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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Undead</id>
	<title>Undead - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Undead"/>
	<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Undead&amp;action=history"/>
	<updated>2026-05-02T10:22:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=5942&amp;oldid=prev</id>
		<title>Alfeditor: /* Equipment */</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=5942&amp;oldid=prev"/>
		<updated>2022-10-18T22:13:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Equipment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:13, 18 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l169&quot; &gt;Line 169:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 169:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=1524 Golden Mace}}: Mace. Increases damage inflicted on Undead monsters by 10%. Indestructible.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=1524 Golden Mace}}: Mace. Increases damage inflicted on Undead monsters by 10%. Indestructible.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=2264 Munak Hat}}: Headgear. Reduces damage received from Undead race by 10%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=2264 Munak Hat}}: Headgear. Reduces damage received from Undead race by 10%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=1365 Sabbath}}: Axe. Increases the user&amp;#039;s [[Stats#Critical|Critical]] rate on Undead race targets by 50. Adds a 0.5% chance of inflicting [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Statsus &lt;/del&gt;Effects#Coma|Coma]] on Undead race targets when doing a physical attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=1365 Sabbath}}: Axe. Increases the user&amp;#039;s [[Stats#Critical|Critical]] rate on Undead race targets by 50. Adds a 0.5% chance of inflicting [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Status &lt;/ins&gt;Effects#Coma|Coma]] on Undead race targets when doing a physical attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox_Monster}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox_Monster}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=5940&amp;oldid=prev</id>
		<title>Alfeditor at 22:09, 18 October 2022</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=5940&amp;oldid=prev"/>
		<updated>2022-10-18T22:09:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:09, 18 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;This article is about an [[Element&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;elemental property]].&amp;#039;&lt;/del&gt;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{| class=&amp;quot;messagebox&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&amp;#039;&amp;#039;For the status effect, see [[Status Effects#Undead]].&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;center&amp;gt;&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;For the status effect, see [[Status Effects#Undead&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Undead Status Effect&lt;/ins&gt;]].&amp;#039;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;lt;/center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&amp;#039;&amp;#039;For the [[race]], see [[Undead (race)]].&amp;#039;&amp;#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property is one of the ten &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Element|elemental properties&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in Ragnarok Online. A special elemental property that represents the realm of dead. The Undead property is unaffected by the knockback effect of &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fire Wall&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Status Effects#Frozen|Frozen]] &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Status Effects#Stone|Stone]] statuses &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the [[Swordman]]&amp;#039;s [[Provoke]] skill&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It also absorbs the [[Poison]] &lt;/del&gt;and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;properties&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is strong against the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holy&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and it is immune to itself. However, it cannot harm the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shadow&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is weak to the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fire&lt;/del&gt;]] and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Water&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;properties, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is also &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weakest to &lt;/del&gt;the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holy&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be damaged by &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Heal&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sanctuary&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Resurrection]], [[Turn Undead]], [[Magnus Exorcismus]] &lt;/del&gt;and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;High Heal&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;refers to an &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;element&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and a monster &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;race&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most monsters of the latter being of the former &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vice-versa. Nonetheless, the two are, in