Difference between revisions of "Blast Mine"
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== Description == | == Description == | ||
− | '''Blast Mine''' is a 2nd class | + | '''Blast Mine''' is a 2nd class offensive skill available as [[Hunter]] and [[Sniper]]. It is a trap that will cause [[Wind]] property damage to the enemies in the surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes. |
{|class="wikitable" | {|class="wikitable" |
Revision as of 18:49, 18 May 2024
Blast Mine | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | (30 - (Skill Level x 5)) |
Target: | Ground |
Range: | 3 cells |
Area of Effect: | 3x3 |
Property: | Wind |
Catalyst: | 1 Trap |
Prerequisites | |
(Hunter) Freezing Trap Lv. 1, Land Mine Lv. 1, Sandman Lv. 1 |
Description
Blast Mine is a 2nd class offensive skill available as Hunter and Sniper. It is a trap that will cause Wind property damage to the enemies in the surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes.
Skill Level | Trap duration |
---|---|
1 | 25 sec |
2 | 20 sec |
3 | 15 sec |
4 | 10 sec |
5 | 5 sec |
Formula
Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35
Notes
- Traps deal fixed damage, thus ignoring DEF.