Patch A.3.1

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A couple weird bugs that had to be immediately fixed in a follow up from Patch A3. That's it. Nothing else to say.

Bug Fixes

1.) Fixed a bug where Enchant Deadly Poison would apply itself twice when cast.

2.) Fixed an issue where Brasilis dungeon mobs were doubled in spawns.

3.) Fixed a bug with acid terror where it was no longer ignoring status based (VIT) defense.