fact, separate &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should not be confused&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Element==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Undead elemental players &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters can be damaged by &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Heal&lt;/ins&gt;]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Turn Undead&lt;/ins&gt;]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sanctuary&lt;/ins&gt;]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Magnus Exorcismus&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Resurrection&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skills. Undead elemental players &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters are not affected by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;knockback from &lt;/ins&gt;the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fire Wall&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skill &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are immune to &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Status Effects#Frozen|Frozen&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Status Effects#Stone|Stone Curse&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;status effects&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cannot be &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Provoke|Provoked&lt;/ins&gt;]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Damage Table==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;== Damage Table &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: Levels are for the defending property.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: Levels are for the defending property.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l143&quot; &gt;Line 143:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 146:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Cards==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;== Cards &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; =&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The following cards concern &lt;/del&gt;the Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property. See each item description for further details.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cards concerning &lt;/ins&gt;the Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;Element&amp;#039;&amp;#039; include:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Headgear===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=4311 Permeter Card}}: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Add 15% more tolerance against [[&lt;/ins&gt;Shadow&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] Property Attack. Add &lt;/ins&gt;15% &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more tolerance against &lt;/ins&gt;Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Property Attacks&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=4311 Permeter Card}}: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Decreases {{Tooltip|Undead property|Including &lt;/del&gt;Shadow &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property}} damage by &lt;/del&gt;15%&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=4141 Evil Druid Card}}: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Enchant an Armor &lt;/ins&gt;with the Undead property. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Stats#INT&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;INT]] +1, [[Stats#DEF&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DEF]] +1&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Weapon===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=4071 Orc Zombie Card}}: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Increase resistance to &lt;/ins&gt;Undead property &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attacks &lt;/ins&gt;by 30%. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Stats&lt;/ins&gt;#&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Flee&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Flee Rate&lt;/ins&gt;]] +5.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id=4514 Pom Spider Card}}: Increases physical damage on &lt;/del&gt;Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property targets by 20%&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Armor===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=4141 Evil Druid Card}}: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Endows the armor &lt;/del&gt;with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Level 1 &lt;/del&gt;Undead property.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{item&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;id=4652 &amp;#039;&amp;#039;&amp;#039;Nightmare Amon Ra Card&amp;#039;&amp;#039;&amp;#039;}}: Increase magical damage on Shadow property targets by 50%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Garment===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{item&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;id=4580 &amp;#039;&amp;#039;&amp;#039;Kades Card&amp;#039;&amp;#039;&amp;#039;}}: Reduces damage taken from Undead property attacks by 50%&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=4071 Orc Zombie Card}}: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Decreases &lt;/del&gt;Undead property &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage &lt;/del&gt;by 30%.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Equipment==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The following equipment concern the Undead property. See each item description for further details.