Difference between revisions of "Night Watch"
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{{Infobox Job|jobName=Night Watch|jobBase=Novice|jobType=Exp. Transcendent|changesAt=[[Einbroch]]|skills=9|skillPoints=135|questSkills=1|str=5|agi=6|vit=6|int=6|dex=12|luk=10}} | {{Infobox Job|jobName=Night Watch|jobBase=Novice|jobType=Exp. Transcendent|changesAt=[[Einbroch]]|skills=9|skillPoints=135|questSkills=1|str=5|agi=6|vit=6|int=6|dex=12|luk=10}} | ||
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==Jobchange Guide== | ==Jobchange Guide== | ||
− | ''See [[ | + | ''See [[Gunslinger_Job_Change_Guide|Gunslinger Job Change Guide]] for information.'' |
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− | + | ==Skills== | |
− | + | {| class="wikitable sortable" | |
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− | {| class=" | ||
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! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Rich's Coin}} |
− | || | + | || Consume 10 zeny to generate 10 coins. || 1 |
− | |style="background:#cccccc"| | + | |style="background:#cccccc"| Active |
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Platinum Altar}} |
− | || | + | || Consume 5 coins to create a protective barrier. || 5 |
− | + | |style="background:#cccccc"| Supportive | |
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− | |style="background:# | ||
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Fallen Angel}} |
− | || | + | || Consume 1 coin to move to targeted location immediately. Range doubles when swapping guns. || 1 |
− | |style="background:# | + | |style="background:#ccffff"| Active |
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Gatling Berserk}} |
− | || | + | || Channel for 1 second, then root self in place for 1 minute. Gain 10% ASPD, and raise Chain Action chance to 100%. ASPD Cap is raised to 193 temporarily. || 1 |
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|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Rapid Fire}} |
− | || | + | || Channel for a fixed time of 1 seconds, then fire 5 bullets at a target that can critically strike at a 200% ATK ratio. These bullets fire in a line and stop on first enemy hit individually. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Mass Spiral}} |
− | || | + | || Fires at a target to deal more damage based on targets defense and VIT. || 5 |
− | |style="background:#ccffff | + | |style="background:#ccffff"| Offensive |
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Hasty Fire in the Hole}} |
− | || | + | || Deals 850% ATK ratio at a ground targeted location after a short cast. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Mission Bombard}} |
− | || | + | || After a long channel deal 750% or 500% ATK over 4 seconds in an 11x11 AOE. Apply status effects based on rank. || 4 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Intensive Aim}} |
− | || | + | || Quest skill. Gain stacks of Intensive Aim each time a new Gun exclusive skill is used with a new type of gun. Stacks up to 10 for unique buffs that are consumed once stacked. || 1 |
− | |style="background:#ffcccc"| | + | |style="background:#ffcccc"| Supportive |
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− | | {{Skill List|skill= | + | | {{Skill List|skill=Slug Shot}} |
− | || | + | || Quest skill. Consume fully maxed AP to fire a devastating area of effect shot. || 1 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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+ | | {{Skill List|skill=Weapon Swap}} | ||
+ | || Quest skill. Assign specific weapons to each type of gun, rotations order for guns, and then swap through weapons with the skill itself. || 7 | ||
+ | |style="background:#ffcccc"| Supportive | ||
|} | |} | ||
=== Job Bonuses === | === Job Bonuses === | ||
− | The bonus to stats given for each job level are listen in the below table. | + | The bonus to stats given for each job level are listen in the below table. The maximum Job Level for Night Watch is 85. |
