Difference between revisions of "Magnus Exorcismus"
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| duration = (4 + Skill Level) seconds | | duration = (4 + Skill Level) seconds | ||
| target = Ground | | target = Ground | ||
− | | range = | + | | range = 9 |
| area = 7x7 | | area = 7x7 | ||
| knock = | | knock = | ||
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== Description == | == Description == | ||
− | + | '''Magnus Exorcismus''' is a 2nd class offensive skill available as [[Priest]] and [[High Priest]]. It summons a holy cross on the ground that deals [[Holy]] property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% [[MATK]]. Each cast consumes 1 {{Item|id=717 Blue Gemstone}}. | |
{|class="wikitable" | {|class="wikitable" |
Latest revision as of 17:34, 18 May 2024
Magnus Exorcismus | |
---|---|
Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | (38 + Skill Level x 2) |
Cast Time: | 10 seconds |
Cast Delay: | 2.5 seconds |
Duration: | (4 + Skill Level) seconds |
Target: | Ground |
Range: | 9 cells |
Area of Effect: | 7x7 |
Property: | Holy |
Catalyst: | 1 Blue Gemstone |
Prerequisites | |
(Priest) Safety Wall Lv. 1, Lex Aeterna Lv. 1, Turn Undead Lv. 3 |
Description
Magnus Exorcismus is a 2nd class offensive skill available as Priest and High Priest. It summons a holy cross on the ground that deals Holy property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% MATK. Each cast consumes 1 Blue Gemstone.
Skill Level | Hits / Wave | Duration | SP cost |
---|---|---|---|
1 | 1 | 5 sec | 40 |
2 | 2 | 6 sec | 42 |
3 | 3 | 7 sec | 44 |
4 | 4 | 8 sec | 46 |
5 | 5 | 9 sec | 48 |
6 | 6 | 10 sec | 50 |
7 | 7 | 11 sec | 52 |
8 | 8 | 12 sec | 54 |
9 | 9 | 13 sec | 56 |
10 | 10 | 14 sec | 58 |
Notes
- Anything hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, the maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast.
- Magnus Exorcismus does not deal damage while the user is stunned.
- Magnus Exorcismus originally only dealt damage to Demon race and Undead element monsters, but was changed on Project Alfheim to be able to hit all targets.