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Headgear===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{Item|id=420003 CD in Mouth Type K}}: Increases damage of Undead property magical attacks on targets by 5%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{Item |id=400054 Great Magician&amp;#039;s Ceremonial Crown &amp;amp;&lt;/del&gt;#&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;91;1&amp;amp;#93;}}: If upgrade level is +9 or higher, increases damage of Undead property magical attacks on targets by 15%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Weapon===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{Item &lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;id=26007 Illusion Spectral Spear [1&lt;/del&gt;]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** Increases physical damage on Undead property targets by 20%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** Increases physical damage on Undead property targets by an additional 3% per 2 upgrade levels of the item.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{Item |id=28755 Kuroiro-OS [2&lt;/del&gt;]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**Increases physical and magical damage on Undead property targets by 5%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**If upgrade level is +7 or higher, increases physical and magical damage on Undead property targets by an additional 10%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{Item |id=1527 Quadrille}}:  Increases physical damage on Undead property targets by 10%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Armor===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{Item |id=15204 Abyss Dress}}:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**If upgrade level is &lt;/del&gt;+5 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or higher, increases physical and magical damage on Undead property targets by 10%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**If upgrade level is +7 or higher, increases physical and magical damage on Undead property targets by an additional 15%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**If upgrade level is +9 or higher, increases physical and magical damage on Undead property targets by an additional 15%&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Garment&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cards that concern Undead &amp;#039;&amp;#039;Race&amp;#039;&amp;#039; include: &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Item&lt;/del&gt;|id=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20837 Skin of Gwiber&lt;/del&gt;}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[1]&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Reduces &lt;/del&gt;damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;taken &lt;/del&gt;from Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property attacks by 5%&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4340 Teddy Bear Card}}: Reduce damage from Undead monsters by 30%.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4280 Geographer Card}}: Add the chance of auto-casting level 2 [[Blessing]] on the user when receiving Physical Damage. If the user is equipped with items compounded to the Rideword, Enchanted Peach Tree, Cookie, and Fur Seal cards at the same time, it reduces spell-casting time by 10%. [[Stats#VIT|VIT]] + 10. If [[Acolyte]] Class characters are equipped with items compounded to the set of cards listed above, they receive 30% less damage and receive 5% more Experience Points from [[Demon]] and Undead monsters. See Acolyte Card Set.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id=4312 Fur Seal Card}}: [[Stats#HIT|Accuracy]] +10, [[Stats#Flee|Flee Rate]] +3. If worn by [[Acolyte]] Class characters, it adds Critical +9 on Devil and Undead monsters.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4157 Goblin Archer Card}}: Inflict 10% more damage with Critical Attack. Critical +7 on Undead monsters.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4274 Zombie Master Card}}: Gain 5 [[SP]] each time an Undead monster is killed by a Physical Melee Attack. Drain 5 [[SP]] as the weapon is unequipped.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4190 Wraith Card}}: Add the chance of gaining &amp;#039;{{item|id&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12027 Giggling Box}}&amp;#039; item each time an Undead monster is killed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;item&lt;/ins&gt;|id=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4275 Zombie Prisoner Card&lt;/ins&gt;}}: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Receive 10% more Experience Points from Undead monsters. Receive 20% more &lt;/ins&gt;damage from Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shield&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Equipment  &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id=2158 Lamor Shield}}: Reduces damage taken from &lt;/del&gt;Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property attacks by 5%&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Equipment concerning the &lt;/ins&gt;Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;Element&amp;#039;&amp;#039; include&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id=22051 Lamor Shoes}}&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Reduces damage taken from Undead property attacks by 5%&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item|id=2115 Valkyrja&amp;#039;s Shield}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Add a 20% resistance against [[Water]], &lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[Fire&lt;/ins&gt;]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;], [[Shadow]] and &lt;/ins&gt;Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Property; [[Stats#MDEF|MDEF]] +5&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{item&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|id=2158 Lamor Shield}} + {{item|id=22051 Lamor Shoes}}: Reduces damage taken from Undead property attacks by an additional 5%,&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**Additional 2% per refine level of Lamor Shield&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*{{Item &lt;/del&gt;|id=2115 Valkyrja&amp;#039;s Shield}} [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: Reduces damage taken from &lt;/del&gt;Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property attacks by 20%.