{|class="wikitable" | {|class="wikitable" | ||
|+'''Job Bonus''' | |+'''Job Bonus''' | ||
|- | |- | ||
− | !Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8||+9 | + | !Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8||+9||+10||+11||+12 |
|- | |- | ||
!STR | !STR | ||
− | |32||41||50||64|| || || || || | + | |15||32||41||50||64|| || || || || || || |
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!AGI | !AGI | ||
− | |59|| | + | |8||23||59||65||70||79|| || || || || || |
|- | |- | ||
!VIT | !VIT | ||
− | |60|| | + | |28||60||66||72||80||84|| || || || || || |
|- | |- | ||
!INT | !INT | ||
− | |52||61|| | + | |38||52||61||67||74||81|| || || || || || |
|- | |- | ||
!DEX | !DEX | ||
− | |1||6||11||17||25|| | + | |1||6||11||17||25||35||45||48||55||62||75||83 |
|- | |- | ||
!LUK | !LUK | ||
− | |2||4||12||21||31||51||63|| || | + | |2||4||12||21||31||43||51||63||68||77|| || |
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|} | |} | ||
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− | == | + | ===Carry Weight=== |
− | + | Night Watch have an increased carry weight compared to Gunslingers with a base of 4030 carry weight. | |
− |
Revision as of 20:07, 5 June 2024
Job Base: | Novice | ||||
Job Type: | Exp. Transcendent | ||||
Changes At: | Einbroch | ||||
Number of Skills: | 9 | ||||
Total Skill Points: | 135 | ||||
Total Quest Skills: | 1 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+5 | +6 | +6 | +6 | +12 | +10 |
Overview
Night Watches are ranged damage dealers with style! They take the flair of Gunslinger and take it one step further with rebirth. Night Watches are most powerful when utilizing the full arsenal of guns at their disposal and excel at dashing around while firing from afar. Night Watches can excel in solo play or provide steady dps or utility for parties.
Jobchange Guide
See Gunslinger Job Change Guide for information.
Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Consume 10 zeny to generate 10 coins. | 1 | Active | ||
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Consume 5 coins to create a protective barrier. | 5 | Supportive | ||
|
Consume 1 coin to move to targeted location immediately. Range doubles when swapping guns. | 1 | Active | ||
|
Channel for 1 second, then root self in place for 1 minute. Gain 10% ASPD, and raise Chain Action chance to 100%. ASPD Cap is raised to 193 temporarily. | 1 | Supportive | ||
|
Channel for a fixed time of 1 seconds, then fire 5 bullets at a target that can critically strike at a 200% ATK ratio. These bullets fire in a line and stop on first enemy hit individually. | 5 | Offensive | ||
|
Fires at a target to deal more damage based on targets defense and VIT. | 5 | Offensive | ||
|
Deals 850% ATK ratio at a ground targeted location after a short cast. | 5 | Offensive | ||
|
After a long channel deal 750% or 500% ATK over 4 seconds in an 11x11 AOE. Apply status effects based on rank. | 4 | Offensive | ||
|
Quest skill. Gain stacks of Intensive Aim each time a new Gun exclusive skill is used with a new type of gun. Stacks up to 10 for unique buffs that are consumed once stacked. | 1 | Supportive | ||
|
Quest skill. Consume fully maxed AP to fire a devastating area of effect shot. | 1 | Offensive | ||
|
Quest skill. Assign specific weapons to each type of gun, rotations order for guns, and then swap through weapons with the skill itself. | 7 | Supportive |
Job Bonuses
The bonus to stats given for each job level are listen in the below table. The maximum Job Level for Night Watch is 85.
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
STR | 15 | 32 | 41 | 50 | 64 | |||||||
AGI | 8 | 23 | 59 | 65 | 70 | 79 | ||||||
VIT | 28 | 60 | 66 | 72 | 80 | 84 | ||||||
INT | 38 | 52 | 61 | 67 | 74 | 81 | ||||||
DEX | 1 | 6 | 11 | 17 | 25 | 35 | 45 | 48 | 55 | 62 | 75 | 83 |
LUK | 2 | 4 | 12 | 21 | 31 | 43 | 51 | 63 | 68 | 77 |
Carry Weight
Night Watch have an increased carry weight compared to Gunslingers with a base of 4030 carry weight.