy's element.
 +
* Neither part of the damage is increased by +% damage modifiers, thus the only modifiers increasing damage are cards or equipment that increase [[INT]] or [[ATK]].
 
* If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand's cards increase damage.
 
* If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand's cards increase damage.
* Due to the nature of Soul Destroyer not taking the ATK of the left-hand weapon in the damage calculations, having a non-carded or % based card weapon on the left-hand does absolutely nothing in increasing your damage.
 
 
INT Formula:
 
* The base damage follows the formula: [(INT * 5 * Skill Level) + Random(500~1000)].
 
* Never misses.
 
* Is non-elemental. No, not Neutral, but "non-elemental," meaning it is 100% unaffected by the element of the target. This means that it will do 100% to [[Ghost]] element.
 
* Is not affected by [[MDEF]].
 
* Is not affected by any +% Damage Cards
 
* The INT damage varies a little every time due to the random extra damage it gives as a bonus (ranges from 500-1000 dmg)
 
 
ATK Formula:
 
* The base damage follows the formula: [(Total ATK - Left Hand Weapon's ATK) * Skill Level]
 
* Can miss, depending on your hit and target's [[Flee]], just like a normal attack.
 
* Takes on the elemental property of your weapon (if you are dual wielding, it takes on the element of the Right Hand).
 
* Is affected by target's [[DEF]] and [[VIT]].
 
* Is affected by all cards affecting any normal attack's damage.
 
* Applies any defense-bypassing weapons such as Ice Pick or Combat Knife. Ice Pick's damage mods apply as well.
 
* Is not affected by any +% Damage Cards.
 
* Note that +ATK from any weapon Cards does apply, even if other parts of the card do not.
 
 
Add those two up, and you get the final damage.
 
  
 
== Notes ==
 
== Notes ==
 
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* The skill is considered a ranged physical attack, thus it is completely blocked by [[Pneuma]].
* Being ranged, the skill is completely blocked by [[Pneuma]].
+
* [[Enchant Deadly Poison]] does not affect Soul Breaker's damage in any way.
* [[Enchant_Deadly_Poison|EDP]] does not affect Soul Destroyer's damage in any way.
 
* +% Cards do not affect Soul Destroyer's damage in any way.
 
 
* Status cards' effects do not carry.
 
* Status cards' effects do not carry.
* [[Ice Pick]] and Combat Knife affect only the physical part.
+
* {{item|id=1230 Ice Pick}} and {{item|id=1228 Combat Knife}} affect only the physical part.
 
* Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand.
 
* Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand.
* You cannot use any other skills during the after-cast delay.
 
* [[Cast Time]] can be reduced by [[DEX]], [[Suffragium]], various [[Cards]] and [[Magic Strings]].
 
 
* When dual-wielding and casting Soul Breaker, you are not penalized for the lack of [[Right-Hand Mastery]] or [[Left-Hand Mastery]] skills.
 
* When dual-wielding and casting Soul Breaker, you are not penalized for the lack of [[Right-Hand Mastery]] or [[Left-Hand Mastery]] skills.
* {{item|id=2644 The Sign}} does not affect Soul Destroyer's damage.
+
* When dual-wielding, the [[ATK]] value of your support weapon will not contribute to Soul Breaker's damage. Only [[ATK]] cards will have an effect.
* When dual wielding, the [[ATK]] value of your support weapon will not contribute to Soul BReaker's damage. Only [[ATK]] cards will have an effect.
 
  
 
{{Navbox Assassin}}
 
{{Navbox Assassin}}

Latest revision as of 21:59, 13 July 2024


Soul Breaker.png Soul Breaker
Soul Breaker Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: (1~5) 20
(6~10) 30
Cast Time: 0.7 seconds
Cast Delay: (1 + Skill Level x 0.2) seconds
Target: Enemy
Range: 9 cells cells
Prerequisites
(Thief) Double Attack Lv. 5, Envenom Lv. 5; (Assassin Cross) Cloaking Lv. 3, Enchant Poison Lv. 6

Description

Soul Breaker (Alt: Soul Destroyer) is a 2nd class offensive skill available as Assassin Cross. It is a ranged skill that consists of two parts of damage, one based on INT and the other based on ATK.

Skill Level ATK ratio Cast delay SP cost
1 100% 1 sec 20
2 200% 1.2 sec
3 300% 1.4 sec
4 400% 1.6 sec
5 500% 1.8 sec
6 600% 2.0 sec 30
7 700% 2.2 sec
8 800% 2.4 sec
9 900% 2.6 sec
10 1000% 2.8 sec

Formula

The damage formula for Soul Breaker is quite unique as its based on both ATK and INT:

Damage = INT * 5 * Skill Level + RND(500, 1000) + ATK * ATK ratio
  • The physical portion of the skill is affected by DEF and FLEE, and elemental modifiers.
    • Takes on the elemental property of your weapon (if you are dual wielding, it takes on the element of the Right Hand).
    • Applies any defense-bypassing weapons such as Ice Pick or Combat Knife. Ice Pick's damage mods apply as well.
  • The INT portion of the skill always hits, regardless of the amount of HIT the caster has, and is not affected by DEF, FLEE, or elemental modifiers.
    • Thus, if the physical portion misses, only the damage from the INT portion is applied.
    • This portion of the damage is non-elemental, meaning it will do 100% damage regardless of the enemy's element.
  • Neither part of the damage is increased by +% damage modifiers, thus the only modifiers increasing damage are cards or equipment that increase INT or ATK.
  • If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand's cards increase damage.

Notes

  • The skill is considered a ranged physical attack, thus it is completely blocked by Pneuma.
  • Enchant Deadly Poison does not affect Soul Breaker's damage in any way.
  • Status cards' effects do not carry.
  • Ice Pick and Combat Knife affect only the physical part.
  • Items that allow your attacks to bypass the target's defense, such as Combat Knife and Ceaser's Sword, apply in either hand.
  • When dual-wielding and casting Soul Breaker, you are not penalized for the lack of Right-Hand Mastery or Left-Hand Mastery skills.
  • When dual-wielding, the ATK value of your support weapon will not contribute to Soul Breaker's damage. Only ATK cards will have an effect.
Assassin & Assassin Cross
2nd Class
Skills
Cloaking • Enchant Poison • Grimtooth • Katar Mastery • Left-Hand Mastery • Right-Hand Mastery • Poison React • Sonic Acceleration • Sonic Blow • Venom Dust • Throw Venom Knife • Venom Splasher
Transcendent
Skills
Advanced Katar Research • Create Deadly Poison • Enchant Deadly Poison • Meteor Assault • Soul Destroyer
Quests Assassin Job Change Guide • Assassin Skill Quest • Rebirth Walkthrough
Weapons Dagger • Katar • One Handed Sword