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Shoes===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Equipment concerning the Undead &amp;#039;&amp;#039;Race&amp;#039;&amp;#039; include:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Item&lt;/del&gt;|id=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;22197 Illusion Leg Type B &lt;/del&gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;]}} : &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If upgrade level is &lt;/del&gt;+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;7 or higher&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;increases the &lt;/del&gt;damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/del&gt;Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property magical attacks on targets &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;item&lt;/ins&gt;|id=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2001 Divine Cross}}: Two Handed Staff. Reduces damage received from &lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[Demon&lt;/ins&gt;]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] and Undead races by 15%. Set bonus with {{item|id=2677 Spiritual Ring&lt;/ins&gt;}}: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Stats#DEX|DEX]] +2, [[Stats#MATK|MATK]] &lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10%&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reduces &lt;/ins&gt;damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;received from [[Demon]] and &lt;/ins&gt;Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;races &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an additional 10&lt;/ins&gt;%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Accessory===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;item&lt;/ins&gt;|id=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1524 Golden Mace&lt;/ins&gt;}}: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mace. &lt;/ins&gt;Increases damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;inflicted &lt;/ins&gt;on Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Indestructible&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Item &lt;/del&gt;|id=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;28575 Verus Core [1]&lt;/del&gt;}}: Increases &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;physical &lt;/del&gt;damage on Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property targets &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*{{item|id&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2264 Munak Hat}}: Headgear&lt;/ins&gt;. Reduces damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;received &lt;/ins&gt;from Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;race &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Equipment Sets===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{item|id=1365 Sabbath}}: Axe. Increases the user&amp;#039;s &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stats&lt;/ins&gt;#&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Critical&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Critical&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rate &lt;/ins&gt;on Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;race &lt;/ins&gt;targets by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;50. Adds a 0&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;% &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chance of inflicting &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Statsus Effects&lt;/ins&gt;#&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Coma&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Coma&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;Undead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;race &lt;/ins&gt;targets &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when doing a physical attack&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Equipment_Sets#Flying_Galapago_&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;26_Condor_Card_Set|Flying Galapago &amp;amp; Condor Card Set]] - &lt;/del&gt;Reduces damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;taken &lt;/del&gt;from Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property attacks &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;%.