Difference between revisions of "Magnus Exorcismus"

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| duration = (4 + Skill Level) seconds
 
| duration = (4 + Skill Level) seconds
 
| target = Ground
 
| target = Ground
| range =
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| range = 9
 
| area = 7x7
 
| area = 7x7
 
| knock =
 
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== Description ==
 
== Description ==
Summon a 7x7 field that deals [[Holy]] property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% [[MATK]]. Each cast consumes 1 {{Item|id=717 Blue Gemstone}}.
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'''Magnus Exorcismus''' is a 2nd class offensive skill available as [[Priest]] and [[High Priest]]. It summons a holy cross on the ground that deals [[Holy]] property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% [[MATK]]. Each cast consumes 1 {{Item|id=717 Blue Gemstone}}.
  
 
{|class="wikitable"
 
{|class="wikitable"

Latest revision as of 17:34, 18 May 2024


Magnus Exorcismus.png Magnus Exorcismus
Magnus Exorcismus Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: (38 + Skill Level x 2)
Cast Time: 10 seconds
Cast Delay: 2.5 seconds
Duration: (4 + Skill Level) seconds
Target: Ground
Range: 9 cells
Area of Effect: 7x7
Property: Holy
Catalyst: 1 Blue Gemstone
Prerequisites
(Priest) Safety Wall Lv. 1, Lex Aeterna Lv. 1, Turn Undead Lv. 3

Description

Magnus Exorcismus is a 2nd class offensive skill available as Priest and High Priest. It summons a holy cross on the ground that deals Holy property magic damage to any enemies that stand in its effect. Every wave hits the enemy for 100% MATK. Each cast consumes 1 Blue Gemstone.

Skill Level Hits / Wave Duration SP cost
1 1 5 sec 40
2 2 6 sec 42
3 3 7 sec 44
4 4 8 sec 46
5 5 9 sec 48
6 6 10 sec 50
7 7 11 sec 52
8 8 12 sec 54
9 9 13 sec 56
10 10 14 sec 58

Notes

  • Anything hit by Magnus Exorcismus becomes immune to the skill for three seconds; thus, the maximum output against an enemy is 5 full "waves" of damage (or 50 hits) after the cast.
  • Magnus Exorcismus does not deal damage while the user is stunned.
  • Magnus Exorcismus originally only dealt damage to Demon race and Undead element monsters, but was changed on Project Alfheim to be able to hit all targets.