Difference between revisions of "Platinum Altar"

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When activated, consumes all 5 coins to creates a protective barrier (similar to [[Kyrie Eleison]]) that blocks every form of [[ATK|physical damage]] until its durability wears off or expires. Durability is based on caster's [[Max HP]].
 
When activated, consumes all 5 coins to creates a protective barrier (similar to [[Kyrie Eleison]]) that blocks every form of [[ATK|physical damage]] until its durability wears off or expires. Durability is based on caster's [[Max HP]].
  
{|class=wikitablec
+
{|class=wikitable
!Level!!ATK Boost!!Hits Blocked!!{{tooltip|Durability|Based on caster's Max HP}} (Max HP)!!Duration!!SP Cost
+
!Level!!Hits Blocked!!{{tooltip|Durability|Based on caster's Max HP}} (Max HP)!!Duration!!SP Cost
 
|-
 
|-
 
!1
 
!1
|10 + (10 x Coins) || 4 || 5% || 30s || 20
+
|4 || 5% || 30s || 20
 
|-
 
|-
 
!2
 
!2
|20 + (10 x Coins) || 5 || 10% || 45s || 24
+
|5 || 10% || 45s || 24
 
|-
 
|-
 
!3
 
!3
|30 + (10 x Coins) || 6 || 15% || 60s|| 28
+
|6 || 15% || 60s|| 28
 
|-
 
|-
 
!4
 
!4
|40 + (10 x Coins) || 7 || 20% || 75s || 32
+
|7 || 20% || 75s || 32
 
|-
 
|-
 
!5
 
!5
|50 + (10 x Coins) || 8 || 25% || 90s || 36
+
|8 || 25% || 90s || 36
 
|}
 
|}
  

Revision as of 15:50, 7 June 2024


Platinum Altar.png Platinum Altar
Platinum Altar Info.gif
Type: Active Skill
Levels: 5, selectable
SP Cost: 16 + (Skill Level × 4)
Cast Time: 2 seconds
Duration: [30 + (Skill Level × 12)] seconds
Target: Self
Ammunition: 1 Bullets
Coins: 5
Prerequisites
(Night Watch) Rich's Coin Lv. 1

Platinum Altar (Alt: Platinum Alter) is an Expanded 2nd class active skill available as Night Watch.

Effect

When activated, consumes all 5 coins to creates a protective barrier (similar to Kyrie Eleison) that blocks every form of physical damage until its durability wears off or expires. Durability is based on caster's Max HP.

Level Hits Blocked Durability (Max HP) Duration SP Cost
1 4 5% 30s 20
2 5 10% 45s 24
3 6 15% 60s 28
4 7 20% 75s 32
5 8 25% 90s 36

Notes

  • Holy Light will immediately cancel the barrier.
  • Missed or perfectly dodged attacks will not reduce the number of hits the barrier can withstand.