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Equipment_Sets&lt;/del&gt;#&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holy_Stick_.26_Shoes_of_Punishment_Set&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holy Stick &amp;amp; Shoes of Punishment Set&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**If Holy Stick [1] upgrade level is +7 or higher, increases magical damage &lt;/del&gt;on Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property &lt;/del&gt;targets by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30%&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**If Holy Stick [1] upgrade level is +9 or higher, increases magical damage on Undead property targets by an additional 20&lt;/del&gt;%&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Equipment_Sets&lt;/del&gt;#&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Illusion_Engine_Wing_Type_B_.26_Illusion_Leg_Type_B_Set&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Illusion Engine Wing Type B &amp;amp; Illusion Leg Type B Set&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: Increases the damage of &lt;/del&gt;Undead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;property magical attacks on &lt;/del&gt;targets &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by 10%&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Navbox Monster&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Navbox_Monster&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Elements]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Elements&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category: Races&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=5939&amp;oldid=prev</id>
		<title>Alfeditor: /* Damage Table */</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=5939&amp;oldid=prev"/>
		<updated>2022-10-18T21:38:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Damage Table&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:38, 18 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wikitablec &lt;/del&gt;elements&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wikitable &lt;/ins&gt;elements&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=5|Undead property vs. other elements.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=5|Undead property vs. other elements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l76&quot; &gt;Line 76:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wikitablec &lt;/del&gt;elements&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wikitable &lt;/ins&gt;elements&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=5|Other elements vs. Undead property.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=5|Other elements vs. Undead property.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=4956&amp;oldid=prev</id>
		<title>Alfeditor: Created page with &quot;&#039;&#039;This article is about an elemental property.&#039;&#039; :&#039;&#039;For the status effect, see Status Effects#Undead.&#039;&#039; :&#039;&#039;For the race, see Undead (race).&#039;&#039; ---- The...&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Undead&amp;diff=4956&amp;oldid=prev"/>
		<updated>2022-09-24T21:54:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;This article is about an &lt;a href=&quot;/wiki/index.php/Element&quot; title=&quot;Element&quot;&gt;elemental property&lt;/a&gt;.&amp;#039;&amp;#039; :&amp;#039;&amp;#039;For the status effect, see &lt;a href=&quot;/wiki/index.php/Status_Effects#Undead&quot; title=&quot;Status Effects&quot;&gt;Status Effects#Undead&lt;/a&gt;.&amp;#039;&amp;#039; :&amp;#039;&amp;#039;For the &lt;a href=&quot;/wiki/index.php/Race&quot; title=&quot;Race&quot;&gt;race&lt;/a&gt;, see &lt;a href=&quot;/wiki/index.php?title=Undead_(race)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Undead (race) (page does not exist)&quot;&gt;Undead (race)&lt;/a&gt;.&amp;#039;&amp;#039; ---- The...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;This article is about an [[Element|elemental property]].&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;For the status effect, see [[Status Effects#Undead]].&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;For the [[race]], see [[Undead (race)]].&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; property is one of the ten [[Element|elemental properties]] in Ragnarok Online. A special elemental property that represents the realm of dead. The Undead property is unaffected by the knockback effect of [[Fire Wall]], [[Status Effects#Frozen|Frozen]] and [[Status Effects#Stone|Stone]] statuses and the [[Swordman]]&amp;#039;s [[Provoke]] skill. It also absorbs the [[Poison]] and [[Shadow]] properties, is strong against the [[Holy]] property, and it is immune to itself. However, it cannot harm the [[Shadow]] property, it is weak to the [[Fire]] and [[Water]] properties, and is also the weakest to the [[Holy]] property and can be damaged by [[Heal]], [[Sanctuary]], [[Resurrection]], [[Turn Undead]], [[Magnus Exorcismus]] and [[High Heal]].&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: Levels are for the defending property.&lt;br /&gt;
{|&lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitablec elements&amp;quot;&lt;br /&gt;
!colspan=5|Undead property vs. other elements.&lt;br /&gt;
|-&lt;br /&gt;
![[Element]]!!Level 1!!Level 2!!Level 3!!Level 4&lt;br /&gt;
|-&lt;br /&gt;
![[Neutral]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
![[Fire]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Water]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Wind]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Earth]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|-&lt;br /&gt;
![[Poison]]&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|class=ineffective|25%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|−25%&lt;br /&gt;
|-&lt;br /&gt;
![[Holy]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|-&lt;br /&gt;
![[Shadow]]&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|-&lt;br /&gt;
![[Ghost]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitablec elements&amp;quot;&lt;br /&gt;
!colspan=5|Other elements vs. Undead property.&lt;br /&gt;
|-&lt;br /&gt;
![[Element]]!!Level 1!!Level 2!!Level 3!!Level 4&lt;br /&gt;
|-&lt;br /&gt;
![[Neutral]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
![[Fire]]&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|class=effective|200%&lt;br /&gt;
|-&lt;br /&gt;
![[Water]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|-&lt;br /&gt;
![[Wind]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
![[Earth]]&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|class=ineffective|75%&lt;br /&gt;
|class=ineffective|50%&lt;br /&gt;
|-&lt;br /&gt;
![[Poison]]&lt;br /&gt;
|class=nullified|−25%&lt;br /&gt;
|class=nullified|−50%&lt;br /&gt;
|class=nullified|−75%&lt;br /&gt;
|class=nullified|−100%&lt;br /&gt;
|-&lt;br /&gt;
![[Holy]]&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|class=effective|200%&lt;br /&gt;
|class=effective|200%&lt;br /&gt;
|-&lt;br /&gt;
![[Shadow]]&lt;br /&gt;
|class=nullified|−25%&lt;br /&gt;
|class=nullified|−50%&lt;br /&gt;
|class=nullified|−75%&lt;br /&gt;
|class=nullified|−100%&lt;br /&gt;
|-&lt;br /&gt;
![[Ghost]]&lt;br /&gt;
|100%&lt;br /&gt;
|class=effective|125%&lt;br /&gt;
|class=effective|150%&lt;br /&gt;
|class=effective|175%&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|class=nullified|0%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
The following cards concern the Undead property. See each item description for further details.&lt;br /&gt;
===Headgear===&lt;br /&gt;
*{{item|id=4311 Permeter Card}}: Decreases {{Tooltip|Undead property|Including Shadow property}} damage by 15%.&lt;br /&gt;
===Weapon===&lt;br /&gt;
*{{item|id=4514 Pom Spider Card}}: Increases physical damage on Undead property targets by 20%.&lt;br /&gt;
===Armor===&lt;br /&gt;
*{{item|id=4141 Evil Druid Card}}: Endows the armor with the Level 1 Undead property.&lt;br /&gt;
*{{item|id=4652 &amp;#039;&amp;#039;&amp;#039;Nightmare Amon Ra Card&amp;#039;&amp;#039;&amp;#039;}}: Increase magical damage on Shadow property targets by 50%.&lt;br /&gt;
&lt;br /&gt;
===Garment===&lt;br /&gt;
*{{item|id=4580 &amp;#039;&amp;#039;&amp;#039;Kades Card&amp;#039;&amp;#039;&amp;#039;}}: Reduces damage taken from Undead property attacks by 50%.&lt;br /&gt;
*{{item|id=4071 Orc Zombie Card}}: Decreases Undead property damage by 30%.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The following equipment concern the Undead property. See each item description for further details.&lt;br /&gt;
===Headgear===&lt;br /&gt;
*{{Item|id=420003 CD in Mouth Type K}}: Increases damage of Undead property magical attacks on targets by 5%.&lt;br /&gt;
*{{Item |id=400054 Great Magician&amp;#039;s Ceremonial Crown &amp;amp;#91;1&amp;amp;#93;}}: If upgrade level is +9 or higher, increases damage of Undead property magical attacks on targets by 15%.&lt;br /&gt;
&lt;br /&gt;
===Weapon===&lt;br /&gt;
*{{Item |id=26007 Illusion Spectral Spear [1]}}:&lt;br /&gt;
** Increases physical damage on Undead property targets by 20%.&lt;br /&gt;
** Increases physical damage on Undead property targets by an additional 3% per 2 upgrade levels of the item.&lt;br /&gt;
*{{Item |id=28755 Kuroiro-OS [2]}}:&lt;br /&gt;
**Increases physical and magical damage on Undead property targets by 5%.&lt;br /&gt;
**If upgrade level is +7 or higher, increases physical and magical damage on Undead property targets by an additional 10%.&lt;br /&gt;
*{{Item |id=1527 Quadrille}}:  Increases physical damage on Undead property targets by 10%.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
*{{Item |id=15204 Abyss Dress}}:&lt;br /&gt;
**If upgrade level is +5 or higher, increases physical and magical damage on Undead property targets by 10%.&lt;br /&gt;
**If upgrade level is +7 or higher, increases physical and magical damage on Undead property targets by an additional 15%.&lt;br /&gt;
**If upgrade level is +9 or higher, increases physical and magical damage on Undead property targets by an additional 15%.&lt;br /&gt;
&lt;br /&gt;
===Garment===&lt;br /&gt;
*{{Item|id=20837 Skin of Gwiber}} [1]: Reduces damage taken from Undead property attacks by 5%.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
*{{item|id=2158 Lamor Shield}}: Reduces damage taken from Undead property attacks by 5%&lt;br /&gt;
*{{item|id=22051 Lamor Shoes}}: Reduces damage taken from Undead property attacks by 5%&lt;br /&gt;
*{{item|id=2158 Lamor Shield}} + {{item|id=22051 Lamor Shoes}}: Reduces damage taken from Undead property attacks by an additional 5%,&lt;br /&gt;
**Additional 2% per refine level of Lamor Shield&lt;br /&gt;
*{{Item |id=2115 Valkyrja&amp;#039;s Shield}} [1]: Reduces damage taken from Undead property attacks by 20%.&lt;br /&gt;
&lt;br /&gt;
===Shoes===&lt;br /&gt;
*{{Item|id=22197 Illusion Leg Type B [1]}} : If upgrade level is +7 or higher, increases the damage of Undead property magical attacks on targets by 5%.&lt;br /&gt;
===Accessory===&lt;br /&gt;
*{{Item |id=28575 Verus Core [1]}}: Increases physical damage on Undead property targets by 5%.&lt;br /&gt;
===Equipment Sets===&lt;br /&gt;
*[[Equipment_Sets#Flying_Galapago_.26_Condor_Card_Set|Flying Galapago &amp;amp; Condor Card Set]] - Reduces damage taken from Undead property attacks by 5%.&lt;br /&gt;
*[[Equipment_Sets#Holy_Stick_.26_Shoes_of_Punishment_Set|Holy Stick &amp;amp; Shoes of Punishment Set]]:&lt;br /&gt;
**If Holy Stick [1] upgrade level is +7 or higher, increases magical damage on Undead property targets by 30%.&lt;br /&gt;
**If Holy Stick [1] upgrade level is +9 or higher, increases magical damage on Undead property targets by an additional 20%.&lt;br /&gt;
*[[Equipment_Sets#Illusion_Engine_Wing_Type_B_.26_Illusion_Leg_Type_B_Set|Illusion Engine Wing Type B &amp;amp; Illusion Leg Type B Set]]: Increases the damage of Undead property magical attacks on targets by 10%.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Monster}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Elements]]&lt;/div&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
</feed>